Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CDx_Aquua
Ah Puch
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 190L
1,665 Elo+
Party 1
Atlas
Atlas
EarlyNotice
Atlas
Level 101
God Stats
1W - 1L
1,868 SR
Queue Stats
41W - 21L
1,546 Elo+
Party 1
Shiva
Shiva
Froztility
Shiva
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 148L
1,592 Elo+
Party 1
Arachne
Arachne
Prometheus8228
Arachne
Level 109
God Stats
85W - 82L
1,568 SR
Queue Stats
91W - 95L
1,532 Elo+
Party 1
Team Averages
Level 88
1,587 SR
1,567 Elo+

VS

Team Averages
Level 71
1,680 SR
1,604 Elo+
Nu Wa
Nu Wa
Draakas
Nu Wa
Level 108
God Stats
1W - 0L
1,601 SR
Queue Stats
28W - 26L
1,577 Elo+
Party 2
Artemis
Artemis
Hitchhiker1012
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,581 Elo+
Party 2
Shiva
Shiva
HotMomsNearYou
Shiva
Level 56
God Stats
5W - 2L
1,776 SR
Queue Stats
25W - 27L
1,578 Elo+
Party 2
Anubis
Anubis
RakishaShaquisha
Anubis
Level 16
God Stats
1W - 0L
1,767 SR
Queue Stats
16W - 6L
1,586 Elo+
Party 2
Atlas
Atlas
iplaythog
Atlas
Level 89
God Stats
5W - 4L
1,753 SR
Queue Stats
26W - 12L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
1 / 6 / 0
4,844
484
2,567
6,771
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
CDx_Aquua
Ah Puch
9
1 / 3 / 0
5,252
525
4,186
4,887
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,788
479
2,525
7,372
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
11
2 / 1 / 2
6,012
601
4,951
7,118
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
4,923
492
2,181
7,314
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Draakas
Nu Wa
11
2 / 2 / 5
6,197
620
4,830
4,650
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 3
6,513
651
4,450
4,981
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 4
6,610
661
7,115
5,783
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 2
6,204
620
4,482
4,092
1,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
iplaythog
Atlas
9
1 / 1 / 3
5,780
578
3,773
7,947
3,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
0
0.17
L
Ah Puch
CDx_Aquua
Ah Puch
1
3
0
0.33
W
Nu Wa
Draakas
Nu Wa
2
2
5
2.25
L
0
3
1
0.17
L
Shiva
2
1
2
3
W
4
0
3
5.5
W
3
0
4
5
L
0
1
1
0.5
W
3
1
2
4
W
Atlas
iplaythog
Atlas
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,410
Damage
24,650
33,462
Taken
27,453
8,851
Mitigated
10,495
8,571
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,567
1,687
0
770
6,771
1,033
0
1,304
5,405
0
24,259
L
Ah Puch
CDx_Aquua
Ah Puch
4,186
124
0
574
4,887
1,166
0
2,773
1,951
29,052
0
W
Nu Wa
Draakas
Nu Wa
4,830
479
0
558
4,650
1,344
826
2,157
2,493
31,537
0
L
2,525
1,345
286
1,307
7,372
3,128
0
3,064
4,190
10,562
0
L
Shiva
4,951
858
53
2,727
7,118
2,122
0
1,875
5,147
0
34,202
W
4,450
2,249
0
2,366
4,981
1,326
1,375
1,091
3,890
0
34,297
W
7,115
1,733
276
2,370
5,783
2,823
227
642
5,141
0
46,414
L
2,181
1,044
0
2,854
7,314
1,402
0
3,574
3,684
0
14,170
W
4,482
419
0
2,130
4,092
1,462
482
0
4,092
29,734
0
W
Atlas
iplaythog
Atlas
3,773
1,549
1,225
1,833
7,947
3,540
0
2,821
5,126
10,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
31,304
238
Minions Killed
318
0
Camps Cleared
0
947,562
Distance Traveled
946,970
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,844
484
48
5
0
158,996
2
L
Ah Puch
5,252
525
62
6
0
189,389
2
W
Nu Wa
6,197
620
74
7
0
186,718
1
L
Atlas
4,788
479
13
1
0
184,809
2
L
Shiva
6,012
601
74
7
0
224,304
3
W
Artemis
6,513
651
79
8
0
179,871
0
W
Shiva
6,610
661
90
9
0
226,872
3
L
Arachne
4,923
492
41
4
0
190,064
2
W
Anubis
6,204
620
65
7
0
153,272
1
W
Atlas
5,780
578
10
1
0
200,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role