Player Matchup

Apollo
Apollo
BeachedWhale133
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Misterbluesky30
Gilgamesh
Level 81
God Stats
0W - 2L
1,323 SR
Queue Stats
43W - 60L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
WhisperTundra
Xing Tian
Level 86
God Stats
3W - 1L
1,747 SR
Queue Stats
113W - 118L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
brahmin_noodles
Nu Wa
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,498 Elo+
Party 1
Geb
Geb
licmydekunuts
Geb
Level 88
God Stats
1W - 2L
1,251 SR
Queue Stats
20W - 34L
1,415 Elo+
Party 1
Team Averages
Level 95
1,464 SR
1,489 Elo+

VS

Team Averages
Level 132
1,561 SR
1,569 Elo+
Medusa
Medusa
BlackyChan567
Medusa
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 135L
1,816 Elo+
Party 2
Shiva
Shiva
Dire_Pheonix777
Shiva
Level 157
God Stats
8W - 8L
1,681 SR
Queue Stats
153W - 172L
1,518 Elo+
Party 2
Cabrakan
Cabrakan
GFKofW46
Cabrakan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 79L
1,485 Elo+
Party 2
Neith
Neith
Sly165859
Neith
Level 65
God Stats
15W - 21L
1,442 SR
Queue Stats
159W - 199L
1,497 Elo+
Solo
Heimdallr
Heimdallr
sir_mix_it
Heimdallr
Level 156
God Stats
7W - 6L
1,683 SR
Queue Stats
230W - 254L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,532
609
5,858
11,077
5,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Misterbluesky30
Gilgamesh
14
2 / 7 / 6
8,892
635
9,345
17,704
10,249
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
WhisperTundra
Xing Tian
15
1 / 6 / 7
9,347
668
5,841
21,135
25,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 7 / 6
9,566
683
19,277
12,615
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 5
9,633
688
7,379
19,774
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
10,818
773
12,546
11,571
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 22
10,850
775
14,069
16,327
20,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
GFKofW46
Cabrakan
17
6 / 3 / 17
10,852
775
12,206
12,805
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Sly165859
Neith
18
4 / 1 / 12
10,679
763
12,856
10,629
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
sir_mix_it
Heimdallr
19
10 / 1 / 17
11,744
839
19,727
11,245
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
9
Kills
30
30
Deaths
10
30
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
5
3
14
4
W
5
2
22
8
W
Cabrakan
GFKofW46
Cabrakan
6
3
17
4.83
L
Gilgamesh
Misterbluesky30
Gilgamesh
2
7
6
0.71
W
Neith
Sly165859
Neith
4
1
12
10
L
Xing Tian
WhisperTundra
Xing Tian
1
6
7
0.75
L
3
7
6
0.86
L
2
5
5
0.9
W
Heimdallr
sir_mix_it
Heimdallr
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,700
Damage
71,404
82,305
Taken
62,577
64,154
Mitigated
47,480
7,916
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,858
3,462
0
1,318
11,077
5,461
70
1,585
9,378
0
23,391
W
12,546
6,264
0
2,448
11,571
3,445
2,652
5,290
5,290
0
47,197
W
14,069
1,411
2,150
5,068
16,327
20,331
106
8,459
7,868
0
30,162
W
Cabrakan
GFKofW46
Cabrakan
12,206
848
0
1,316
12,805
15,557
7
6,812
5,993
21,054
0
L
Gilgamesh
Misterbluesky30
Gilgamesh
9,345
3,589
0
996
17,704
10,249
0
3,479
13,960
0
21,218
W
Neith
Sly165859
Neith
12,856
4,299
0
4,449
10,629
4,082
3,399
5,241
4,534
0
48,959
L
Xing Tian
WhisperTundra
Xing Tian
5,841
835
1,135
1,457
21,135
25,566
30
1,309
19,454
19,032
0
L
19,277
2,764
0
630
12,615
4,956
264
3,270
9,257
50,222
0
L
7,379
909
0
2,380
19,774
17,922
0
2,398
16,790
11,845
0
W
Heimdallr
sir_mix_it
Heimdallr
19,727
8,873
0
3,455
11,245
4,065
3,290
6,695
4,550
0
48,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
54,943
149
Minions Killed
261
0
Camps Cleared
0
1,293,368
Distance Traveled
1,315,261
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,532
609
27
2
0
222,526
0
W
Medusa
10,818
773
56
4
0
259,002
1
W
Shiva
10,850
775
23
2
0
247,229
2
W
Cabrakan
10,852
775
26
2
0
269,166
2
L
Gilgamesh
8,892
635
20
1
0
270,772
0
W
Neith
10,679
763
83
6
0
271,132
3
L
Xing Tian
9,347
668
22
2
0
265,605
2
L
Nu Wa
9,566
683
70
5
0
259,527
0
L
Geb
9,633
688
10
1
0
274,938
1
W
Heimdallr
11,744
839
73
5
0
268,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role