Player Matchup

Sol
Sol
BigFatHeavyNuts
Sol
Level 92
God Stats
1W - 1L
1,912 SR
Queue Stats
37W - 34L
1,594 Elo+
Party 3
Nox
Nox
CawbJawb69
Nox
Level 123
God Stats
1W - 4L
1,594 SR
Queue Stats
100W - 100L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JuS1E1R0Ck
Tsukuyomi
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 260L
1,555 Elo+
Solo
Shiva
Shiva
TBNRfaNboy13
Shiva
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 62L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
UR_MERKED23
Nu Wa
Level 124
God Stats
2W - 4L
1,710 SR
Queue Stats
66W - 78L
1,556 Elo+
Party 3
Team Averages
Level 122
1,643 SR
1,553 Elo+

VS

Team Averages
Level 121
1,576 SR
1,602 Elo+
Poseidon
Poseidon
BouncezNasty
Poseidon
Level 126
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Hercules
Hercules
ChromeHeartCrypt
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,581 Elo+
Party 1
Arachne
Arachne
KidTrunksz
Arachne
Level 129
God Stats
4W - 2L
1,788 SR
Queue Stats
314W - 270L
1,895 Elo+
Solo
Chiron
Chiron
KoiFishHD
Chiron
Level 86
God Stats
2W - 5L
1,391 SR
Queue Stats
81W - 68L
1,579 Elo+
Party 1
Shiva
Shiva
Leohe
Shiva
Level 141
God Stats
10W - 5L
1,500 SR
Queue Stats
260W - 239L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 1
11,441
520
10,693
20,180
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 3
11,206
509
9,036
13,014
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JuS1E1R0Ck
Tsukuyomi
15
0 / 3 / 3
9,938
452
8,082
19,890
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
3 / 5 / 5
11,579
526
17,704
22,324
30,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 7 / 3
11,971
544
21,729
16,460
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BouncezNasty
Poseidon
20
9 / 8 / 3
13,133
597
14,820
18,533
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 4 / 3
12,166
553
11,917
20,386
8,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
KidTrunksz
Arachne
20
3 / 3 / 5
12,446
566
5,719
24,430
10,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
KoiFishHD
Chiron
20
4 / 2 / 10
12,593
572
16,426
14,647
5,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Leohe
Shiva
20
7 / 4 / 4
13,617
619
14,110
26,140
19,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
20
Kills
27
27
Deaths
21
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Poseidon
BouncezNasty
Poseidon
9
8
3
1.31
L
4
6
3
0.92
W
4
4
3
1.38
L
Tsukuyomi
JuS1E1R0Ck
Tsukuyomi
0
3
3
0.5
W
Arachne
KidTrunksz
Arachne
3
3
5
1.83
W
Chiron
KoiFishHD
Chiron
4
2
10
4.5
W
Shiva
Leohe
Shiva
7
4
4
2.25
L
3
5
5
1.1
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,244
Damage
62,992
91,868
Taken
104,136
66,318
Mitigated
49,155
26,660
Healing
40,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,693
3,615
153
9,865
20,180
5,884
82
0
20,180
80,754
0
W
Poseidon
BouncezNasty
Poseidon
14,820
1,876
0
4,804
18,533
4,572
2,482
11,587
6,868
95,614
0
L
9,036
816
0
1,850
13,014
4,626
0
4,693
8,321
74,153
0
W
11,917
4,447
0
6,160
20,386
8,331
94
10,799
9,429
0
78,213
L
Tsukuyomi
JuS1E1R0Ck
Tsukuyomi
8,082
1,599
0
2,645
19,890
19,124
0
1,731
18,159
0
59,856
W
Arachne
KidTrunksz
Arachne
5,719
3,004
0
10,971
24,430
10,695
0
7,892
16,072
0
126,326
W
Chiron
KoiFishHD
Chiron
16,426
4,606
555
5,210
14,647
5,710
670
5,860
8,652
0
92,495
W
Shiva
Leohe
Shiva
14,110
2,774
0
13,092
26,140
19,847
115
6,623
18,505
0
95,406
L
17,704
2,427
89
7,085
22,324
30,937
0
2,917
19,407
4,910
70,781
L
21,729
6,544
0
4,973
16,460
5,747
184
5,479
10,981
75,418
9,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
63,955
615
Minions Killed
738
0
Camps Cleared
0
2,063,072
Distance Traveled
2,172,550
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,441
520
151
7
0
389,571
3
W
Poseidon
13,133
597
139
6
0
386,458
6
L
Nox
11,206
509
165
8
0
411,824
8
W
Hercules
12,166
553
123
6
0
443,605
6
L
Tsukuyomi
9,938
452
78
4
0
457,346
8
W
Arachne
12,446
566
162
7
0
483,984
4
W
Chiron
12,593
572
149
7
0
408,118
3
W
Shiva
13,617
619
165
8
0
450,385
3
L
Shiva
11,579
526
138
6
0
441,465
2
L
Nu Wa
11,971
544
83
4
0
362,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role