Player Matchup

Shiva
Shiva
 
Shiva
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Bebito6544
Sylvanus
Level 8
God Stats
1W - 0L
1,188 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Neith
Neith
KxngJvyy
Neith
Level 43
God Stats
1W - 0L
1,258 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Hel
Hel
playboichrissi
Hel
Level 86
God Stats
10W - 12L
1,539 SR
Queue Stats
191W - 207L
1,506 Elo+
Solo
Team Averages
Level 75
1,397 SR
1,501 Elo+

VS

Team Averages
Level 60
1,486 SR
1,406 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Angie2405
Ares
Level 58
God Stats
1W - 4L
1,304 SR
Queue Stats
28W - 27L
1,479 Elo+
Party 2
Ra
Ra
OgAnimosity
Ra
Level 47
God Stats
1W - 1L
1,739 SR
Queue Stats
53W - 94L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
OgDropZero
Sun Wukong
Level 40
God Stats
2W - 5L
1,505 SR
Queue Stats
110W - 128L
1,405 Elo+
Party 1
Mercury
Mercury
OgxSilverTigerx
Mercury
Level 28
God Stats
10W - 22L
1,381 SR
Queue Stats
51W - 81L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 1 / 0
9,313
621
5,744
11,001
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
 
Susano
14
5 / 0 / 6
8,695
580
6,195
11,805
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Bebito6544
Sylvanus
13
3 / 0 / 11
7,846
523
8,937
11,491
7,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KxngJvyy
Neith
14
7 / 0 / 6
8,732
582
10,971
8,914
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 0 / 5
9,474
632
6,647
7,840
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 7 / 0
6,459
431
6,744
13,029
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
10
0 / 5 / 0
6,233
416
4,356
13,073
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 0
6,805
454
4,557
11,924
4,694
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
OgDropZero
Sun Wukong
12
1 / 3 / 0
7,081
472
5,924
10,005
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 1
6,367
424
4,366
10,733
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
25
Kills
1
1
Deaths
25
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
0
6
W
Susano
 
Susano
5
0
6
8
L
Rama
 
Rama
0
7
0
0
L
Ares
0
5
0
0
W
Sylvanus
Bebito6544
Sylvanus
3
0
11
8.5
W
Neith
KxngJvyy
Neith
7
0
6
10
L
0
4
0
0
L
Sun Wukong
OgDropZero
Sun Wukong
1
3
0
0.33
L
0
6
1
0.08
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,494
Damage
25,947
51,051
Taken
58,764
28,500
Mitigated
22,787
32,628
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,744
803
0
5,474
11,001
9,722
36
0
11,001
0
48,506
W
Susano
 
Susano
6,195
1,448
0
4,913
11,805
4,656
233
2,207
9,598
0
52,620
L
Rama
 
Rama
6,744
5,821
0
3,201
13,029
3,681
0
4,599
8,390
0
45,926
L
Ares
4,356
231
0
2,536
13,073
7,199
0
2,331
10,742
19,582
0
W
Sylvanus
Bebito6544
Sylvanus
8,937
3,304
3,448
5,412
11,491
7,661
928
1,402
10,089
21,320
5,716
W
Neith
KxngJvyy
Neith
10,971
5,701
402
3,385
8,914
3,491
2,323
2,060
6,854
0
56,722
L
4,557
471
77
3,818
11,924
4,694
0
5,170
6,754
47,862
0
L
Sun Wukong
OgDropZero
Sun Wukong
5,924
2,027
0
1,196
10,005
4,035
786
335
9,110
0
41,087
L
4,366
1,590
0
2,946
10,733
3,178
0
1,927
8,773
0
29,932
W
6,647
367
4,513
5,081
7,840
2,970
485
3,244
4,596
65,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
32,945
444
Minions Killed
347
0
Camps Cleared
0
1,564,255
Distance Traveled
1,417,876
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,313
621
89
6
0
321,389
2
W
Susano
8,695
580
99
7
0
350,857
4
L
Rama
6,459
431
92
6
0
245,332
1
L
Ares
6,233
416
32
2
0
282,128
0
W
Sylvanus
7,846
523
36
2
0
280,092
3
W
Neith
8,732
582
90
6
0
283,040
5
L
Ra
6,805
454
81
5
0
284,170
3
L
Sun Wukong
7,081
472
84
6
0
305,596
2
L
Mercury
6,367
424
58
4
0
300,650
4
W
Hel
9,474
632
130
9
0
328,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role