Player Matchup

He Bo
He Bo
LeviBallislife-5
He Bo
Level 68
God Stats
1W - 2L
1,321 SR
Queue Stats
9W - 12L
1,376 Elo+
Party 2
Ne Zha
Ne Zha
Waddup Bubble
Ne Zha
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,420 Elo+
Solo
Jormungandr
Jormungandr
Weav_Kat
Jormungandr
Level 89
God Stats
3W - 1L
1,605 SR
Queue Stats
17W - 17L
1,475 Elo+
Party 2
Team Averages
Level 77
1,475 SR
1,424 Elo+

VS

Team Averages
Level 130
1,453 SR
1,364 Elo+
Zeus
Zeus
AceOfSnakes11
Zeus
Level 123
God Stats
2W - 3L
1,406 SR
Queue Stats
69W - 135L
1,311 Elo+
Solo
Shiva
Shiva
kevinklvmalhador
Shiva
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 124L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
mzaquine
Cthulhu
Level 160
God Stats
46W - 56L
1,452 SR
Queue Stats
345W - 507L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,819
588
7,148
9,590
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 5
10,016
668
8,871
12,271
5,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Weav_Kat
Jormungandr
16
5 / 1 / 4
10,410
694
14,386
12,944
13,554
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
10,089
673
15,051
8,757
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 4
8,362
557
5,570
13,656
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
mzaquine
Cthulhu
14
1 / 1 / 4
10,198
680
6,666
15,101
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
1
2
4
1.5
W
3
2
5
2.75
W
Jormungandr
Weav_Kat
Jormungandr
5
1
4
7
L
0
4
4
0.5
L
Cthulhu
mzaquine
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
27,287
34,805
Taken
37,514
22,817
Mitigated
28,903
5,421
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,051
617
0
2,455
8,757
2,772
0
3,994
4,763
39,516
0
W
7,148
98
0
1,021
9,590
3,410
482
7,173
2,319
22,688
0
W
8,871
2,272
0
4,400
12,271
5,853
586
8,958
3,161
0
37,225
W
Jormungandr
Weav_Kat
Jormungandr
14,386
3,637
0
0
12,944
13,554
268
7,003
5,618
38,997
0
L
5,570
574
62
1,770
13,656
10,081
0
9,359
4,297
4,926
15,828
L
Cthulhu
mzaquine
Cthulhu
6,666
181
548
4,424
15,101
16,050
31
8,563
6,538
28,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
28,649
150
Minions Killed
131
7
Camps Cleared
4
791,872
Distance Traveled
764,732
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,089
673
64
4
3
249,653
3
W
He Bo
8,819
588
44
3
2
258,273
0
W
Ne Zha
10,016
668
51
3
4
279,968
4
W
Jormungandr
10,410
694
55
4
1
253,631
1
L
Shiva
8,362
557
32
2
1
236,574
2
L
Cthulhu
10,198
680
35
2
0
278,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role