Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Leithcourius
Sol
Level 66
God Stats
1W - 5L
1,452 SR
Queue Stats
58W - 60L
1,536 Elo+
Party 1
Tyr
Tyr
PokingSmot402
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,298 Elo+
Party 1
Hercules
Hercules
j3ff2424
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,390 Elo+
Party 1
Team Averages
Level 107
1,490 SR
1,445 Elo+

VS

Team Averages
Level 75
1,685 SR
1,602 Elo+
Khepri
Khepri
Brassypopcorn73
Khepri
Level 43
God Stats
2W - 7L
1,500 SR
Queue Stats
22W - 29L
1,581 Elo+
Solo
Poseidon
Poseidon
Nicolas09_80
Poseidon
Level 99
God Stats
3W - 3L
1,758 SR
Queue Stats
215W - 237L
1,477 Elo+
Solo
Chernobog
Chernobog
PoobahParker
Chernobog
Level 129
God Stats
2W - 3L
1,791 SR
Queue Stats
60W - 44L
1,707 Elo+
Party 2
Cthulhu
Cthulhu
Rhys54
Cthulhu
Level 66
God Stats
3W - 0L
1,450 SR
Queue Stats
5W - 6L
1,561 Elo+
Solo
Shiva
Shiva
XDefNotASmurfX
Shiva
Level 38
God Stats
1W - 0L
1,927 SR
Queue Stats
16W - 4L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 4 / 1
5,864
533
5,272
6,946
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Skadi
 
Skadi
9
1 / 6 / 1
5,592
508
5,981
9,021
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,808
437
2,533
5,139
928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 4 / 0
5,343
486
2,127
7,110
5,077
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
j3ff2424
Hercules
6
0 / 5 / 0
4,478
407
2,620
11,512
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,687
608
2,806
5,150
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Nicolas09_80
Poseidon
12
0 / 1 / 5
6,772
616
3,381
4,955
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
PoobahParker
Chernobog
14
11 / 0 / 7
8,342
758
10,779
7,923
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Rhys54
Cthulhu
12
5 / 1 / 1
6,928
630
4,085
6,637
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 1 / 4
7,251
659
6,860
8,491
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
24
24
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
L
Skadi
 
Skadi
1
6
1
0.25
W
2
0
5
4.5
L
0
5
0
0
W
Poseidon
Nicolas09_80
Poseidon
0
1
5
2.5
L
1
4
0
0.25
W
Chernobog
PoobahParker
Chernobog
11
0
7
14.5
W
Cthulhu
Rhys54
Cthulhu
5
1
1
5.5
W
6
1
4
8
L
Hercules
j3ff2424
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
27,911
39,728
Taken
33,156
15,429
Mitigated
17,743
5,714
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,272
511
0
1,724
6,946
3,513
0
1,413
5,533
29,018
0
L
Skadi
 
Skadi
5,981
2,560
0
1,248
9,021
1,805
0
1,477
7,454
0
28,845
W
2,806
387
157
1,569
5,150
4,118
613
1,687
3,463
19,108
0
L
2,533
1,171
0
186
5,139
928
0
1,768
3,371
19,248
2,623
W
Poseidon
Nicolas09_80
Poseidon
3,381
932
79
1,767
4,955
1,211
204
2,393
2,562
36,767
0
L
2,127
605
0
529
7,110
5,077
0
3,426
3,258
0
12,426
W
Chernobog
PoobahParker
Chernobog
10,779
6,750
0
4,321
7,923
2,309
2,409
1,722
6,201
0
53,552
W
Cthulhu
Rhys54
Cthulhu
4,085
966
0
2,008
6,637
6,602
1,034
0
6,637
26,991
0
W
6,860
1,549
389
1,780
8,491
3,503
0
1,644
6,847
0
41,903
L
Hercules
j3ff2424
Hercules
2,620
1,145
58
1,969
11,512
4,106
0
1,672
9,840
0
13,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
35,980
206
Minions Killed
330
0
Camps Cleared
0
1,034,111
Distance Traveled
1,142,763
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,864
533
63
6
0
205,085
6
L
Skadi
5,592
508
53
5
0
212,558
0
W
Khepri
6,687
608
27
2
0
232,843
1
L
Sol
4,808
437
48
4
0
196,746
0
W
Poseidon
6,772
616
81
7
0
219,263
2
L
Tyr
5,343
486
23
2
0
217,851
0
W
Chernobog
8,342
758
109
10
0
245,329
1
W
Cthulhu
6,928
630
40
4
0
203,288
0
W
Shiva
7,251
659
73
7
0
242,040
0
L
Hercules
4,478
407
19
2
0
201,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role