Player Matchup

Hercules
Hercules
AvengedSevenføld
Hercules
Level 144
God Stats
5W - 3L
1,837 SR
Queue Stats
44W - 15L
1,718 Elo+
Party 1
Ullr
Ullr
Tïrëd
Ullr
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 1
Scylla
Scylla
ºSøleÐ
Scylla
Level 160
God Stats
15W - 11L
1,911 SR
Queue Stats
117W - 61L
1,728 Elo+
Party 1
Team Averages
Level 122
1,749 SR
1,559 Elo+

VS

Team Averages
Level 119
1,632 SR
1,552 Elo+
Shiva
Shiva
Doba18
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,302 Elo+
Solo
Guan Yu
Guan Yu
NollRaM
Guan Yu
Level 136
God Stats
0W - 1L
1,737 SR
Queue Stats
96W - 107L
1,743 Elo+
Solo
Tiamat
Tiamat
rufedermacht
Tiamat
Level 133
God Stats
4W - 2L
1,658 SR
Queue Stats
154W - 115L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 11
8,172
817
8,746
10,079
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Tïrëd
Ullr
12
4 / 0 / 9
7,748
775
5,368
5,917
1,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ºSøleÐ
Scylla
13
7 / 0 / 8
8,260
826
9,936
5,571
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Doba18
Shiva
10
0 / 3 / 0
6,001
600
8,100
9,609
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
NollRaM
Guan Yu
9
0 / 6 / 0
5,801
580
2,194
10,158
8,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
11
0 / 6 / 0
6,160
616
5,071
7,814
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Shiva
Doba18
Shiva
0
3
0
0
L
Guan Yu
NollRaM
Guan Yu
0
6
0
0
W
Ullr
Tïrëd
Ullr
4
0
9
8.5
L
Tiamat
0
6
0
0
W
Scylla
ºSøleÐ
Scylla
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
15,365
21,567
Taken
27,581
12,052
Mitigated
16,169
9,381
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,746
2,932
0
5,116
10,079
8,461
130
1,293
8,187
0
13,183
L
Shiva
Doba18
Shiva
8,100
686
137
1,167
9,609
4,968
0
3,313
6,296
0
19,056
L
Guan Yu
NollRaM
Guan Yu
2,194
595
1,045
2,320
10,158
8,225
0
4,484
5,674
0
7,527
W
Ullr
Tïrëd
Ullr
5,368
2,356
0
2,300
5,917
1,935
1,745
1,626
4,069
0
29,691
L
Tiamat
5,071
424
0
859
7,814
2,976
0
2,418
5,396
27,007
0
W
Scylla
ºSøleÐ
Scylla
9,936
1,012
0
1,965
5,571
1,656
451
1,954
3,312
29,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
17,962
117
Minions Killed
110
3
Camps Cleared
5
558,455
Distance Traveled
536,737
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,172
817
20
2
1
184,157
3
L
Shiva
6,001
600
35
4
0
185,361
1
L
Guan Yu
5,801
580
16
2
0
178,482
2
W
Ullr
7,748
775
59
6
1
190,222
3
L
Tiamat
6,160
616
59
6
5
172,894
3
W
Scylla
8,260
826
38
4
1
184,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role