Player Matchup

Ra
Ra
Aye Incursio
Ra
Level 107
God Stats
40W - 37L
1,538 SR
Queue Stats
422W - 441L
1,501 Elo+
Party 2
Thor
Thor
Dadu_Sao
Thor
Level 27
God Stats
2W - 5L
1,586 SR
Queue Stats
32W - 19L
1,655 Elo+
Party 1
Shiva
Shiva
JMVB_Kairos
Shiva
Level 160
God Stats
12W - 6L
1,500 SR
Queue Stats
89W - 65L
1,756 Elo+
Party 1
Neith
Neith
betiux15
Neith
Level 138
God Stats
6W - 5L
1,756 SR
Queue Stats
60W - 52L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
xxArima
Cthulhu
Level 138
God Stats
17W - 12L
1,238 SR
Queue Stats
630W - 690L
1,487 Elo+
Party 2
Team Averages
Level 114
1,524 SR
1,603 Elo+

VS

Team Averages
Level 95
1,548 SR
1,594 Elo+
Nemesis
Nemesis
CeJayVe
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,421 Elo+
Party 3
Guan Yu
Guan Yu
Mooseymo3682
Guan Yu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,880 Elo+
Solo
Neith
Neith
SloshyMINTSAUCE
Neith
Level 125
God Stats
6W - 1L
1,696 SR
Queue Stats
60W - 52L
1,620 Elo+
Party 3
Serqet
Serqet
Squidinatank
Serqet
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,446 Elo+
Solo
Janus
Janus
itsFelixV
Janus
Level 45
God Stats
13W - 15L
1,544 SR
Queue Stats
373W - 339L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 12
15,807
494
30,233
26,084
10,611
Thor
20
14 / 7 / 6
17,216
538
34,294
26,176
15,458
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 9 / 7
15,443
483
27,835
40,032
36,127
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
betiux15
Neith
20
4 / 10 / 7
14,917
466
24,406
25,838
10,399
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
xxArima
Cthulhu
20
2 / 8 / 17
14,197
444
21,150
40,741
50,492
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CeJayVe
Nemesis
20
4 / 6 / 22
16,155
505
22,342
38,638
32,352
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Mooseymo3682
Guan Yu
20
23 / 6 / 9
19,532
610
37,280
50,516
76,251
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
7 / 5 / 9
16,460
514
20,514
26,063
11,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
20
3 / 9 / 19
16,404
513
11,083
39,306
41,385
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
itsFelixV
Janus
20
6 / 8 / 13
17,182
537
33,350
29,397
11,651
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
115
34
Kills
43
43
Deaths
34
49
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
9
12
1.44
W
Nemesis
CeJayVe
Nemesis
4
6
22
2.5
L
Thor
14
7
6
2.43
L
7
9
7
1.17
W
Guan Yu
Mooseymo3682
Guan Yu
23
6
9
4.58
W
7
5
9
2.3
W
Serqet
3
9
19
1.39
L
Neith
betiux15
Neith
4
10
7
0.75
W
Janus
itsFelixV
Janus
6
8
13
1.56
L
Cthulhu
xxArima
Cthulhu
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,918
Damage
124,569
158,871
Taken
183,920
123,087
Mitigated
173,567
34,926
Healing
57,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,233
2,469
5,643
9,614
26,084
10,611
2,347
5,851
19,891
131,029
0
W
Nemesis
CeJayVe
Nemesis
22,342
11,911
0
7,370
38,638
32,352
3,079
10,638
27,301
0
149,247
L
Thor
34,294
11,332
0
1,715
26,176
15,458
1,893
4,638
20,920
0
119,989
L
27,835
2,889
1,160
6,025
40,032
36,127
1,230
7,160
31,647
813
106,542
W
Guan Yu
Mooseymo3682
Guan Yu
37,280
7,283
9,317
16,274
50,516
76,251
1,168
13,268
36,381
0
119,337
W
20,514
6,877
0
8,130
26,063
11,928
74
7,247
18,141
0
134,931
W
Serqet
11,083
2,304
3,981
6,725
39,306
41,385
568
11,169
27,565
0
54,306
L
Neith
betiux15
Neith
24,406
9,957
0
6,153
25,838
10,399
2,390
3,668
21,190
0
136,318
W
Janus
itsFelixV
Janus
33,350
2,197
832
4,647
29,397
11,651
621
8,992
19,644
146,874
0
L
Cthulhu
xxArima
Cthulhu
21,150
1,437
741
3,875
40,741
50,492
520
11,911
27,936
76,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,580
Gold Earned
85,733
764
Minions Killed
749
0
Camps Cleared
0
2,832,890
Distance Traveled
3,126,689
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,807
494
201
6
0
576,095
2
W
Nemesis
16,155
505
162
5
0
711,866
1
L
Thor
17,216
538
136
4
0
607,500
2
L
Shiva
15,443
483
147
5
0
561,798
2
W
Guan Yu
19,532
610
133
4
0
591,721
7
W
Neith
16,460
514
168
5
0
556,345
6
W
Serqet
16,404
513
59
2
0
642,401
4
L
Neith
14,917
466
176
6
0
478,997
0
W
Janus
17,182
537
227
7
0
624,356
9
L
Cthulhu
14,197
444
104
3
0
608,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role