Player Matchup

Athena
Athena
 
Athena
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AntiDramatic
Shiva
Level 117
God Stats
5W - 6L
1,500 SR
Queue Stats
423W - 426L
1,513 Elo+
Solo
Ravana
Ravana
TheMonsterOf
Ravana
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 49L
1,127 Elo+
Solo
Artemis
Artemis
XxEniiacxX
Artemis
Level 69
God Stats
8W - 2L
1,691 SR
Queue Stats
160W - 166L
1,454 Elo+
Solo
Anubis
Anubis
YRH InvasiveClk
Anubis
Level 81
God Stats
3W - 2L
1,276 SR
Queue Stats
130W - 110L
1,540 Elo+
Solo
Team Averages
Level 79
1,493 SR
1,427 Elo+

VS

Team Averages
Level 86
1,542 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cornelious89
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
Joker2489
Guan Yu
Level 98
God Stats
8W - 8L
1,711 SR
Queue Stats
117W - 146L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
qifp
Baron Samedi
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 2
4,602
657
2,525
5,344
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 0
5,615
802
4,283
6,710
2,590
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
9
3 / 1 / 1
5,122
732
3,420
5,176
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
XxEniiacxX
Artemis
9
1 / 0 / 0
4,926
704
1,546
2,443
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 1
4,788
684
2,259
4,136
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
4 / 2 / 1
5,088
727
4,446
3,897
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
7
0 / 3 / 2
4,250
607
2,910
6,275
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Cornelious89
Bacchus
5
0 / 1 / 0
3,767
538
1,254
5,469
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Joker2489
Guan Yu
8
1 / 3 / 0
4,693
670
1,798
5,674
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
qifp
Baron Samedi
3
0 / 0 / 0
3,257
465
1,832
1,558
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
5
5
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
2
1
L
Nu Wa
 
Nu Wa
4
2
1
2.25
L
Fenrir
 
Fenrir
0
3
2
0.33
W
4
1
0
4
L
Bacchus
Cornelious89
Bacchus
0
1
0
0
L
Guan Yu
Joker2489
Guan Yu
1
3
0
0.33
W
Ravana
3
1
1
3.5
W
Artemis
XxEniiacxX
Artemis
1
0
0
1
W
1
2
1
0.75
L
Baron Samedi
qifp
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,033
Damage
12,240
23,809
Taken
22,873
9,733
Mitigated
7,894
9,250
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,525
896
0
1,727
5,344
3,475
27
2,841
2,383
11,916
0
L
Nu Wa
 
Nu Wa
4,446
973
0
872
3,897
822
0
910
2,987
19,053
0
L
Fenrir
 
Fenrir
2,910
979
0
1,356
6,275
1,782
0
718
5,557
0
18,965
W
4,283
860
0
2,130
6,710
2,590
0
233
6,429
0
26,999
L
Bacchus
Cornelious89
Bacchus
1,254
298
102
2,190
5,469
2,451
0
2,439
3,030
5,999
0
L
Guan Yu
Joker2489
Guan Yu
1,798
463
101
2,288
5,674
2,545
0
0
5,674
0
20,869
W
Ravana
3,420
723
0
2,147
5,176
1,690
0
781
4,265
0
22,116
W
Artemis
XxEniiacxX
Artemis
1,546
918
0
1,322
2,443
595
1,269
1,165
1,230
0
24,183
W
2,259
129
0
1,924
4,136
1,383
629
1,940
1,970
25,825
0
L
Baron Samedi
qifp
Baron Samedi
1,832
465
413
850
1,558
294
0
717
841
8,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
21,055
230
Minions Killed
155
0
Camps Cleared
0
706,385
Distance Traveled
621,190
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,602
657
15
2
0
153,970
3
L
Nu Wa
5,088
727
47
7
0
130,752
0
L
Fenrir
4,250
607
35
5
0
158,667
2
W
Shiva
5,615
802
60
9
0
148,583
2
L
Bacchus
3,767
538
12
2
0
117,543
0
L
Guan Yu
4,693
670
47
7
0
153,358
1
W
Ravana
5,122
732
47
7
0
155,573
2
W
Artemis
4,926
704
61
9
0
120,242
2
W
Anubis
4,788
684
47
7
0
128,017
1
L
Baron Samedi
3,257
465
14
2
0
60,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role