Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold III
JamesLander0
Guan Yu
Gold III
Level 146
God Stats
5W - 6L
1,125 SR
Queue Stats
83W - 79L
1,742 MMR
Solo
Thanatos
Thanatos
Platinum II
Scoooby Brew
Thanatos
Platinum II
Level 160
God Stats
2W - 5L
1,317 SR
Queue Stats
245W - 233L
1,791 MMR
Party 1
Izanami
Izanami
Gold I
josue990730
Izanami
Gold I
Level 157
God Stats
6W - 8L
1,729 SR
Queue Stats
413W - 410L
1,745 MMR
Solo
Geb
Geb
Gold III
whiitehot
Geb
Gold III
Level 106
God Stats
2W - 3L
1,893 SR
Queue Stats
43W - 34L
1,741 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,513 SR
1,704 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,670 SR
1,694 MMR
Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
KahalaG
Medusa
Platinum V
Level 145
God Stats
10W - 3L
1,829 SR
Queue Stats
55W - 55L
1,716 MMR
Party 2
Osiris
Osiris
Platinum IV
KlutchGame
Osiris
Platinum IV
Level 148
God Stats
8W - 4L
1,612 SR
Queue Stats
54W - 53L
1,761 MMR
Party 2
Thoth
Thoth
Platinum IV
V_Chimera_V
Thoth
Platinum IV
Level 160
God Stats
7W - 5L
1,780 SR
Queue Stats
44W - 31L
1,966 MMR
Party 3
Artio
Artio
Gold I
V_Okamii_V
Artio
Gold I
Level 157
God Stats
32W - 22L
1,628 SR
Queue Stats
189W - 186L
1,529 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 7 / 6
10,110
481
14,007
10,396
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
JamesLander0
Guan Yu
16
3 / 4 / 1
10,665
508
13,421
24,860
23,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Scoooby Brew
Thanatos
18
9 / 7 / 2
11,962
570
11,081
17,411
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
josue990730
Izanami
18
1 / 7 / 2
11,402
543
8,223
18,363
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 6
9,351
445
4,660
17,457
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AtlasOdinCliodhna

VS

Bans
BastetArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
7 / 4 / 12
13,451
641
13,160
21,310
12,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
KahalaG
Medusa
20
7 / 1 / 9
14,221
677
16,755
15,176
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
KlutchGame
Osiris
18
3 / 2 / 6
12,470
594
15,244
19,630
20,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 6 / 10
13,116
625
16,145
10,985
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
18
7 / 2 / 13
13,351
636
5,998
23,360
24,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
15
Kills
30
30
Deaths
15
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
7
6
0.71
W
Nemesis
 
Nemesis
7
4
12
3.25
L
Guan Yu
JamesLander0
Guan Yu
3
4
1
0.88
W
Medusa
KahalaG
Medusa
7
1
9
11.5
W
Osiris
KlutchGame
Osiris
3
2
6
3
L
Thanatos
Scoooby Brew
Thanatos
9
7
2
1.43
W
6
6
10
1.83
W
Artio
7
2
13
6.75
L
Izanami
josue990730
Izanami
1
7
2
0.29
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,392
Damage
67,302
88,487
Taken
90,461
50,813
Mitigated
65,938
29,238
Healing
42,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,007
1,168
0
694
10,396
2,886
0
4,214
6,182
68,739
0
W
Nemesis
 
Nemesis
13,160
6,196
0
8,830
21,310
12,212
892
5,215
15,913
0
109,857
L
Guan Yu
JamesLander0
Guan Yu
13,421
1,608
60
9,215
24,860
23,014
0
2,454
22,406
12,229
55,872
W
Medusa
KahalaG
Medusa
16,755
7,548
0
8,503
15,176
6,064
7,745
1,493
13,665
0
137,557
W
Osiris
KlutchGame
Osiris
15,244
7,356
0
8,471
19,630
20,290
1,898
5,825
13,750
0
76,014
L
Thanatos
Scoooby Brew
Thanatos
11,081
2,629
0
12,630
17,411
6,847
0
6,241
11,170
0
77,692
W
16,145
524
99
1,645
10,985
3,335
952
4,986
5,755
82,191
0
W
Artio
5,998
705
5,573
9,592
23,360
24,037
485
7,346
15,750
31,151
0
L
Izanami
josue990730
Izanami
8,223
5,348
0
4,772
18,363
4,440
3,626
1,997
16,366
0
90,399
L
4,660
783
0
1,867
17,457
13,626
0
7,237
10,220
21,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
66,609
567
Minions Killed
641
0
Camps Cleared
0
1,935,175
Distance Traveled
2,067,585
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,110
481
129
6
0
368,099
2
W
Nemesis
13,451
641
127
6
0
471,823
3
L
Guan Yu
10,665
508
121
6
0
383,008
2
W
Medusa
14,221
677
205
10
0
393,482
9
W
Osiris
12,470
594
133
6
0
392,898
3
L
Thanatos
11,962
570
112
5
0
418,089
8
W
Thoth
13,116
625
137
7
0
390,672
4
W
Artio
13,351
636
39
2
0
418,710
7
L
Izanami
11,402
543
168
8
0
345,731
2
L
Geb
9,351
445
37
2
0
420,248
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role