Player Matchup

Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
xDarkLung
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 85L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
xSlipzz--
Nu Wa
Level 27
God Stats
1W - 0L
1,379 SR
Queue Stats
23W - 20L
1,511 Elo+
Party 2
Thor
Thor
zxRYANRBTS
Thor
Level 45
God Stats
2W - 2L
1,478 SR
Queue Stats
50W - 39L
1,500 Elo+
Party 2
Team Averages
Level 74
1,471 SR
1,508 Elo+

VS

Team Averages
Level 75
1,435 SR
1,502 Elo+
Shiva
Shiva
CRAZY KID2199
Shiva
Level 89
God Stats
1W - 4L
1,197 SR
Queue Stats
44W - 49L
1,428 Elo+
Party 3
Kali
Kali
Colc11
Kali
Level 43
God Stats
14W - 9L
1,599 SR
Queue Stats
469W - 443L
1,567 Elo+
Party 4
Scylla
Scylla
Darth Scalia
Scylla
Level 109
God Stats
2W - 4L
1,254 SR
Queue Stats
285W - 266L
1,606 Elo+
Party 4
Ares
Ares
Edgar Good Boy
Ares
Level 107
God Stats
25W - 17L
1,643 SR
Queue Stats
342W - 320L
1,482 Elo+
Party 4
Heimdallr
Heimdallr
Kam1462
Heimdallr
Level 27
God Stats
6W - 5L
1,480 SR
Queue Stats
33W - 37L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 1 / 3
8,350
596
8,386
6,210
2,902
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
11
2 / 2 / 4
7,090
506
4,304
6,647
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
12
2 / 1 / 1
7,351
525
4,487
7,759
3,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
xSlipzz--
Nu Wa
14
1 / 1 / 3
8,010
572
4,928
4,531
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 2
7,731
552
5,131
9,208
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,352
525
5,580
8,676
3,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
Colc11
Kali
12
1 / 2 / 2
7,148
511
3,356
10,807
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
12
0 / 2 / 3
7,283
520
2,758
6,168
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 0
7,068
505
2,418
9,504
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Kam1462
Heimdallr
10
0 / 7 / 0
5,786
413
2,462
9,486
2,085
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
5
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
3
6.5
W
Ymir
 
Ymir
2
2
4
2
L
1
1
1
1.5
L
Kali
Colc11
Kali
1
2
2
1
L
Scylla
0
2
3
0.75
L
3
2
0
1.5
L
Heimdallr
Kam1462
Heimdallr
0
7
0
0
W
Odin
2
1
1
2.5
W
Nu Wa
xSlipzz--
Nu Wa
1
1
3
2.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
16,574
34,355
Taken
44,641
14,959
Mitigated
18,912
10,509
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,386
2,294
50
1,118
6,210
2,902
474
1,097
5,094
0
53,220
W
Ymir
 
Ymir
4,304
432
139
1,892
6,647
4,624
351
1,334
5,307
19,375
0
L
5,580
1,573
0
2,257
8,676
3,954
0
1,294
7,382
0
39,191
L
Kali
Colc11
Kali
3,356
1,524
0
1,600
10,807
3,354
0
1,411
9,396
0
53,168
L
Scylla
2,758
146
0
2,056
6,168
2,013
0
2,966
3,202
46,691
0
L
2,418
0
0
1,899
9,504
7,506
0
3,016
6,488
22,739
0
L
Heimdallr
Kam1462
Heimdallr
2,462
907
0
530
9,486
2,085
0
651
8,835
0
25,170
W
Odin
4,487
1,526
0
2,402
7,759
3,166
0
0
7,759
274
37,177
W
Nu Wa
xSlipzz--
Nu Wa
4,928
736
0
1,402
4,531
1,423
854
2,110
2,203
56,327
0
W
5,131
774
0
3,506
9,208
2,844
0
544
8,642
0
47,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
34,637
420
Minions Killed
371
0
Camps Cleared
0
1,496,789
Distance Traveled
1,357,414
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,350
596
107
8
0
309,481
4
W
Ymir
7,090
506
29
2
0
282,744
5
L
Shiva
7,352
525
81
6
0
299,647
1
L
Kali
7,148
511
91
7
0
306,674
1
L
Scylla
7,283
520
108
8
0
247,502
5
L
Ares
7,068
505
36
3
0
255,907
2
L
Heimdallr
5,786
413
55
4
0
247,684
0
W
Odin
7,351
525
77
6
0
308,923
8
W
Nu Wa
8,010
572
106
8
0
258,359
3
W
Thor
7,731
552
101
7
0
337,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role