Player Matchup

Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DadKisser
Cerberus
Level 87
God Stats
2W - 0L
1,811 SR
Queue Stats
152W - 127L
1,644 Elo+
Party 1
Fenrir
Fenrir
EvilMable
Fenrir
Level 97
God Stats
18W - 21L
1,360 SR
Queue Stats
992W - 1,029L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Fruitalahoe
Zhong Kui
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,866 Elo+
Party 1
Izanami
Izanami
ZaZaAmine
Izanami
Level 109
God Stats
26W - 10L
1,500 SR
Queue Stats
474W - 446L
1,601 Elo+
Party 1
Team Averages
Level 104
1,534 SR
1,621 Elo+

VS

Team Averages
Level 101
1,654 SR
1,517 Elo+
Thanatos
Thanatos
Akomak
Thanatos
Level 148
God Stats
0W - 2L
1,556 SR
Queue Stats
23W - 25L
1,565 Elo+
Party 3
Poseidon
Poseidon
Cornelious89
Poseidon
Level 68
God Stats
9W - 9L
1,783 SR
Queue Stats
50W - 64L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
Joker2489
Heimdallr
Level 98
God Stats
15W - 13L
1,606 SR
Queue Stats
117W - 146L
1,477 Elo+
Party 2
Fenrir
Fenrir
Tyler16232
Fenrir
Level 64
God Stats
6W - 2L
1,915 SR
Queue Stats
22W - 25L
1,538 Elo+
Party 3
Bellona
Bellona
kafaya1
Bellona
Level 128
God Stats
18W - 36L
1,408 SR
Queue Stats
1,369W - 1,459L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 1 / 2
6,004
600
4,182
6,273
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
DadKisser
Cerberus
11
5 / 0 / 3
6,143
614
4,336
4,991
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
EvilMable
Fenrir
8
0 / 0 / 6
5,457
546
2,476
5,384
3,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Fruitalahoe
Zhong Kui
10
4 / 1 / 0
6,147
615
2,811
4,891
3,446
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ZaZaAmine
Izanami
11
5 / 0 / 3
6,407
641
5,719
4,721
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akomak
Thanatos
8
0 / 4 / 0
4,762
476
1,574
8,667
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Cornelious89
Poseidon
10
1 / 3 / 0
5,595
560
2,780
4,102
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Joker2489
Heimdallr
8
0 / 4 / 0
4,664
466
4,807
7,258
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Tyler16232
Fenrir
7
0 / 3 / 0
4,043
404
1,665
5,196
1,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
kafaya1
Bellona
9
1 / 2 / 0
5,332
533
3,226
6,541
4,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
2
2
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
2
3
L
Thanatos
Akomak
Thanatos
0
4
0
0
L
Poseidon
Cornelious89
Poseidon
1
3
0
0.33
W
Cerberus
DadKisser
Cerberus
5
0
3
6.5
W
Fenrir
EvilMable
Fenrir
0
0
6
3
W
Zhong Kui
Fruitalahoe
Zhong Kui
4
1
0
4
L
Heimdallr
Joker2489
Heimdallr
0
4
0
0
L
Fenrir
Tyler16232
Fenrir
0
3
0
0
W
Izanami
ZaZaAmine
Izanami
5
0
3
6.5
L
Bellona
kafaya1
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
14,052
26,260
Taken
31,764
15,569
Mitigated
10,429
14,234
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,182
535
110
3,266
6,273
5,842
0
0
6,273
0
26,512
L
Thanatos
Akomak
Thanatos
1,574
430
0
5,980
8,667
2,139
12
3,055
5,612
0
20,775
L
Poseidon
Cornelious89
Poseidon
2,780
630
0
1,006
4,102
993
0
2,257
1,845
34,053
0
W
Cerberus
DadKisser
Cerberus
4,336
109
0
2,520
4,991
1,559
0
0
4,991
29,709
1,602
W
Fenrir
EvilMable
Fenrir
2,476
895
870
2,874
5,384
3,682
0
465
4,919
0
14,982
W
Zhong Kui
Fruitalahoe
Zhong Kui
2,811
302
0
1,678
4,891
3,446
335
2,315
2,576
27,517
0
L
Heimdallr
Joker2489
Heimdallr
4,807
2,078
0
1,749
7,258
1,656
0
1,039
6,219
0
32,967
L
Fenrir
Tyler16232
Fenrir
1,665
339
0
603
5,196
1,590
0
301
4,895
0
6,719
W
Izanami
ZaZaAmine
Izanami
5,719
3,400
0
2,916
4,721
1,040
0
0
4,721
0
47,150
L
Bellona
kafaya1
Bellona
3,226
1,309
0
2,043
6,541
4,051
0
268
5,796
0
24,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
24,396
319
Minions Killed
253
0
Camps Cleared
0
992,744
Distance Traveled
918,411
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,004
600
55
6
0
186,785
4
L
Thanatos
4,762
476
56
6
0
177,586
3
L
Poseidon
5,595
560
75
8
0
175,580
3
W
Cerberus
6,143
614
67
7
0
228,825
1
W
Fenrir
5,457
546
29
3
0
207,335
4
W
Zhong Kui
6,147
615
71
7
0
188,828
4
L
Heimdallr
4,664
466
63
6
0
172,528
4
L
Fenrir
4,043
404
10
1
0
224,045
6
W
Izanami
6,407
641
97
10
0
180,971
3
L
Bellona
5,332
533
49
5
0
168,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role