Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Micanouchi
Scylla
Level 125
God Stats
1W - 2L
1,356 SR
Queue Stats
39W - 53L
1,409 Elo+
Party 2
Discordia
Discordia
StrafePapi
Discordia
Level 142
God Stats
3W - 2L
1,519 SR
Queue Stats
59W - 62L
1,428 Elo+
Party 2
Yemoja
Yemoja
Zweati
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,488 Elo+
Party 2
Nemesis
Nemesis
jjc4400
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 168L
1,454 Elo+
Solo
Team Averages
Level 128
1,475 SR
1,456 Elo+

VS

Team Averages
Level 102
1,494 SR
1,487 Elo+
Zeus
Zeus
RemovableCross
Zeus
Level 118
God Stats
1W - 1L
1,237 SR
Queue Stats
150W - 160L
1,513 Elo+
Party 3
Xing Tian
Xing Tian
Rushawitz24
Xing Tian
Level 39
God Stats
4W - 2L
1,731 SR
Queue Stats
76W - 87L
1,397 Elo+
Party 3
Hades
Hades
The_Savage_Scot
Hades
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,527 Elo+
Party 1
Yemoja
Yemoja
qpOoGAToOqp
Yemoja
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
295W - 287L
1,556 Elo+
Solo
King Arthur
King Arthur
sleeperste
King Arthur
Level 150
God Stats
2W - 5L
1,500 SR
Queue Stats
534W - 524L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
6 / 7 / 4
11,358
710
18,003
13,542
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Micanouchi
Scylla
17
3 / 4 / 6
10,125
633
17,159
9,505
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
StrafePapi
Discordia
17
2 / 4 / 10
10,707
669
14,289
8,902
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Zweati
Yemoja
17
1 / 4 / 6
9,348
584
3,707
20,513
9,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
jjc4400
Nemesis
15
3 / 6 / 5
9,448
591
11,550
14,003
5,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 9
12,624
789
24,820
11,326
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Rushawitz24
Xing Tian
18
3 / 3 / 9
10,670
667
7,128
17,542
22,343
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 14
11,019
689
13,604
16,706
15,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
3 / 3 / 14
10,919
682
6,231
13,434
10,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sleeperste
King Arthur
19
4 / 4 / 13
11,451
716
8,088
26,714
21,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
15
Kills
25
25
Deaths
17
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
7
4
1.14
L
Scylla
Micanouchi
Scylla
3
4
6
1.5
W
12
2
9
8.25
W
Xing Tian
Rushawitz24
Xing Tian
3
3
9
2.5
L
Discordia
StrafePapi
Discordia
2
4
10
1.75
W
3
5
14
2
L
Yemoja
Zweati
Yemoja
1
4
6
1
L
Nemesis
jjc4400
Nemesis
3
6
5
0.92
W
Yemoja
3
3
14
3.33
W
King Arthur
sleeperste
King Arthur
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,708
Damage
59,871
66,465
Taken
85,722
27,221
Mitigated
74,522
19,610
Healing
35,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,003
713
1,162
2,049
13,542
5,034
18
9,315
4,227
32,675
0
L
Scylla
Micanouchi
Scylla
17,159
812
1,218
856
9,505
3,981
0
7,699
1,806
41,320
0
W
24,820
908
951
2,295
11,326
4,331
3,178
7,723
3,603
60,030
0
W
Xing Tian
Rushawitz24
Xing Tian
7,128
447
2,062
2,172
17,542
22,343
408
9,111
8,431
11,914
0
L
Discordia
StrafePapi
Discordia
14,289
136
171
1,103
8,902
3,313
0
6,067
2,835
29,679
0
W
13,604
1,204
2,379
3,718
16,706
15,630
148
10,612
6,094
31,380
0
L
Yemoja
Zweati
Yemoja
3,707
710
3,161
6,474
20,513
9,651
24
17,328
3,185
14,213
0
L
Nemesis
jjc4400
Nemesis
11,550
3,508
615
2,801
14,003
5,242
206
11,374
2,629
272
13,659
W
Yemoja
6,231
644
10,382
2,892
13,434
10,914
2,081
10,384
3,050
11,271
0
W
King Arthur
sleeperste
King Arthur
8,088
797
1,402
7,584
26,714
21,304
183
15,600
11,114
0
25,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,986
Gold Earned
56,683
142
Minions Killed
165
0
Camps Cleared
0
1,175,277
Distance Traveled
1,264,899
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,358
710
37
2
0
207,345
3
L
Scylla
10,125
633
45
3
0
249,085
0
W
Zeus
12,624
789
79
5
0
235,340
0
W
Xing Tian
10,670
667
16
1
0
282,202
0
L
Discordia
10,707
669
36
2
0
227,761
0
W
Hades
11,019
689
39
2
0
244,497
0
L
Yemoja
9,348
584
18
1
0
232,708
0
L
Nemesis
9,448
591
6
0
0
258,378
1
W
Yemoja
10,919
682
7
0
0
262,537
0
W
King Arthur
11,451
716
24
2
0
240,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role