Player Matchup

Sun Wukong
Sun Wukong
Lakke water
Sun Wukong
Level 36
God Stats
2W - 3L
1,580 SR
Queue Stats
12W - 19L
1,235 Elo+
Party 2
Tiamat
Tiamat
OcceanWaterr
Tiamat
Level 102
God Stats
1W - 2L
1,285 SR
Queue Stats
7W - 11L
1,207 Elo+
Party 2
Fenrir
Fenrir
Poosok
Fenrir
Level 27
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 1L
1,124 Elo+
Party 2
Team Averages
Level 55
1,374 SR
1,189 Elo+

VS

Team Averages
Level 46
1,446 SR
1,354 Elo+
Sol
Sol
Classicalpudding
Sol
Level 71
God Stats
9W - 16L
1,338 SR
Queue Stats
67W - 129L
1,278 Elo+
Party 1
Shiva
Shiva
LordBriscoe
Shiva
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,283 Elo+
Party 1
Fafnir
Fafnir
Maaawwwkusss
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lakke water
Sun Wukong
17
4 / 1 / 14
11,564
680
7,310
14,645
17,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
17
9 / 1 / 9
12,362
727
27,342
11,935
9,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Poosok
Fenrir
16
6 / 3 / 12
11,716
689
7,955
23,696
16,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,732
631
16,183
14,422
4,147
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
3 / 6 / 2
11,190
658
9,424
15,710
12,445
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
14
0 / 9 / 5
9,971
587
3,774
20,669
17,841
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
19
Kills
5
5
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Sun Wukong
Lakke water
Sun Wukong
4
1
14
11
L
3
6
2
0.67
L
Fafnir
0
9
5
0.28
W
Tiamat
9
1
9
13.5
W
Fenrir
Poosok
Fenrir
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
29,381
50,276
Taken
50,801
43,841
Mitigated
34,433
19,406
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,183
4,537
0
3,340
14,422
4,147
0
9,340
4,982
50,360
0
W
Sun Wukong
Lakke water
Sun Wukong
7,310
1,291
0
4,817
14,645
17,756
413
6,407
8,238
0
26,306
L
9,424
1,648
281
2,949
15,710
12,445
0
7,885
7,167
0
28,240
L
Fafnir
3,774
913
0
3,727
20,669
17,841
0
11,151
8,813
12,087
0
W
Tiamat
27,342
1,470
0
5,866
11,935
9,787
733
4,403
7,532
80,048
0
W
Fenrir
Poosok
Fenrir
7,955
1,437
0
8,723
23,696
16,298
549
10,105
13,591
171
25,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
31,893
183
Minions Killed
102
9
Camps Cleared
2
971,805
Distance Traveled
748,468
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,732
631
62
4
1
255,675
2
W
Sun Wukong
11,564
680
52
3
3
337,139
0
L
Shiva
11,190
658
21
1
1
262,652
1
L
Fafnir
9,971
587
19
1
0
230,141
1
W
Tiamat
12,362
727
108
6
1
319,420
1
W
Fenrir
11,716
689
23
1
5
315,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role