Player Matchup

Izanami
Izanami
AnitaHaanjob
Izanami
Level 129
God Stats
26W - 22L
1,440 SR
Queue Stats
68W - 60L
1,561 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dantegra
Tsukuyomi
Level 145
God Stats
2W - 1L
1,837 SR
Queue Stats
223W - 208L
1,518 Elo+
Party 3
Sol
Sol
Genesisxo
Sol
Level 122
God Stats
7W - 8L
1,324 SR
Queue Stats
158W - 150L
1,649 Elo+
Party 1
Athena
Athena
babyblueoshawott
Athena
Level 100
God Stats
16W - 8L
1,605 SR
Queue Stats
37W - 35L
1,676 Elo+
Party 1
Cu Chulainn
Cu Chulainn
recksaw47
Cu Chulainn
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
270W - 247L
1,628 Elo+
Party 3
Team Averages
Level 131
1,541 SR
1,606 Elo+

VS

Team Averages
Level 137
1,516 SR
1,481 Elo+
Ganesha
Ganesha
AmishPancake
Ganesha
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 22L
1,315 Elo+
Party 2
Pele
Pele
Ommnomnom
Pele
Level 155
God Stats
7W - 4L
1,528 SR
Queue Stats
295W - 272L
1,547 Elo+
Solo
Izanami
Izanami
OreosAreLegit
Izanami
Level 103
God Stats
2W - 1L
1,245 SR
Queue Stats
14W - 10L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
SL33PMOD3
Amaterasu
Level 148
God Stats
33W - 25L
1,622 SR
Queue Stats
195W - 194L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
wesgirl353
Kukulkan
Level 124
God Stats
15W - 6L
1,683 SR
Queue Stats
38W - 44L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnitaHaanjob
Izanami
15
0 / 5 / 2
9,521
529
8,520
11,993
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Dantegra
Tsukuyomi
17
3 / 3 / 4
9,745
541
4,396
9,742
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 5 / 4
10,382
577
14,284
13,288
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 2
9,055
503
7,140
18,784
11,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
recksaw47
Cu Chulainn
17
0 / 4 / 1
10,028
557
10,910
17,443
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AmishPancake
Ganesha
15
1 / 1 / 12
10,032
557
5,094
15,288
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
18
6 / 1 / 2
11,064
615
10,190
13,962
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
18
9 / 3 / 2
12,027
668
13,124
11,885
4,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SL33PMOD3
Amaterasu
18
4 / 1 / 2
11,266
626
12,225
16,847
13,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
wesgirl353
Kukulkan
16
1 / 5 / 6
10,161
565
7,037
10,394
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
21
21
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AmishPancake
Ganesha
1
1
12
7
L
Izanami
AnitaHaanjob
Izanami
0
5
2
0.2
L
Tsukuyomi
Dantegra
Tsukuyomi
3
3
4
1.67
L
4
5
4
1.2
W
Pele
6
1
2
7
W
Izanami
9
3
2
3.33
W
Amaterasu
SL33PMOD3
Amaterasu
4
1
2
5
L
4
4
2
1.25
L
Cu Chulainn
recksaw47
Cu Chulainn
0
4
1
0.13
W
Kukulkan
wesgirl353
Kukulkan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
47,670
71,250
Taken
68,376
37,386
Mitigated
43,078
20,107
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AmishPancake
Ganesha
5,094
1,334
455
3,540
15,288
15,632
326
4,478
10,728
31,436
0
L
Izanami
AnitaHaanjob
Izanami
8,520
4,744
0
2,463
11,993
4,180
1,064
865
11,128
0
80,886
L
Tsukuyomi
Dantegra
Tsukuyomi
4,396
512
0
4,253
9,742
3,415
0
1,139
8,553
0
70,627
L
14,284
6,088
0
2,360
13,288
5,196
1,012
3,675
9,561
69,716
6,369
W
Pele
10,190
2,886
0
9,157
13,962
5,767
0
4,894
8,546
0
88,004
W
Izanami
13,124
10,786
205
6,442
11,885
4,205
1,566
2,589
9,296
0
87,785
W
Amaterasu
SL33PMOD3
Amaterasu
12,225
5,557
0
8,571
16,847
13,220
0
3,720
12,367
232
87,287
L
7,140
2,040
2,155
3,307
18,784
11,456
0
5,385
13,245
19,616
0
L
Cu Chulainn
recksaw47
Cu Chulainn
10,910
2,249
0
5,569
17,443
13,139
0
1,033
16,400
12,041
63,516
W
Kukulkan
wesgirl353
Kukulkan
7,037
391
0
446
10,394
4,254
160
6,699
3,609
60,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
54,550
612
Minions Killed
655
0
Camps Cleared
0
1,748,873
Distance Traveled
1,860,695
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,032
557
14
1
0
368,965
5
L
Izanami
9,521
529
156
9
0
294,896
2
L
Tsukuyomi
9,745
541
120
7
0
402,417
1
L
Sol
10,382
577
136
8
0
310,353
2
W
Pele
11,064
615
147
8
0
414,665
6
W
Izanami
12,027
668
183
10
0
326,442
2
W
Amaterasu
11,266
626
161
9
0
418,110
5
L
Athena
9,055
503
33
2
0
388,000
10
L
Cu Chulainn
10,028
557
167
9
0
353,207
4
W
Kukulkan
10,161
565
150
8
0
332,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role