Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Jrthefirst3
Osiris
Level 85
God Stats
2W - 2L
1,285 SR
Queue Stats
100W - 78L
1,596 Elo+
Party 2
Set
Set
KingDragonJr821
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,320 Elo+
Party 3
Bacchus
Bacchus
fufaman11
Bacchus
Level 96
God Stats
6W - 1L
1,744 SR
Queue Stats
105W - 90L
1,541 Elo+
Party 2
Team Averages
Level 107
1,506 SR
1,491 Elo+

VS

Team Averages
Level 108
1,608 SR
1,467 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CWxRedneck
Thanatos
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 100L
1,205 Elo+
Solo
Rama
Rama
CravenMorhead
Rama
Level 109
God Stats
2W - 1L
1,808 SR
Queue Stats
95W - 83L
1,571 Elo+
Party 1
Ullr
Ullr
Gibblejab
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
KolonKby
Osiris
Level 118
God Stats
3W - 1L
1,733 SR
Queue Stats
94W - 90L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 2 / 11
8,801
1,100
8,562
8,813
3,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
 
Skadi
14
5 / 3 / 13
8,447
1,056
5,978
6,452
2,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
15
3 / 1 / 12
8,573
1,072
5,056
6,512
9,721
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

13
8 / 3 / 10
8,293
1,037
7,085
8,497
4,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
fufaman11
Bacchus
14
2 / 2 / 19
8,577
1,072
7,786
11,594
17,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 5 / 2
6,537
817
10,538
7,031
2,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CWxRedneck
Thanatos
9
2 / 5 / 1
5,960
745
2,915
6,123
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
2 / 4 / 7
7,898
987
5,464
7,606
2,989
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
9
0 / 8 / 1
5,487
686
1,519
8,988
2,828
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
KolonKby
Osiris
13
4 / 5 / 2
7,463
933
6,486
8,214
9,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
27
Kills
10
11
Deaths
27
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
11
7.25
W
Skadi
 
Skadi
5
3
13
3.83
L
Vulcan
 
Vulcan
2
5
2
0.6
L
Thanatos
CWxRedneck
Thanatos
2
5
1
0.5
L
2
4
7
1.38
L
Ullr
0
8
1
0.06
W
Osiris
3
1
12
9
W
8
3
10
4.33
L
Osiris
KolonKby
Osiris
4
5
2
1
W
Bacchus
fufaman11
Bacchus
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,467
Damage
26,922
41,868
Taken
37,962
37,823
Mitigated
20,113
11,352
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,562
2,713
713
2,285
8,813
3,735
1,648
2,815
5,998
0
20,892
W
Skadi
 
Skadi
5,978
2,899
228
455
6,452
2,489
1,698
1,010
5,442
0
17,540
L
Vulcan
 
Vulcan
10,538
2,013
0
668
7,031
2,499
0
1,314
5,717
16,225
0
L
Thanatos
CWxRedneck
Thanatos
2,915
244
0
2,000
6,123
2,502
0
1,008
5,115
0
4,220
L
5,464
4,127
57
1,413
7,606
2,989
0
1,767
5,839
0
15,939
L
Ullr
1,519
1,235
229
96
8,988
2,828
0
1,518
7,470
0
4,201
W
Osiris
5,056
1,041
686
1,737
6,512
9,721
814
1,718
4,645
0
14,211
W
7,085
2,938
768
792
8,497
4,520
796
2,306
6,191
0
14,812
L
Osiris
KolonKby
Osiris
6,486
2,254
326
900
8,214
9,295
0
2,179
6,035
0
14,363
W
Bacchus
fufaman11
Bacchus
7,786
953
637
3,051
11,594
17,358
691
2,689
8,905
12,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,691
Gold Earned
33,345
83
Minions Killed
56
0
Camps Cleared
0
818,500
Distance Traveled
655,615
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,801
1,100
24
3
0
145,036
3
W
Skadi
8,447
1,056
16
2
0
152,278
0
L
Vulcan
6,537
817
5
1
0
167,927
1
L
Thanatos
5,960
745
5
1
0
108,413
1
L
Rama
7,898
987
27
3
0
115,289
0
L
Ullr
5,487
686
6
1
0
121,631
0
W
Osiris
8,573
1,072
6
1
0
176,901
2
W
Set
8,293
1,037
20
3
0
158,176
1
L
Osiris
7,463
933
13
2
0
142,355
0
W
Bacchus
8,577
1,072
17
2
0
186,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role