Player Matchup

Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Boon_The_Outlaw
Shiva
Level 122
God Stats
6W - 4L
1,517 SR
Queue Stats
62W - 94L
1,372 Elo+
Party 1
Atlas
Atlas
FrostyzCocane
Atlas
Level 93
God Stats
5W - 7L
1,405 SR
Queue Stats
32W - 41L
1,356 Elo+
Party 1
Team Averages
Level 111
1,474 SR
1,409 Elo+

VS

Team Averages
Level 123
1,562 SR
1,331 Elo+
Nu Wa
Nu Wa
CRIZPYCHINuGz
Nu Wa
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 38L
1,441 Elo+
Party 2
Artemis
Artemis
DBLDBL07
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 71L
1,220 Elo+
Party 2
Shiva
Shiva
xAqua_Owl--
Shiva
Level 118
God Stats
5W - 9L
1,687 SR
Queue Stats
227W - 422L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
8 / 1 / 8
10,074
840
12,624
8,142
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 5 / 9
9,512
793
11,448
10,378
5,126
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 0 / 12
9,793
816
5,650
9,136
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
7,613
634
4,260
10,242
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DBLDBL07
Artemis
12
1 / 5 / 3
7,692
641
6,766
9,351
2,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 4 / 1
8,711
726
10,716
15,235
14,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
6
6
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
8
12
W
5
5
9
1.9
L
0
7
4
0.29
L
Artemis
DBLDBL07
Artemis
1
5
3
0.5
W
3
0
12
9
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
21,742
27,656
Taken
34,828
18,492
Mitigated
19,845
10,215
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,624
1,671
2,236
2,913
8,142
2,897
850
1,830
6,312
42,730
0
W
11,448
2,508
818
1,234
10,378
5,126
136
1,373
9,005
0
24,031
L
4,260
688
128
654
10,242
2,651
0
5,445
4,582
29,532
0
L
Artemis
DBLDBL07
Artemis
6,766
2,709
0
1,289
9,351
2,345
0
5,343
3,691
0
21,920
W
5,650
2,162
0
3,014
9,136
10,469
286
1,812
7,324
15,871
0
L
10,716
1,276
0
211
15,235
14,849
0
7,247
7,651
1,587
19,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
24,016
125
Minions Killed
115
4
Camps Cleared
8
683,789
Distance Traveled
594,234
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,074
840
86
7
3
221,224
4
W
Shiva
9,512
793
25
2
1
220,316
0
L
Nu Wa
7,613
634
43
4
6
196,358
4
L
Artemis
7,692
641
43
4
1
188,507
1
W
Atlas
9,793
816
14
1
0
242,249
2
L
Shiva
8,711
726
29
2
1
209,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role