Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperDelta90
Gilgamesh
Level 145
God Stats
1W - 0L
1,705 SR
Queue Stats
102W - 92L
1,436 Elo+
Party 1
Ares
Ares
Wells032
Ares
Level 102
God Stats
1W - 1L
1,201 SR
Queue Stats
11W - 12L
1,302 Elo+
Party 1
Hou Yi
Hou Yi
jduke367
Hou Yi
Level 129
God Stats
4W - 1L
1,692 SR
Queue Stats
77W - 79L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
josesleon6
Hun Batz
Level 115
God Stats
3W - 1L
1,580 SR
Queue Stats
132W - 121L
1,544 Elo+
Solo
Team Averages
Level 126
1,535 SR
1,439 Elo+

VS

Team Averages
Level 118
1,489 SR
1,452 Elo+
Hachiman
Hachiman
Brunoganster25
Hachiman
Level 84
God Stats
4W - 8L
1,529 SR
Queue Stats
240W - 229L
1,467 Elo+
Party 2
Ares
Ares
EmilioDantes
Ares
Level 107
God Stats
2W - 1L
1,703 SR
Queue Stats
161W - 157L
1,490 Elo+
Party 2
Agni
Agni
Kowicks
Agni
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 61L
1,468 Elo+
Solo
Hou Yi
Hou Yi
XXhulkbuster23XX
Hou Yi
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 173L
1,380 Elo+
Solo
Thor
Thor
jimmycomo
Thor
Level 130
God Stats
4W - 5L
1,213 SR
Queue Stats
584W - 638L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 1 / 15
9,117
829
11,598
21,184
17,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
SuperDelta90
Gilgamesh
14
5 / 4 / 12
9,133
830
9,161
11,817
12,668
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
15
4 / 3 / 13
9,490
863
5,970
14,667
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
jduke367
Hou Yi
16
5 / 3 / 11
9,277
843
9,274
10,682
5,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
josesleon6
Hun Batz
15
6 / 5 / 11
9,268
843
11,298
10,211
4,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
6 / 5 / 6
8,844
804
15,109
10,659
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 5
7,642
695
6,042
12,788
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Kowicks
Agni
14
2 / 4 / 9
7,814
710
13,337
6,563
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 6
8,332
757
10,851
7,326
2,822
Thor
12
0 / 6 / 11
6,955
632
3,645
16,516
6,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
23
Kills
15
16
Deaths
23
62
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
15
10.5
L
Hachiman
6
5
6
1.8
L
2
7
5
0.64
L
Agni
Kowicks
Agni
2
4
9
1.63
W
Gilgamesh
SuperDelta90
Gilgamesh
5
4
12
2.75
W
Ares
4
3
13
3.5
L
5
1
6
8
W
Hou Yi
jduke367
Hou Yi
5
3
11
3.5
L
Thor
0
6
11
0.92
W
Hun Batz
josesleon6
Hun Batz
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,301
Damage
48,984
68,561
Taken
53,852
56,300
Mitigated
31,363
21,364
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,598
641
1,458
9,357
21,184
17,656
267
7,423
13,761
21,328
0
L
Hachiman
15,109
7,777
679
2,037
10,659
3,946
0
4,491
5,887
0
26,098
L
6,042
336
375
1,090
12,788
15,401
0
3,148
9,291
9,683
0
L
Agni
Kowicks
Agni
13,337
235
205
304
6,563
2,553
140
1,993
4,511
23,856
0
W
Gilgamesh
SuperDelta90
Gilgamesh
9,161
1,391
410
568
11,817
12,668
441
3,012
8,805
0
15,762
W
Ares
5,970
42
0
2,498
14,667
16,029
266
3,194
11,473
10,734
0
L
10,851
2,895
821
2,516
7,326
2,822
230
1,905
5,317
0
20,549
W
Hou Yi
jduke367
Hou Yi
9,274
3,165
2,987
2,822
10,682
5,057
1,973
3,367
7,315
0
23,868
L
Thor
3,645
1,436
463
3,737
16,516
6,641
0
5,092
11,278
0
7,311
W
Hun Batz
josesleon6
Hun Batz
11,298
1,176
0
1,264
10,211
4,890
394
2,383
7,828
0
21,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,285
Gold Earned
39,587
108
Minions Killed
79
0
Camps Cleared
0
1,079,228
Distance Traveled
937,177
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,117
829
33
3
0
232,340
0
L
Hachiman
8,844
804
17
2
0
185,687
2
L
Ares
7,642
695
6
1
0
183,397
0
L
Agni
7,814
710
23
2
0
176,863
0
W
Gilgamesh
9,133
830
7
1
0
206,887
0
W
Ares
9,490
863
13
1
0
225,505
0
L
Hou Yi
8,332
757
31
3
0
214,537
1
W
Hou Yi
9,277
843
31
3
0
207,629
1
L
Thor
6,955
632
2
0
0
176,693
0
W
Hun Batz
9,268
843
24
2
0
206,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role