Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Heferson
Gilgamesh
Level 83
God Stats
3W - 3L
1,527 SR
Queue Stats
49W - 49L
1,586 Elo+
Party 1
Yemoja
Yemoja
Jawremy
Yemoja
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,637 Elo+
Party 1
Medusa
Medusa
MarcoNesso
Medusa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,863 Elo+
Party 2
Janus
Janus
RustyLaxer
Janus
Level 143
God Stats
9W - 12L
1,808 SR
Queue Stats
64W - 60L
1,734 Elo+
Party 2
Team Averages
Level 127
1,567 SR
1,664 Elo+

VS

Team Averages
Level 124
1,598 SR
1,761 Elo+
Baron Samedi
Baron Samedi
G0gsa
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,989 Elo+
Party 3
Shiva
Shiva
JinxedSpectre
Shiva
Level 122
God Stats
1W - 0L
1,755 SR
Queue Stats
51W - 53L
1,516 Elo+
Solo
Camazotz
Camazotz
Konkeedawng
Camazotz
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,756 Elo+
Party 3
Heimdallr
Heimdallr
SoFaygo
Heimdallr
Level 160
God Stats
9W - 3L
1,548 SR
Queue Stats
179W - 143L
1,751 Elo+
Party 3
Persephone
Persephone
sCharm
Persephone
Level 160
God Stats
1W - 0L
1,686 SR
Queue Stats
33W - 18L
1,791 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 5 / 7
8,517
710
4,684
15,213
14,776
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Heferson
Gilgamesh
14
2 / 8 / 6
8,004
667
5,944
13,605
8,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Yemoja
Jawremy
Yemoja
14
2 / 4 / 8
8,615
718
7,225
19,364
24,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
MarcoNesso
Medusa
16
5 / 3 / 4
9,226
769
9,712
13,382
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Janus
16
3 / 6 / 9
9,134
761
11,672
12,809
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G0gsa
Baron Samedi
18
6 / 3 / 5
10,349
862
10,848
10,143
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 13
9,657
805
10,522
11,676
13,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Konkeedawng
Camazotz
17
9 / 7 / 7
10,349
862
18,809
21,242
14,004
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SoFaygo
Heimdallr
16
1 / 1 / 18
9,189
766
11,698
10,854
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
sCharm
Persephone
17
5 / 1 / 10
10,365
864
15,892
7,392
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
13
Kills
26
26
Deaths
14
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
7
0.9
W
Baron Samedi
G0gsa
Baron Samedi
6
3
5
2.83
L
Gilgamesh
Heferson
Gilgamesh
2
8
6
0.63
L
Yemoja
Jawremy
Yemoja
2
4
8
1.5
W
5
2
13
5.75
W
Camazotz
Konkeedawng
Camazotz
9
7
7
1.79
L
Medusa
MarcoNesso
Medusa
5
3
4
2.33
L
Janus
3
6
9
1.25
W
Heimdallr
SoFaygo
Heimdallr
1
1
18
10
W
Persephone
sCharm
Persephone
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
67,769
74,373
Taken
61,307
56,590
Mitigated
39,913
10,971
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,684
817
0
2,853
15,213
14,776
0
4,322
10,786
565
20,653
W
Baron Samedi
G0gsa
Baron Samedi
10,848
1,027
693
3,473
10,143
5,303
1,806
1,775
8,270
36,109
0
L
Gilgamesh
Heferson
Gilgamesh
5,944
565
0
553
13,605
8,440
0
6,032
7,397
0
16,132
L
Yemoja
Jawremy
Yemoja
7,225
1,721
2,904
1,479
19,364
24,842
0
7,185
11,883
15,360
0
W
10,522
1,910
544
3,251
11,676
13,588
29
4,181
7,236
885
28,793
W
Camazotz
Konkeedawng
Camazotz
18,809
4,572
0
8,642
21,242
14,004
35
5,674
15,242
0
34,631
L
Medusa
MarcoNesso
Medusa
9,712
4,598
0
1,706
13,382
4,367
0
5,487
7,736
0
30,124
L
Janus
11,672
325
0
1,476
12,809
4,165
0
3,117
9,602
31,022
0
W
Heimdallr
SoFaygo
Heimdallr
11,698
7,136
0
4,505
10,854
4,409
2,044
3,317
7,417
0
30,086
W
Persephone
sCharm
Persephone
15,892
682
0
1,719
7,392
2,609
1,022
3,134
4,141
43,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
49,909
162
Minions Killed
230
0
Camps Cleared
0
1,352,318
Distance Traveled
1,306,978
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,517
710
22
2
0
287,603
2
W
Baron Samedi
10,349
862
62
5
0
240,816
1
L
Gilgamesh
8,004
667
15
1
0
275,437
1
L
Yemoja
8,615
718
11
1
0
226,939
0
W
Shiva
9,657
805
32
3
0
287,530
3
W
Camazotz
10,349
862
35
3
0
259,976
2
L
Medusa
9,226
769
61
5
0
264,776
3
L
Janus
9,134
761
53
4
0
297,563
0
W
Heimdallr
9,189
766
42
4
0
251,216
0
W
Persephone
10,365
864
59
5
0
267,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role