Player Matchup

Ravana
Ravana
AonusTapeworm
Ravana
Level 123
God Stats
5W - 4L
1,502 SR
Queue Stats
46W - 52L
1,482 Elo+
Party 2
Nike
Nike
Ay Gunnner
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 2
Shiva
Shiva
FeelLikePotato
Shiva
Level 86
God Stats
0W - 2L
1,770 SR
Queue Stats
44W - 60L
1,419 Elo+
Party 2
Olorun
Olorun
FeelLikeTomato
Olorun
Level 29
God Stats
1W - 2L
1,419 SR
Queue Stats
44W - 66L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
slody
Zhong Kui
Level 89
God Stats
3W - 3L
1,411 SR
Queue Stats
31W - 47L
1,420 Elo+
Party 2
Team Averages
Level 70
1,520 SR
1,456 Elo+

VS

Team Averages
Level 107
1,470 SR
1,626 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BluRanger93
Ravana
Level 127
God Stats
1W - 0L
1,248 SR
Queue Stats
32W - 27L
1,694 Elo+
Party 1
Shiva
Shiva
Dubie86
Shiva
Level 121
God Stats
3W - 3L
1,693 SR
Queue Stats
22W - 22L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
L7E4
Kukulkan
Level 156
God Stats
1W - 1L
1,501 SR
Queue Stats
23W - 19L
1,667 Elo+
Party 1
Sylvanus
Sylvanus
PeteyPimp
Sylvanus
Level 46
God Stats
2W - 3L
1,407 SR
Queue Stats
26W - 36L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,353
735
8,148
7,678
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
6,708
671
3,721
7,275
4,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 5
6,946
695
7,629
9,404
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 4 / 2
7,136
714
5,116
8,036
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
slody
Zhong Kui
14
1 / 3 / 2
7,615
762
6,310
7,941
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 4 / 7
8,169
817
8,789
10,499
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
14
0 / 0 / 10
7,259
726
3,206
7,205
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
Dubie86
Shiva
14
2 / 2 / 6
7,150
715
6,700
9,669
10,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
L7E4
Kukulkan
16
5 / 0 / 5
8,306
831
9,894
3,828
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
PeteyPimp
Sylvanus
14
3 / 1 / 10
7,943
794
5,505
9,599
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
14
14
Deaths
7
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
7
1.88
L
3
2
2
2
L
0
4
2
0.25
W
Ravana
0
0
10
5
W
Shiva
Dubie86
Shiva
2
2
6
2.5
L
1
1
5
3.5
L
2
4
2
0.75
W
Kukulkan
L7E4
Kukulkan
5
0
5
7.5
W
Sylvanus
PeteyPimp
Sylvanus
3
1
10
8
L
Zhong Kui
slody
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
34,094
40,334
Taken
40,800
27,761
Mitigated
29,582
6,825
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,789
5,815
242
3,406
10,499
3,554
885
1,657
8,387
0
32,144
L
8,148
2,192
0
521
7,678
4,176
0
2,436
5,242
0
17,238
L
3,721
428
479
127
7,275
4,576
0
3,127
4,148
0
15,883
W
Ravana
3,206
393
365
1,655
7,205
5,339
66
2,102
4,999
0
22,468
W
Shiva
Dubie86
Shiva
6,700
323
886
1,523
9,669
10,315
174
2,860
6,391
0
18,444
L
7,629
1,023
253
1,216
9,404
7,670
0
2,814
6,590
0
15,732
L
5,116
1,861
1,022
1,304
8,036
2,826
0
3,838
4,198
17,304
0
W
Kukulkan
L7E4
Kukulkan
9,894
628
0
249
3,828
1,430
518
555
3,146
33,498
0
W
Sylvanus
PeteyPimp
Sylvanus
5,505
1,148
3,171
3,803
9,599
8,944
501
4,252
5,172
9,237
0
L
Zhong Kui
slody
Zhong Kui
6,310
632
152
1,751
7,941
8,513
0
3,184
4,757
20,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
38,827
155
Minions Killed
198
0
Camps Cleared
0
942,778
Distance Traveled
1,003,907
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,169
817
47
5
0
176,039
0
L
Ravana
7,353
735
19
2
0
208,433
0
L
Nike
6,708
671
38
4
0
172,169
2
W
Ravana
7,259
726
42
4
0
219,241
0
W
Shiva
7,150
715
29
3
0
221,487
1
L
Shiva
6,946
695
30
3
0
209,966
0
L
Olorun
7,136
714
34
3
0
182,309
0
W
Kukulkan
8,306
831
70
7
0
205,060
4
W
Sylvanus
7,943
794
10
1
0
182,080
2
L
Zhong Kui
7,615
762
34
3
0
169,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role