Player Matchup

Hera
Hera
Diamond V
 
Hera
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond IV
AgusGamer123
Hachiman
Diamond IV
Level 160
God Stats
0W - 2L
1,742 SR
Queue Stats
159W - 136L
2,096 MMR
Solo
Cabrakan
Cabrakan
Platinum II
BuuscandoANemo
Cabrakan
Platinum II
Level 160
God Stats
12W - 12L
1,642 SR
Queue Stats
116W - 109L
1,891 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
Mądara
Amaterasu
Platinum I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 202L
2,010 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,577 SR
1,799 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,611 SR
2,015 MMR
Raijin
Raijin
Diamond III
HunK
Raijin
Diamond III
Level 160
God Stats
6W - 7L
1,373 SR
Queue Stats
275W - 251L
2,237 MMR
Solo
Izanami
Izanami
Gold II
NachoIG
Izanami
Gold II
Level 122
God Stats
3W - 0L
1,925 SR
Queue Stats
29W - 12L
1,814 MMR
Solo
Achilles
Achilles
Diamond IV
SexyJapanese
Achilles
Diamond IV
Level 157
God Stats
62W - 63L
1,532 SR
Queue Stats
348W - 369L
2,120 MMR
Solo
Serqet
Serqet
Platinum I
gonnly
Serqet
Platinum I
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 19L
2,209 MMR
Solo
Sobek
Sobek
Gold II
zPresidente
Sobek
Gold II
Level 155
God Stats
4W - 3L
1,723 SR
Queue Stats
42W - 45L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
5 / 7 / 3
12,571
547
16,564
13,465
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
18
1 / 7 / 7
10,817
470
8,295
20,729
8,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
AgusGamer123
Hachiman
20
4 / 5 / 3
12,607
548
12,569
15,995
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
20
2 / 6 / 7
12,673
551
15,064
20,963
19,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Mądara
Amaterasu
15
5 / 6 / 5
10,691
465
9,901
26,007
27,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GebBastetLokiCliodhna

VS

Bans
AtlasAthenaTiamatOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HunK
Raijin
20
4 / 4 / 8
14,555
633
13,402
12,116
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
NachoIG
Izanami
20
2 / 4 / 6
13,591
591
8,791
15,719
3,941
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
SexyJapanese
Achilles
20
8 / 3 / 8
14,062
611
14,516
23,480
27,876
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
gonnly
Serqet
20
15 / 3 / 6
15,891
691
27,373
21,787
10,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 3 / 13
12,120
527
7,330
26,567
36,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
17
Kills
31
31
Deaths
17
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
7
3
0.93
L
Fenrir
 
Fenrir
1
7
7
0.64
L
Hachiman
AgusGamer123
Hachiman
4
5
3
1.1
L
Cabrakan
2
6
7
0.92
W
Raijin
HunK
Raijin
4
4
8
2
L
Amaterasu
Mądara
Amaterasu
5
6
5
1.25
W
Izanami
NachoIG
Izanami
2
4
6
1.25
W
Achilles
SexyJapanese
Achilles
8
3
8
4
W
Serqet
gonnly
Serqet
15
3
6
6
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,393
Damage
71,412
97,159
Taken
99,669
64,152
Mitigated
83,747
25,608
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,564
3,954
0
2,682
13,465
4,285
297
5,181
8,012
114,567
0
L
Fenrir
 
Fenrir
8,295
3,660
0
4,656
20,729
8,608
0
2,657
17,770
0
93,841
L
Hachiman
AgusGamer123
Hachiman
12,569
6,340
0
5,412
15,995
5,110
148
2,619
13,016
0
112,647
L
Cabrakan
15,064
1,587
75
6,425
20,963
19,102
0
2,075
18,842
91,252
0
W
Raijin
HunK
Raijin
13,402
2,049
0
2,549
12,116
4,933
2,978
4,871
7,245
141,812
0
L
Amaterasu
Mądara
Amaterasu
9,901
3,027
348
6,010
26,007
27,047
23
8,475
16,741
0
36,071
W
Izanami
NachoIG
Izanami
8,791
5,700
0
6,259
15,719
3,941
1,341
4,295
11,424
0
120,895
W
Achilles
SexyJapanese
Achilles
14,516
3,160
0
3,791
23,480
27,876
855
8,366
15,114
0
87,202
W
Serqet
gonnly
Serqet
27,373
12,662
0
3,306
21,787
10,407
675
7,729
14,058
0
139,232
W
7,330
401
0
6,466
26,567
36,590
411
8,801
17,766
28,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,359
Gold Earned
70,219
754
Minions Killed
806
0
Camps Cleared
0
2,184,067
Distance Traveled
2,337,421
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,571
547
208
9
0
427,863
9
L
Fenrir
10,817
470
135
6
0
459,252
3
L
Hachiman
12,607
548
193
8
0
397,198
7
L
Cabrakan
12,673
551
169
7
0
423,929
5
W
Raijin
14,555
633
243
11
0
433,866
4
L
Amaterasu
10,691
465
49
2
0
475,825
8
W
Izanami
13,591
591
212
9
0
441,023
1
W
Achilles
14,062
611
161
7
0
424,080
11
W
Serqet
15,891
691
163
7
0
575,160
3
W
Sobek
12,120
527
27
1
0
463,292
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role