Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GrimReap3r07
Hades
Level 25
God Stats
0W - 2L
1,278 SR
Queue Stats
37W - 75L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KB24J
Morgan Le Fay
Level 128
God Stats
14W - 4L
1,500 SR
Queue Stats
282W - 301L
1,389 Elo+
Solo
Aphrodite
Aphrodite
MonoDyzor
Aphrodite
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
263W - 331L
1,315 Elo+
Party 1
Medusa
Medusa
Thooriin
Medusa
Level 67
God Stats
5W - 5L
1,277 SR
Queue Stats
114W - 143L
1,400 Elo+
Party 1
Team Averages
Level 105
1,411 SR
1,385 Elo+

VS

Team Averages
Level 136
1,626 SR
1,433 Elo+
Yemoja
Yemoja
HURTDEPOT6
Yemoja
Level 121
God Stats
7W - 3L
1,632 SR
Queue Stats
145W - 163L
1,453 Elo+
Party 2
Erlang Shen
Erlang Shen
Thewandererx23
Erlang Shen
Level 148
God Stats
9W - 6L
1,743 SR
Queue Stats
267W - 318L
1,447 Elo+
Party 2
Chaac
Chaac
Zemie
Chaac
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 64L
1,431 Elo+
Solo
Medusa
Medusa
iretasup
Medusa
Level 155
God Stats
7W - 4L
1,753 SR
Queue Stats
367W - 424L
1,399 Elo+
Party 2
Fenrir
Fenrir
rorsharkdawg
Fenrir
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
245W - 290L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
6 / 8 / 7
11,150
656
12,475
19,770
14,005
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 10 / 11
9,643
567
12,967
21,508
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
KB24J
Morgan Le Fay
20
8 / 5 / 7
12,478
734
21,307
16,068
7,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
MonoDyzor
Aphrodite
18
1 / 5 / 12
10,406
612
8,737
14,798
10,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Thooriin
Medusa
20
2 / 6 / 13
12,016
707
22,118
18,770
7,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HURTDEPOT6
Yemoja
20
7 / 3 / 20
12,562
739
11,419
12,851
14,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Thewandererx23
Erlang Shen
20
5 / 4 / 21
13,021
766
10,553
21,171
32,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Zemie
Chaac
20
2 / 4 / 22
12,127
713
15,855
24,047
32,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
iretasup
Medusa
20
16 / 4 / 13
14,678
863
34,772
18,385
11,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
18
4 / 3 / 22
11,913
701
10,520
14,872
13,978
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
132
18
Kills
34
34
Deaths
18
50
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
8
7
1.19
L
1
10
11
0.65
W
Yemoja
HURTDEPOT6
Yemoja
7
3
20
5.67
L
Morgan Le Fay
KB24J
Morgan Le Fay
8
5
7
2.3
L
Aphrodite
MonoDyzor
Aphrodite
1
5
12
1.4
W
Erlang Shen
Thewandererx23
Erlang Shen
5
4
21
3.88
L
Medusa
Thooriin
Medusa
2
6
13
1.42
W
Chaac
Zemie
Chaac
2
4
22
3.25
W
Medusa
iretasup
Medusa
16
4
13
5.63
W
Fenrir
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,604
Damage
83,119
90,914
Taken
91,326
55,327
Mitigated
104,244
30,635
Healing
45,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,475
3,159
0
2,248
19,770
14,005
44
1,922
17,546
0
19,583
L
12,967
853
1,147
3,510
21,508
16,087
0
4,708
16,542
16,831
0
W
Yemoja
HURTDEPOT6
Yemoja
11,419
559
14,315
1,949
12,851
14,226
585
8,626
4,153
18,988
0
L
Morgan Le Fay
KB24J
Morgan Le Fay
21,307
4,680
1,373
4,329
16,068
7,624
36
2,129
13,754
51,089
0
L
Aphrodite
MonoDyzor
Aphrodite
8,737
917
9,153
5,682
14,798
10,432
258
1,500
13,097
30,359
0
W
Erlang Shen
Thewandererx23
Erlang Shen
10,553
3,714
1,616
5,301
21,171
32,420
699
8,966
11,958
0
19,250
L
Medusa
Thooriin
Medusa
22,118
8,933
1,073
2,120
18,770
7,179
116
2,022
16,521
0
48,698
W
Chaac
Zemie
Chaac
15,855
1,069
2,126
10,329
24,047
32,281
965
9,870
14,032
465
37,829
W
Medusa
iretasup
Medusa
34,772
13,471
3,678
3,315
18,385
11,339
3,796
8,824
9,419
0
86,971
W
Fenrir
10,520
1,542
1,567
1,565
14,872
13,978
552
6,015
8,753
1,334
19,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,693
Gold Earned
64,301
170
Minions Killed
195
0
Camps Cleared
0
1,372,649
Distance Traveled
1,569,516
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,150
656
15
1
0
262,959
3
L
Hades
9,643
567
9
1
0
252,346
3
W
Yemoja
12,562
739
18
1
0
281,815
0
L
Morgan Le Fay
12,478
734
39
2
0
268,971
0
L
Aphrodite
10,406
612
46
3
0
285,836
1
W
Erlang Shen
13,021
766
9
1
0
329,252
0
L
Medusa
12,016
707
61
4
0
302,537
1
W
Chaac
12,127
713
47
3
0
298,868
0
W
Medusa
14,678
863
99
6
0
318,715
4
W
Fenrir
11,913
701
22
1
0
340,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role