Player Matchup

Xbalanque
Xbalanque
Bunzzz101
Xbalanque
Level 127
God Stats
4W - 2L
1,382 SR
Queue Stats
77W - 80L
1,481 Elo+
Party 1
Poseidon
Poseidon
Glock Hound3165
Poseidon
Level 67
God Stats
2W - 0L
1,739 SR
Queue Stats
17W - 25L
1,298 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jerrybear24
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,440 Elo+
Party 1
Fenrir
Fenrir
midnitegolfclub
Fenrir
Level 42
God Stats
5W - 3L
1,524 SR
Queue Stats
29W - 36L
1,421 Elo+
Party 1
Shiva
Shiva
xTHE_IRISH_KINGx
Shiva
Level 126
God Stats
7W - 9L
1,500 SR
Queue Stats
97W - 115L
1,565 Elo+
Party 1
Team Averages
Level 93
1,529 SR
1,441 Elo+

VS

Team Averages
Level 76
1,533 SR
1,435 Elo+
Jing Wei
Jing Wei
Daeva_Red
Jing Wei
Level 58
God Stats
1W - 2L
1,449 SR
Queue Stats
21W - 38L
1,402 Elo+
Party 2
Ymir
Ymir
Paulojim01
Ymir
Level 46
God Stats
10W - 6L
1,633 SR
Queue Stats
241W - 242L
1,443 Elo+
Solo
Zeus
Zeus
UnauditedBowl3
Zeus
Level 104
God Stats
28W - 21L
1,662 SR
Queue Stats
170W - 205L
1,459 Elo+
Party 2
Shiva
Shiva
XxLiv3_To_DyexX
Shiva
Level 129
God Stats
0W - 6L
1,278 SR
Queue Stats
172W - 213L
1,439 Elo+
Party 2
Achilles
Achilles
jadenjkelly45
Achilles
Level 45
God Stats
17W - 16L
1,642 SR
Queue Stats
101W - 123L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bunzzz101
Xbalanque
10
1 / 0 / 4
6,601
600
5,480
3,187
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
12
2 / 3 / 0
6,597
600
4,089
6,517
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Jerrybear24
Kumbhakarna
10
3 / 0 / 4
6,686
608
2,516
7,032
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 4 / 1
6,371
579
3,333
8,392
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 1 / 1
7,031
639
6,771
5,747
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Daeva_Red
Jing Wei
10
0 / 3 / 1
5,517
502
2,494
6,711
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 2 / 1
3,946
359
795
4,020
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,366
579
4,923
4,301
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 2 / 4
6,165
560
6,200
8,739
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
jadenjkelly45
Achilles
8
0 / 5 / 1
4,957
451
2,816
9,710
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
13
Kills
7
8
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bunzzz101
Xbalanque
1
0
4
3
L
Jing Wei
Daeva_Red
Jing Wei
0
3
1
0.17
W
Poseidon
2
3
0
0.67
W
Kumbhakarna
Jerrybear24
Kumbhakarna
3
0
4
5
L
0
2
1
0.25
L
4
1
1
4.5
L
3
2
4
2.5
L
Achilles
jadenjkelly45
Achilles
0
5
1
0.1
W
3
4
1
0.88
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
17,228
30,875
Taken
33,481
13,439
Mitigated
12,497
8,871
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bunzzz101
Xbalanque
5,480
1,671
24
890
3,187
920
894
273
2,914
0
36,586
L
Jing Wei
Daeva_Red
Jing Wei
2,494
1,876
0
410
6,711
1,628
0
1,120
5,591
0
28,714
W
Poseidon
4,089
385
117
2,021
6,517
1,555
0
2,541
3,976
38,978
0
W
Kumbhakarna
Jerrybear24
Kumbhakarna
2,516
428
136
2,340
7,032
3,755
0
1,044
5,988
16,167
0
L
795
355
27
681
4,020
1,318
0
584
3,436
3,879
0
L
4,923
276
0
620
4,301
1,294
0
1,764
2,537
35,781
0
L
6,200
1,437
168
2,164
8,739
3,895
0
3,137
5,602
0
32,278
L
Achilles
jadenjkelly45
Achilles
2,816
1,317
0
1,779
9,710
4,362
0
0
9,710
0
20,242
W
3,333
509
0
1,204
8,392
2,379
0
1,860
6,532
0
32,991
W
6,771
1,913
0
2,139
5,747
4,830
0
0
5,747
0
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
26,951
330
Minions Killed
237
0
Camps Cleared
0
1,059,495
Distance Traveled
925,642
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,601
600
79
7
0
201,390
1
L
Jing Wei
5,517
502
68
6
0
216,178
0
W
Poseidon
6,597
600
89
8
0
203,309
2
W
Kumbhakarna
6,686
608
23
2
0
230,435
6
L
Ymir
3,946
359
5
0
0
77,533
0
L
Zeus
6,366
579
74
7
0
198,400
4
L
Shiva
6,165
560
54
5
0
245,041
1
L
Achilles
4,957
451
36
3
0
188,490
2
W
Fenrir
6,371
579
58
5
0
223,774
1
W
Shiva
7,031
639
81
7
0
200,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role