Player Matchup

Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bored-Gamer0401
Shiva
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,331 Elo+
Solo
Nemesis
Nemesis
CRUNCHmunch42
Nemesis
Level 75
God Stats
8W - 4L
1,720 SR
Queue Stats
184W - 204L
1,396 Elo+
Solo
Fafnir
Fafnir
WhiteDruid
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 103L
1,360 Elo+
Solo
Nu Wa
Nu Wa
xXLilRedBeanXx
Nu Wa
Level 108
God Stats
26W - 28L
1,475 SR
Queue Stats
545W - 674L
1,321 Elo+
Solo
Team Averages
Level 74
1,539 SR
1,381 Elo+

VS

Team Averages
Level 73
1,434 SR
1,384 Elo+
Nemesis
Nemesis
Bunniiiee
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,249 Elo+
Party 2
Agni
Agni
Drakenslayer3
Agni
Level 75
God Stats
2W - 4L
1,255 SR
Queue Stats
34W - 32L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
GHOST_inBLACK
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,349 Elo+
Party 2
Shiva
Shiva
VeletaKinG
Shiva
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 96L
1,420 Elo+
Party 1
Neith
Neith
destroyrofturds
Neith
Level 118
God Stats
7W - 5L
1,417 SR
Queue Stats
124W - 105L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 1 / 0
4,104
410
3,147
5,281
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 2 / 0
4,649
465
3,597
8,766
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
6
0 / 2 / 0
3,771
377
26
2,656
588
Fafnir
WhiteDruid
Fafnir
7
0 / 2 / 0
4,517
452
904
8,465
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 0
5,079
508
2,527
5,065
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bunniiiee
Nemesis
11
2 / 0 / 2
6,163
616
1,979
5,497
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 1 / 1
6,495
650
3,596
4,537
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GHOST_inBLACK
Jormungandr
9
1 / 0 / 2
5,506
551
3,641
5,767
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
1 / 0 / 1
5,957
596
4,767
6,860
3,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 1
5,288
529
5,610
3,453
1,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
0
2
0
0
W
Nemesis
Bunniiiee
Nemesis
2
0
2
3
L
Nemesis
0
2
0
0
W
5
1
1
5.5
W
Jormungandr
GHOST_inBLACK
Jormungandr
1
0
2
2
W
Shiva
1
0
1
1.5
L
Fafnir
WhiteDruid
Fafnir
0
2
0
0
W
2
0
1
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,201
Damage
19,593
30,233
Taken
26,114
12,268
Mitigated
12,108
8,523
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,147
1,653
0
1,637
5,281
1,119
0
1,357
3,924
0
23,632
L
3,597
352
0
2,130
8,766
4,171
0
344
8,369
0
18,322
W
Nemesis
Bunniiiee
Nemesis
1,979
587
138
2,719
5,497
1,688
273
997
4,469
0
31,410
L
Nemesis
26
26
0
0
2,656
588
0
765
1,815
0
1,967
W
3,596
221
0
712
4,537
1,250
0
1,143
3,361
29,292
0
W
Jormungandr
GHOST_inBLACK
Jormungandr
3,641
690
0
2,403
5,767
4,848
0
416
5,351
24,281
0
W
Shiva
4,767
1,036
0
938
6,860
3,239
549
187
6,249
0
29,868
L
Fafnir
WhiteDruid
Fafnir
904
163
255
3,236
8,465
5,014
0
1,960
6,491
10,587
0
W
5,610
2,200
0
1,337
3,453
1,083
264
688
2,765
0
30,188
L
2,527
838
0
1,265
5,065
1,376
0
2,432
2,397
19,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
29,409
140
Minions Killed
293
0
Camps Cleared
0
887,948
Distance Traveled
993,896
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,104
410
39
4
0
168,707
1
L
Shiva
4,649
465
33
3
0
197,861
1
W
Nemesis
6,163
616
72
7
0
220,797
0
L
Nemesis
3,771
377
8
1
0
192,717
0
W
Agni
6,495
650
71
7
0
196,654
1
W
Jormungandr
5,506
551
47
5
0
178,893
1
W
Shiva
5,957
596
53
5
0
212,691
2
L
Fafnir
4,517
452
20
2
0
154,734
0
W
Neith
5,288
529
50
5
0
184,861
0
L
Nu Wa
5,079
508
40
4
0
173,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role