Player Matchup

Cthulhu
Cthulhu
Marbio
Cthulhu
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
OMallon
Kukulkan
Level 117
God Stats
32W - 24L
1,588 SR
Queue Stats
214W - 199L
1,532 Elo+
Solo
Shiva
Shiva
SplattttuR
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Olorun
Olorun
TealTiru
Olorun
Level 59
God Stats
34W - 30L
1,633 SR
Queue Stats
301W - 326L
1,253 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thextheory
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Team Averages
Level 82
1,544 SR
1,457 Elo+

VS

Team Averages
Level 35
1,498 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Raizel29
Khepri
Level 55
God Stats
1W - 2L
1,504 SR
Queue Stats
49W - 40L
1,574 Elo+
Party 2
Ares
Ares
RelativePoem
Ares
Level 17
God Stats
2W - 4L
1,488 SR
Queue Stats
39W - 40L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marbio
Cthulhu
11
1 / 0 / 4
7,214
555
2,752
6,654
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
OMallon
Kukulkan
13
2 / 2 / 1
7,352
566
5,628
5,099
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
12
0 / 2 / 5
7,090
545
3,331
6,049
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
TealTiru
Olorun
12
5 / 2 / 0
8,110
624
6,050
5,202
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
thextheory
Ah Muzen Cab
11
2 / 1 / 3
6,837
526
3,946
5,402
1,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 6 / 2
7,392
569
3,861
7,731
3,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
 
Hades
12
3 / 2 / 3
6,952
535
5,460
13,027
5,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Raizel29
Khepri
10
0 / 2 / 3
5,928
456
1,584
6,132
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

7
0 / 1 / 0
4,643
357
200
5,552
2,283
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
7
7
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
2
0.83
L
Hades
 
Hades
3
2
3
2.25
W
Cthulhu
Marbio
Cthulhu
1
0
4
3
W
Kukulkan
OMallon
Kukulkan
2
2
1
1.25
L
Khepri
Raizel29
Khepri
0
2
3
0.75
L
0
1
0
0
W
Shiva
0
2
5
1.25
W
Olorun
TealTiru
Olorun
5
2
0
2.5
W
Ah Muzen Cab
thextheory
Ah Muzen Cab
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,707
Damage
11,105
28,406
Taken
32,442
12,721
Mitigated
16,006
8,675
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,861
750
0
698
7,731
3,280
0
2,326
5,397
0
47,137
L
Hades
 
Hades
5,460
937
177
4,662
13,027
5,720
0
7,255
5,465
34,669
0
W
Cthulhu
Marbio
Cthulhu
2,752
94
243
1,586
6,654
4,396
26
498
5,892
25,941
0
W
Kukulkan
OMallon
Kukulkan
5,628
1,017
0
507
5,099
1,626
520
2,283
2,754
39,072
0
L
Khepri
Raizel29
Khepri
1,584
179
105
474
6,132
4,723
0
2,293
3,774
20,026
0
L
200
87
0
1,000
5,552
2,283
0
1,213
4,307
8,050
0
W
Shiva
3,331
1,059
545
2,463
6,049
2,841
0
1,321
4,676
0
43,166
W
Olorun
TealTiru
Olorun
6,050
3,098
98
1,948
5,202
2,050
1,315
1,706
3,402
38,971
4,466
W
Ah Muzen Cab
thextheory
Ah Muzen Cab
3,946
1,454
0
1,285
5,402
1,808
0
1,436
3,888
77
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
24,915
340
Minions Killed
215
0
Camps Cleared
0
1,282,776
Distance Traveled
1,043,794
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,392
569
99
8
0
297,163
3
L
Hades
6,952
535
67
5
0
258,526
0
W
Cthulhu
7,214
555
49
4
0
271,605
3
W
Kukulkan
7,352
566
70
5
0
221,516
6
L
Khepri
5,928
456
30
2
0
251,472
0
L
Ares
4,643
357
19
1
0
236,633
0
W
Shiva
7,090
545
75
6
0
290,756
5
W
Olorun
8,110
624
76
6
0
263,294
5
W
Ah Muzen Cab
6,837
526
70
5
0
235,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role