Player Matchup

Tyr
Tyr
ConchaSenpai
Tyr
Level 88
God Stats
3W - 2L
1,780 SR
Queue Stats
101W - 108L
1,453 Elo+
Party 1
Sol
Sol
Fieldpiece
Sol
Level 48
God Stats
9W - 6L
1,735 SR
Queue Stats
86W - 121L
1,373 Elo+
Solo
Danzaburou
Danzaburou
GeezLuis
Danzaburou
Level 15
God Stats
2W - 2L
1,730 SR
Queue Stats
10W - 14L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StinkyDean
Tsukuyomi
Level 43
God Stats
27W - 20L
1,587 SR
Queue Stats
66W - 67L
1,538 Elo+
Party 1
Khepri
Khepri
djcorbett98
Khepri
Level 100
God Stats
7W - 5L
1,730 SR
Queue Stats
88W - 102L
1,467 Elo+
Party 1
Team Averages
Level 59
1,712 SR
1,449 Elo+

VS

Team Averages
Level 32
1,315 SR
1,123 Elo+
Fenrir
Fenrir
TheAmazingCorn
Fenrir
Level 46
God Stats
0W - 6L
1,253 SR
Queue Stats
90W - 90L
1,228 Elo+
Party 2
Khepri
Khepri
Yepelks
Khepri
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 15L
1,165 Elo+
Party 2
Chaac
Chaac
YogurtRopes
Chaac
Level 42
God Stats
23W - 31L
1,259 SR
Queue Stats
42W - 64L
1,067 Elo+
Party 2
Kukulkan
Kukulkan
korian13
Kukulkan
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 83L
1,088 Elo+
Party 2
Danzaburou
Danzaburou
radfurby
Danzaburou
Level 29
God Stats
10W - 25L
1,066 SR
Queue Stats
58W - 74L
1,067 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,314
520
6,443
9,436
8,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 2
9,025
564
7,511
6,758
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
GeezLuis
Danzaburou
14
5 / 0 / 4
8,729
546
8,719
6,558
2,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
StinkyDean
Tsukuyomi
15
12 / 0 / 0
9,185
574
11,623
9,679
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
14
3 / 0 / 11
9,012
563
6,074
8,033
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,219
451
6,023
12,077
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Yepelks
Khepri
11
0 / 7 / 0
6,407
400
1,524
11,581
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 0 / 2
8,927
558
4,507
12,396
11,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
korian13
Kukulkan
11
0 / 8 / 0
7,016
439
3,025
8,597
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
radfurby
Danzaburou
11
0 / 3 / 0
6,587
412
7,469
9,055
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
24
Kills
2
2
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
4
0
2
5
W
Danzaburou
GeezLuis
Danzaburou
5
0
4
7
W
Tsukuyomi
StinkyDean
Tsukuyomi
12
0
0
12
L
2
6
0
0.33
L
Khepri
Yepelks
Khepri
0
7
0
0
L
0
0
2
1
W
Khepri
3
0
11
8.5
L
Kukulkan
korian13
Kukulkan
0
8
0
0
L
Danzaburou
radfurby
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,370
Damage
22,548
40,464
Taken
53,706
24,852
Mitigated
29,104
19,256
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,443
495
0
2,683
9,436
8,704
0
0
8,389
0
45,368
W
7,511
3,012
0
4,450
6,758
2,640
1,453
1,694
4,755
50,907
5,212
W
Danzaburou
GeezLuis
Danzaburou
8,719
4,228
0
2,555
6,558
2,633
315
313
6,245
0
62,795
W
Tsukuyomi
StinkyDean
Tsukuyomi
11,623
3,567
0
6,330
9,679
4,007
0
743
8,575
0
57,563
L
6,023
1,251
0
1,239
12,077
4,207
0
1,713
10,364
0
46,041
L
Khepri
Yepelks
Khepri
1,524
241
43
1,392
11,581
8,107
0
1,602
9,979
11,457
0
L
4,507
652
0
6,054
12,396
11,582
920
2,882
9,514
0
58,950
W
Khepri
6,074
1,323
193
3,045
8,033
6,868
92
1,463
6,538
24,932
6,431
L
Kukulkan
korian13
Kukulkan
3,025
274
0
294
8,597
2,734
504
3,520
5,077
35,529
0
L
Danzaburou
radfurby
Danzaburou
7,469
3,146
0
2,742
9,055
2,474
0
2,629
6,426
0
50,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
36,156
470
Minions Killed
445
0
Camps Cleared
0
1,565,276
Distance Traveled
1,451,894
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,314
520
105
7
0
301,943
7
W
Sol
9,025
564
119
7
0
312,566
3
W
Danzaburou
8,729
546
114
7
0
252,791
0
W
Tsukuyomi
9,185
574
89
6
0
384,462
7
L
Fenrir
7,219
451
81
5
0
326,890
1
L
Khepri
6,407
400
31
2
0
295,782
3
L
Chaac
8,927
558
147
9
0
319,907
3
W
Khepri
9,012
563
43
3
0
313,514
6
L
Kukulkan
7,016
439
92
6
0
250,255
2
L
Danzaburou
6,587
412
94
6
0
259,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role