Player Matchup

Shiva
Shiva
CheddaCowboy
Shiva
Level 44
God Stats
14W - 8L
1,817 SR
Queue Stats
120W - 114L
1,624 Elo+
Party 1
Anubis
Anubis
USAirForceGaming
Anubis
Level 75
God Stats
5W - 0L
1,936 SR
Queue Stats
82W - 80L
1,613 Elo+
Party 1
Chaac
Chaac
jacobdonohue
Chaac
Level 29
God Stats
5W - 5L
1,442 SR
Queue Stats
49W - 38L
1,676 Elo+
Party 1
Team Averages
Level 49
1,732 SR
1,638 Elo+

VS

Team Averages
Level 87
1,417 SR
1,406 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GMG-_-Speed
Kukulkan
Level 6
God Stats
0W - 3L
1,295 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
Maitre_Poplete
Cthulhu
Level 129
God Stats
35W - 32L
1,456 SR
Queue Stats
194W - 209L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
10,469
748
11,456
12,114
11,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 4 / 6
11,457
818
16,843
12,636
6,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 10
10,761
769
12,717
15,038
8,620
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 7 / 3
10,274
734
9,755
14,480
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
GMG-_-Speed
Kukulkan
12
2 / 11 / 3
8,816
630
5,868
15,094
3,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 3 / 3
9,295
664
9,734
16,228
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
8
8
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
3
0.64
W
5
2
11
5.25
L
Kukulkan
GMG-_-Speed
Kukulkan
2
11
3
0.32
L
3
3
3
1.5
W
10
4
6
3.25
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
25,357
39,788
Taken
45,802
26,457
Mitigated
22,391
16,071
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,755
4,061
240
818
14,480
3,458
0
4,675
9,670
0
26,386
W
11,456
3,258
899
3,587
12,114
11,039
964
5,295
6,487
0
34,442
L
Kukulkan
GMG-_-Speed
Kukulkan
5,868
943
0
331
15,094
3,648
0
8,209
6,723
13,590
0
L
9,734
435
484
1,748
16,228
15,285
0
4,514
11,405
26,395
0
W
16,843
807
112
4,828
12,636
6,798
952
4,009
8,430
44,952
0
W
12,717
2,632
281
6,364
15,038
8,620
357
6,211
8,430
0
47,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
28,385
158
Minions Killed
104
11
Camps Cleared
1
770,500
Distance Traveled
707,981
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,274
734
41
3
1
240,403
2
W
Shiva
10,469
748
41
3
1
266,655
1
L
Kukulkan
8,816
630
28
2
0
201,992
0
L
Cthulhu
9,295
664
35
3
0
265,586
2
W
Anubis
11,457
818
55
4
3
231,774
1
W
Chaac
10,761
769
62
4
7
272,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role