Player Matchup

Shiva
Shiva
BloatedPiano7
Shiva
Level 124
God Stats
2W - 1L
1,550 SR
Queue Stats
153W - 130L
1,639 Elo+
Party 2
Artemis
Artemis
Soul-Nations
Artemis
Level 22
God Stats
4W - 0L
1,874 SR
Queue Stats
49W - 10L
1,872 Elo+
Party 2
Ra
Ra
VerettaVendetta
Ra
Level 83
God Stats
10W - 0L
1,500 SR
Queue Stats
445W - 76L
1,862 Elo+
Party 2
Team Averages
Level 76
1,641 SR
1,791 Elo+

VS

Team Averages
Level 83
1,556 SR
1,528 Elo+
Janus
Janus
AlexPlayer360
Janus
Level 86
God Stats
4W - 12L
1,411 SR
Queue Stats
109W - 130L
1,436 Elo+
Solo
Kali
Kali
Censorshxp
Kali
Level 84
God Stats
6W - 5L
1,631 SR
Queue Stats
90W - 108L
1,570 Elo+
Party 1
King Arthur
King Arthur
SoSorryImBad
King Arthur
Level 79
God Stats
6W - 4L
1,626 SR
Queue Stats
79W - 87L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,281
728
5,463
7,357
6,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Soul-Nations
Artemis
12
2 / 0 / 10
7,687
769
9,644
4,059
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
8 / 0 / 4
8,525
853
6,370
4,730
2,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,436
644
6,072
6,392
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,916
592
3,961
9,368
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
SoSorryImBad
King Arthur
9
0 / 5 / 0
5,974
597
2,415
9,536
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
9
6.5
L
0
5
0
0
L
King Arthur
SoSorryImBad
King Arthur
0
5
0
0
W
Artemis
Soul-Nations
Artemis
2
0
10
7
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
12,448
16,146
Taken
25,296
10,515
Mitigated
10,203
6,762
Healing
1,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,072
106
0
431
6,392
1,906
0
1,032
5,224
39,819
0
W
5,463
821
0
702
7,357
6,623
154
2,928
4,200
0
11,445
L
3,961
943
0
708
9,368
3,108
0
2,642
6,627
0
9,478
L
King Arthur
SoSorryImBad
King Arthur
2,415
109
0
203
9,536
5,189
0
2,714
6,531
0
6,545
W
Artemis
Soul-Nations
Artemis
9,644
4,856
0
160
4,059
1,548
147
1,386
2,640
0
30,365
W
6,370
645
3,086
2,814
4,730
2,344
402
2,019
2,679
35,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
18,326
137
Minions Killed
96
8
Camps Cleared
3
598,810
Distance Traveled
527,617
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,436
644
62
6
2
187,758
2
W
Shiva
7,281
728
14
1
2
215,191
4
L
Kali
5,916
592
17
2
1
176,917
4
L
King Arthur
5,974
597
17
2
0
162,942
1
W
Artemis
7,687
769
43
4
3
177,389
5
W
Ra
8,525
853
80
8
3
206,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role