Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ccalypso
Charybdis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 265L
1,535 Elo+
Solo
Ymir
Ymir
Kifwêt
Ymir
Level 129
God Stats
2W - 2L
1,324 SR
Queue Stats
41W - 35L
1,547 Elo+
Party 2
Atlas
Atlas
MightyBaBaOrHuM
Atlas
Level 107
God Stats
1W - 1L
1,521 SR
Queue Stats
55W - 47L
1,496 Elo+
Party 2
Team Averages
Level 134
1,469 SR
1,516 Elo+

VS

Team Averages
Level 130
1,467 SR
1,496 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Baum_R3dD3VIL
Hercules
Level 34
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Freya
Freya
Grd-TORINO-85
Freya
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 121L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 2 / 5
6,431
1,286
7,336
2,794
781
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
10
2 / 3 / 3
6,047
1,209
3,823
3,682
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Ccalypso
Charybdis
12
3 / 1 / 7
6,731
1,346
5,987
4,413
1,404
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Kifwêt
Ymir
12
2 / 0 / 8
6,813
1,363
2,226
5,922
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 10
6,492
1,298
3,503
7,093
5,749
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
6 / 3 / 1
6,454
1,291
6,120
7,458
6,708
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
 
Poseidon
10
1 / 1 / 3
5,599
1,120
4,576
3,621
1,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
 
Ganesha
10
0 / 3 / 6
5,229
1,046
3,788
6,368
5,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Baum_R3dD3VIL
Hercules
6
0 / 1 / 1
4,535
907
1,342
2,120
868
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
0 / 4 / 2
5,005
1,001
2,173
5,360
2,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
12
Kills
7
7
Deaths
12
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
5
3.25
W
Heimdallr
 
Heimdallr
2
3
3
1.17
L
Chaac
 
Chaac
6
3
1
2.17
L
Poseidon
 
Poseidon
1
1
3
2.5
L
Ganesha
 
Ganesha
0
3
6
1
L
Hercules
Baum_R3dD3VIL
Hercules
0
1
1
0.5
W
Charybdis
Ccalypso
Charybdis
3
1
7
6.5
L
0
4
2
0.25
W
Ymir
Kifwêt
Ymir
2
0
8
6
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
17,999
23,904
Taken
24,927
14,755
Mitigated
16,050
9,639
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,336
755
313
190
2,794
781
190
1,389
1,256
13,878
0
W
Heimdallr
 
Heimdallr
3,823
882
891
126
3,682
1,273
602
697
2,861
0
6,970
L
Chaac
 
Chaac
6,120
696
299
1,609
7,458
6,708
0
3,176
4,282
0
8,082
L
Poseidon
 
Poseidon
4,576
161
153
1,097
3,621
1,380
0
2,405
1,216
12,852
0
L
Ganesha
 
Ganesha
3,788
173
341
428
6,368
5,050
0
3,287
3,081
7,294
0
L
Hercules
Baum_R3dD3VIL
Hercules
1,342
0
0
234
2,120
868
0
1,308
812
0
1,750
W
Charybdis
Ccalypso
Charybdis
5,987
2,338
767
1,096
4,413
1,404
1,854
1,770
2,522
0
15,341
L
2,173
780
0
747
5,360
2,044
0
2,889
2,471
5,818
0
W
Ymir
Kifwêt
Ymir
2,226
85
1,665
2,195
5,922
5,548
287
3,417
2,413
4,614
0
W
3,503
949
581
1,815
7,093
5,749
328
2,959
3,945
6,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
26,822
61
Minions Killed
45
0
Camps Cleared
0
546,998
Distance Traveled
558,394
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,431
1,286
10
2
0
107,211
0
W
Heimdallr
6,047
1,209
7
1
0
116,135
0
L
Chaac
6,454
1,291
9
2
0
95,713
2
L
Poseidon
5,599
1,120
19
4
0
140,537
2
L
Ganesha
5,229
1,046
1
0
0
123,210
0
L
Hercules
4,535
907
3
1
0
58,353
1
W
Charybdis
6,731
1,346
26
5
0
92,970
0
L
Freya
5,005
1,001
13
3
0
140,581
0
W
Ymir
6,813
1,363
11
2
0
114,148
0
W
Atlas
6,492
1,298
7
1
0
116,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role