Player Matchup

Sol
Sol
AWcary23
Sol
Level 140
God Stats
2W - 9L
1,505 SR
Queue Stats
109W - 123L
1,500 Elo+
Party 2
Shiva
Shiva
HaloMaster117
Shiva
Level 141
God Stats
12W - 3L
1,712 SR
Queue Stats
373W - 395L
1,553 Elo+
Solo
Mulan
Mulan
KINGACE352
Mulan
Level 122
God Stats
6W - 2L
1,631 SR
Queue Stats
108W - 121L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
MANDAMMN
Gilgamesh
Level 68
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 4L
1,402 Elo+
Solo
Zeus
Zeus
bigcat188
Zeus
Level 108
God Stats
3W - 1L
1,858 SR
Queue Stats
187W - 192L
1,533 Elo+
Party 2
Team Averages
Level 116
1,595 SR
1,504 Elo+

VS

Team Averages
Level 100
1,530 SR
1,390 Elo+
Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BackFaya_
Neith
Level 48
God Stats
11W - 16L
1,500 SR
Queue Stats
106W - 145L
1,352 Elo+
Party 3
Shiva
Shiva
KSI KanekiCrow
Shiva
Level 129
God Stats
0W - 2L
1,328 SR
Queue Stats
59W - 59L
1,337 Elo+
Party 1
Scylla
Scylla
TheRealDownz
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 332L
1,326 Elo+
Party 1
Fenrir
Fenrir
ZenAstraea
Fenrir
Level 98
God Stats
9W - 6L
1,820 SR
Queue Stats
416W - 432L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
5,922
592
4,156
5,901
1,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 4
6,237
624
4,576
7,559
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
8
2 / 2 / 6
5,423
542
3,256
6,690
4,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
MANDAMMN
Gilgamesh
11
4 / 1 / 0
6,691
669
5,374
6,493
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
4 / 2 / 3
6,411
641
5,704
3,952
1,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
3 / 3 / 2
5,656
566
4,483
6,652
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BackFaya_
Neith
9
2 / 3 / 2
5,273
527
3,527
6,813
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
6,199
620
3,448
7,040
2,848
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
9
1 / 3 / 2
5,239
524
2,324
5,683
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZenAstraea
Fenrir
10
2 / 4 / 4
6,092
609
2,946
7,862
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
10
10
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
3
2
1.33
W
3
2
4
2.5
L
Neith
BackFaya_
Neith
2
3
2
1
W
3
3
4
1.67
W
Mulan
2
2
6
2.5
L
2
3
0
0.67
W
Gilgamesh
MANDAMMN
Gilgamesh
4
1
0
4
L
Scylla
1
3
2
0.67
L
Fenrir
ZenAstraea
Fenrir
2
4
4
1
W
Zeus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,066
Damage
16,728
30,595
Taken
34,050
14,096
Mitigated
10,470
9,419
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,483
420
1,971
2,954
6,652
1,555
0
2,096
4,556
24,940
0
W
4,156
1,701
0
2,970
5,901
1,607
901
1,882
4,019
26,026
0
L
Neith
BackFaya_
Neith
3,527
2,187
0
1,127
6,813
1,909
0
3,766
3,047
0
16,241
W
4,576
994
0
896
7,559
2,805
0
1,785
5,774
0
37,958
W
Mulan
3,256
751
0
938
6,690
4,225
540
1,667
5,023
0
14,818
L
3,448
1,032
0
1,244
7,040
2,848
0
0
7,040
0
28,327
W
Gilgamesh
MANDAMMN
Gilgamesh
5,374
2,402
0
3,448
6,493
4,410
0
318
6,175
0
30,453
L
Scylla
2,324
264
0
250
5,683
1,610
0
2,548
3,135
23,859
0
L
Fenrir
ZenAstraea
Fenrir
2,946
519
0
620
7,862
2,548
0
1,450
6,412
0
33,239
W
Zeus
5,704
1,082
0
1,167
3,952
1,049
862
1,155
2,797
30,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
28,459
279
Minions Killed
250
0
Camps Cleared
0
980,086
Distance Traveled
927,694
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,656
566
45
5
0
197,353
0
W
Sol
5,922
592
41
4
0
181,109
1
L
Neith
5,273
527
21
2
0
155,318
0
W
Shiva
6,237
624
72
7
0
214,373
2
W
Mulan
5,423
542
27
3
0
190,089
5
L
Shiva
6,199
620
68
7
0
188,908
4
W
Gilgamesh
6,691
669
80
8
0
208,516
3
L
Scylla
5,239
524
50
5
0
190,459
5
L
Fenrir
6,092
609
66
7
0
195,656
2
W
Zeus
6,411
641
59
6
0
185,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role