Player Matchup

Kali
Kali
BleedingWeen27
Kali
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 23L
1,747 Elo+
Party 2
Khepri
Khepri
Hagor11
Khepri
Level 102
God Stats
10W - 7L
1,271 SR
Queue Stats
198W - 146L
1,704 Elo+
Party 2
Hun Batz
Hun Batz
TheTrueGodZ03
Hun Batz
Level 36
God Stats
1W - 2L
1,285 SR
Queue Stats
90W - 48L
1,671 Elo+
Party 2
Artemis
Artemis
ahn0
Artemis
Level 87
God Stats
2W - 3L
1,689 SR
Queue Stats
134W - 79L
1,625 Elo+
Party 2
Nox
Nox
thotianna
Nox
Level 44
God Stats
87W - 79L
1,511 SR
Queue Stats
155W - 169L
1,594 Elo+
Solo
Team Averages
Level 75
1,451 SR
1,668 Elo+

VS

Team Averages
Level 109
1,511 SR
1,571 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
RaidBoss
Medusa
Level 156
God Stats
1W - 6L
1,031 SR
Queue Stats
105W - 107L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
TrickyJesta
Gilgamesh
Level 43
God Stats
2W - 1L
1,792 SR
Queue Stats
16W - 22L
1,616 Elo+
Solo
Da Ji
Da Ji
Wiçked
Da Ji
Level 158
God Stats
2W - 4L
1,444 SR
Queue Stats
161W - 128L
1,611 Elo+
Party 1
Achilles
Achilles
wEAVELb
Achilles
Level 27
God Stats
1W - 0L
1,789 SR
Queue Stats
4W - 4L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,695
580
5,841
11,703
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Hagor11
Khepri
11
1 / 4 / 4
7,320
488
2,920
10,551
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
TheTrueGodZ03
Hun Batz
11
3 / 8 / 2
7,074
472
4,015
12,710
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ahn0
Artemis
13
5 / 5 / 1
8,374
558
8,293
12,430
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 3
6,840
456
3,031
10,570
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
11 / 4 / 9
9,977
665
14,630
11,669
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RaidBoss
Medusa
13
5 / 4 / 8
8,666
578
6,317
12,634
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TrickyJesta
Gilgamesh
12
2 / 2 / 3
8,345
556
5,351
6,851
4,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Wiçked
Da Ji
15
12 / 1 / 5
9,990
666
13,850
12,432
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
wEAVELb
Achilles
9
0 / 2 / 5
6,859
457
2,187
8,618
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
11
Kills
30
30
Deaths
13
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
4
9
3.88
L
2
6
0
0.33
L
Khepri
Hagor11
Khepri
1
4
4
0.75
W
Medusa
RaidBoss
Medusa
5
4
8
2.25
L
Hun Batz
TheTrueGodZ03
Hun Batz
3
8
2
0.5
W
Gilgamesh
TrickyJesta
Gilgamesh
2
2
3
1.75
W
Da Ji
Wiçked
Da Ji
12
1
5
14.5
L
Artemis
ahn0
Artemis
5
5
1
1.1
L
0
7
3
0.21
W
Achilles
wEAVELb
Achilles
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
42,335
57,964
Taken
52,204
22,203
Mitigated
21,467
12,231
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,630
2,109
231
3,392
11,669
4,023
930
2,410
9,259
70,225
0
L
5,841
3,202
0
3,713
11,703
5,414
1,326
0
11,703
0
56,448
L
Khepri
Hagor11
Khepri
2,920
382
236
1,771
10,551
8,003
0
2,349
8,041
14,873
0
W
Medusa
RaidBoss
Medusa
6,317
2,973
575
4,815
12,634
3,611
2,105
1,927
10,707
0
42,539
L
Hun Batz
TheTrueGodZ03
Hun Batz
4,015
1,659
0
2,703
12,710
3,287
0
3,310
9,090
0
36,214
W
Gilgamesh
TrickyJesta
Gilgamesh
5,351
1,494
247
1,294
6,851
4,360
473
213
6,638
0
36,721
W
Da Ji
Wiçked
Da Ji
13,850
5,004
0
3,128
12,432
4,321
2,159
757
11,675
0
50,684
L
Artemis
ahn0
Artemis
8,293
3,316
0
2,514
12,430
3,420
0
1,921
10,509
0
53,860
L
3,031
261
0
1,294
10,570
2,079
440
7,050
3,520
28,955
0
W
Achilles
wEAVELb
Achilles
2,187
787
209
1,808
8,618
5,152
508
644
7,974
0
14,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
43,837
368
Minions Killed
337
0
Camps Cleared
0
1,372,527
Distance Traveled
1,459,940
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,977
665
105
7
0
294,706
2
L
Kali
8,695
580
124
8
0
295,802
5
L
Khepri
7,320
488
18
1
0
286,082
2
W
Medusa
8,666
578
59
4
0
275,264
1
L
Hun Batz
7,074
472
64
4
0
293,103
4
W
Gilgamesh
8,345
556
71
5
0
289,786
6
W
Da Ji
9,990
666
81
5
0
335,437
2
L
Artemis
8,374
558
90
6
0
242,289
3
L
Nox
6,840
456
72
5
0
255,251
9
W
Achilles
6,859
457
21
1
0
264,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role