Player Matchup

Shiva
Shiva
LIGHTERCOAST93
Shiva
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,392 Elo+
Party 1
Bacchus
Bacchus
Mellow aF
Bacchus
Level 87
God Stats
9W - 0L
1,500 SR
Queue Stats
68W - 56L
1,285 Elo+
Party 2
Hou Yi
Hou Yi
QuickTrikster
Hou Yi
Level 67
God Stats
10W - 8L
1,147 SR
Queue Stats
256W - 227L
1,498 Elo+
Party 2
Zeus
Zeus
Scorches6547
Zeus
Level 62
God Stats
6W - 4L
1,325 SR
Queue Stats
19W - 15L
1,439 Elo+
Party 1
Ravana
Ravana
bulldogak08
Ravana
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 117L
1,419 Elo+
Party 2
Team Averages
Level 74
1,394 SR
1,407 Elo+

VS

Team Averages
Level 72
1,515 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
DexterMorganSK
Arachne
Level 92
God Stats
9W - 7L
1,777 SR
Queue Stats
198W - 191L
1,509 Elo+
Party 3
Hou Yi
Hou Yi
P_Mahomes19
Hou Yi
Level 86
God Stats
11W - 14L
1,422 SR
Queue Stats
179W - 197L
1,341 Elo+
Solo
Atlas
Atlas
Tiger_ade
Atlas
Level 27
God Stats
23W - 14L
1,609 SR
Queue Stats
313W - 304L
1,468 Elo+
Party 3
Shiva
Shiva
rjcornavaca
Shiva
Level 66
God Stats
0W - 1L
1,266 SR
Queue Stats
15W - 9L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,891
431
7,336
11,282
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
Mellow aF
Bacchus
13
9 / 0 / 11
9,285
580
8,551
9,873
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 2 / 8
8,984
562
13,295
11,369
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 2
9,350
584
13,344
7,326
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
15
3 / 1 / 3
8,567
535
2,722
7,326
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 2 / 3
8,269
517
6,340
8,910
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 6 / 1
8,255
516
6,045
12,320
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
12
2 / 8 / 0
7,419
464
6,545
12,651
3,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Tiger_ade
Atlas
10
0 / 8 / 2
6,552
410
4,226
15,851
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 1
7,776
486
6,992
11,352
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
27
Kills
11
11
Deaths
27
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
3
1.75
L
4
6
1
0.75
W
1
5
0
0.2
W
Bacchus
Mellow aF
Bacchus
9
0
11
14.5
L
Hou Yi
2
8
0
0.25
W
8
2
8
6
W
6
3
2
2.33
L
Atlas
Tiger_ade
Atlas
0
8
2
0.13
W
Ravana
3
1
3
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,248
Damage
30,148
47,176
Taken
61,084
28,942
Mitigated
31,322
12,432
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,340
810
41
811
8,910
2,900
0
5,886
2,992
40,098
0
L
6,045
4,472
0
2,087
12,320
4,597
0
5,998
6,322
0
38,358
W
7,336
2,496
0
3,123
11,282
7,671
369
1,250
9,557
0
29,982
W
Bacchus
Mellow aF
Bacchus
8,551
739
0
2,604
9,873
11,988
150
2,387
7,412
26,227
0
L
Hou Yi
6,545
2,947
0
2,586
12,651
3,086
712
3,353
9,193
0
44,403
W
13,295
4,599
0
3,777
11,369
4,083
744
2,548
8,755
0
68,203
W
13,344
846
0
733
7,326
2,277
1,489
2,987
4,037
66,598
0
L
Atlas
Tiger_ade
Atlas
4,226
1,806
106
1,808
15,851
9,072
0
5,792
10,059
19,186
0
W
Ravana
2,722
540
0
2,195
7,326
2,923
443
1,887
5,319
0
50,442
L
6,992
1,249
0
1,532
11,352
11,667
0
866
9,963
3,029
38,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
38,271
408
Minions Killed
337
0
Camps Cleared
0
1,494,669
Distance Traveled
1,381,112
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,269
517
94
6
0
292,659
2
L
Arachne
8,255
516
75
5
0
329,342
3
W
Shiva
6,891
431
43
3
0
270,014
1
W
Bacchus
9,285
580
39
2
0
341,657
1
L
Hou Yi
7,419
464
77
5
0
234,929
2
W
Hou Yi
8,984
562
109
7
0
275,258
0
W
Zeus
9,350
584
125
8
0
288,294
5
L
Atlas
6,552
410
20
1
0
259,413
4
W
Ravana
8,567
535
92
6
0
319,446
0
L
Shiva
7,776
486
71
4
0
264,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role