Player Matchup

Ganesha
Ganesha
IgotPHpremium
Ganesha
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
394W - 391L
1,417 Elo+
Party 1
Merlin
Merlin
OyeMiHoyMinoye
Merlin
Level 27
God Stats
1W - 3L
1,284 SR
Queue Stats
19W - 36L
1,420 Elo+
Party 1
Shiva
Shiva
SackOfOogway
Shiva
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 60L
1,293 Elo+
Party 1
Aphrodite
Aphrodite
birdi524
Aphrodite
Level 39
God Stats
38W - 47L
1,542 SR
Queue Stats
107W - 110L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
dogmantis
Sun Wukong
Level 106
God Stats
44W - 31L
1,690 SR
Queue Stats
123W - 130L
1,553 Elo+
Party 2
Team Averages
Level 55
1,503 SR
1,442 Elo+

VS

Team Averages
Level 59
1,430 SR
1,559 Elo+
Jing Wei
Jing Wei
Dongus212
Jing Wei
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Thanatos
Thanatos
FFS--Mikey
Thanatos
Level 30
God Stats
4W - 1L
1,500 SR
Queue Stats
170W - 192L
1,749 Elo+
Party 3
Agni
Agni
KingMarc_1998
Agni
Level 105
God Stats
2W - 0L
1,521 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
MattyB Landine
Anhur
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Shiva
Shiva
ttslil
Shiva
Level 68
God Stats
3W - 1L
1,345 SR
Queue Stats
7W - 3L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 0 / 3
7,715
1,286
4,658
7,248
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 0
6,072
1,012
0
0
0
12
0 / 2 / 2
6,792
1,132
1,831
9,287
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
birdi524
Aphrodite
12
0 / 3 / 2
6,712
1,119
3,737
6,341
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
dogmantis
Sun Wukong
12
4 / 3 / 0
7,503
1,251
6,800
9,556
6,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

330

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dongus212
Jing Wei
13
2 / 1 / 4
7,687
1,281
6,559
4,585
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
FFS--Mikey
Thanatos
12
0 / 3 / 6
6,844
1,141
2,370
4,595
1,534
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 5
7,698
1,283
8,174
2,828
775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 6
7,415
1,236
5,596
3,943
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Shiva
ttslil
Shiva
12
2 / 0 / 3
7,271
1,212
4,200
3,671
1,844
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
8
8
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dongus212
Jing Wei
2
1
4
4
W
Thanatos
FFS--Mikey
Thanatos
0
3
6
1
L
Ganesha
0
0
3
1.5
W
3
0
5
5.5
W
1
0
6
4
L
0
0
0
0
L
0
2
2
0.5
L
Aphrodite
birdi524
Aphrodite
0
3
2
0.33
L
Sun Wukong
dogmantis
Sun Wukong
4
3
0
1.33
W
Shiva
ttslil
Shiva
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,026
Damage
26,899
32,432
Taken
19,622
19,000
Mitigated
7,253
7,674
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dongus212
Jing Wei
6,559
4,670
0
157
4,585
1,716
0
2,213
2,372
0
24,620
W
Thanatos
FFS--Mikey
Thanatos
2,370
612
0
824
4,595
1,534
0
1,339
3,256
0
6,294
L
Ganesha
4,658
333
0
1,468
7,248
6,797
0
2,035
5,213
11,934
0
W
8,174
193
0
65
2,828
775
0
1,317
1,511
13,798
0
W
5,596
2,470
368
448
3,943
1,384
0
2,126
1,817
0
19,832
L
0
0
0
0
0
0
0
0
0
0
0
L
1,831
262
446
599
9,287
3,141
0
2,741
6,546
0
19,066
L
Aphrodite
birdi524
Aphrodite
3,737
70
2,107
2,200
6,341
2,676
0
778
5,563
14,779
0
L
Sun Wukong
dogmantis
Sun Wukong
6,800
475
215
639
9,556
6,386
0
2,620
6,936
0
13,360
W
Shiva
ttslil
Shiva
4,200
302
0
82
3,671
1,844
0
1,400
2,271
0
11,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
36,915
104
Minions Killed
106
3
Camps Cleared
9
483,665
Distance Traveled
574,063
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,687
1,281
35
6
5
116,539
0
W
Thanatos
6,844
1,141
11
2
1
118,984
0
L
Ganesha
7,715
1,286
0
0
0
120,207
0
W
Agni
7,698
1,283
15
3
1
108,114
0
W
Anhur
7,415
1,236
33
6
2
108,000
0
L
Merlin
6,072
1,012
0
0
0
3,774
0
L
Shiva
6,792
1,132
43
7
0
124,698
0
L
Aphrodite
6,712
1,119
41
7
0
119,561
1
L
Sun Wukong
7,503
1,251
20
3
3
115,425
0
W
Shiva
7,271
1,212
12
2
0
122,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role