Player Matchup

Neith
Neith
Vigilance03
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Wigglytoph
Aphrodite
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
Zenadrix
Bacchus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,500 Elo+

VS

Team Averages
Level 93
1,634 SR
1,610 Elo+
Neith
Neith
SoulReaper2133
Neith
Level 120
God Stats
2W - 1L
1,506 SR
Queue Stats
35W - 30L
1,542 Elo+
Solo
Olorun
Olorun
Yogus116
Olorun
Level 29
God Stats
10W - 4L
1,897 SR
Queue Stats
148W - 164L
1,596 Elo+
Party 1
Erlang Shen
Erlang Shen
ceena hernandez
Erlang Shen
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 18L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
8,827
631
4,097
11,982
3,825
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Wigglytoph
Aphrodite
14
1 / 6 / 4
9,668
691
3,356
10,583
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
Zenadrix
Bacchus
16
9 / 4 / 1
10,947
782
17,637
14,592
8,439
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
10,885
778
11,575
11,377
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Yogus116
Olorun
16
8 / 4 / 8
11,672
834
12,550
9,569
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
ceena hernandez
Erlang Shen
15
2 / 2 / 14
11,265
805
6,733
16,271
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
16
17
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
0
7
8
0.57
L
Aphrodite
Wigglytoph
Aphrodite
1
6
4
0.5
W
Olorun
Yogus116
Olorun
8
4
8
3
L
Bacchus
Zenadrix
Bacchus
9
4
1
2.38
W
Erlang Shen
ceena hernandez
Erlang Shen
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,090
Damage
30,858
37,157
Taken
37,217
20,745
Mitigated
27,441
9,088
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,575
3,470
0
1,501
11,377
5,791
798
7,218
3,989
0
37,882
L
4,097
1,449
96
995
11,982
3,825
0
2,753
9,229
0
27,757
L
Aphrodite
Wigglytoph
Aphrodite
3,356
313
3,044
2,963
10,583
8,481
0
4,319
6,264
24,104
0
W
Olorun
Yogus116
Olorun
12,550
7,113
616
2,368
9,569
6,376
2,285
7,369
2,155
33,667
4,311
L
Bacchus
Zenadrix
Bacchus
17,637
2,828
0
1,990
14,592
8,439
0
4,659
9,933
48,800
0
W
Erlang Shen
ceena hernandez
Erlang Shen
6,733
2,806
268
5,565
16,271
15,274
492
6,417
9,854
0
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
33,822
139
Minions Killed
140
5
Camps Cleared
5
644,859
Distance Traveled
716,878
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,885
778
52
4
3
216,444
2
L
Neith
8,827
631
31
2
0
205,457
0
L
Aphrodite
9,668
691
46
3
1
203,608
0
W
Olorun
11,672
834
62
4
2
222,526
1
L
Bacchus
10,947
782
62
4
4
235,794
3
W
Erlang Shen
11,265
805
26
2
0
277,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role