Player Matchup

Neith
Neith
ImLegion7
Neith
Level 27
God Stats
3W - 4L
1,512 SR
Queue Stats
147W - 132L
1,516 Elo+
Party 2
Shiva
Shiva
LyteKrame
Shiva
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 42L
1,433 Elo+
Solo
Athena
Athena
NATEDOG00007
Athena
Level 68
God Stats
3W - 3L
1,511 SR
Queue Stats
47W - 28L
1,602 Elo+
Party 2
Amaterasu
Amaterasu
Young Drip4311
Amaterasu
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 74L
1,634 Elo+
Party 2
Agni
Agni
xLaPuertaNegrax
Agni
Level 160
God Stats
10W - 9L
1,165 SR
Queue Stats
451W - 360L
1,648 Elo+
Party 2
Team Averages
Level 82
1,438 SR
1,567 Elo+

VS

Team Averages
Level 77
1,542 SR
1,503 Elo+
Nu Wa
Nu Wa
Best tapwater
Nu Wa
Level 29
God Stats
18W - 30L
1,287 SR
Queue Stats
162W - 184L
1,434 Elo+
Party 1
Shiva
Shiva
HealMain
Shiva
Level 65
God Stats
24W - 14L
1,925 SR
Queue Stats
239W - 218L
1,517 Elo+
Party 1
Odin
Odin
Hokage-zuki
Odin
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 82L
1,431 Elo+
Solo
Hel
Hel
Sumner12
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 241L
1,563 Elo+
Party 1
Skadi
Skadi
Westutto
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 56L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImLegion7
Neith
18
6 / 2 / 8
10,671
508
12,687
13,512
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
LyteKrame
Shiva
17
6 / 0 / 12
10,666
508
10,370
16,478
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
1 / 3 / 17
9,197
438
8,294
21,322
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Young Drip4311
Amaterasu
14
4 / 2 / 8
9,557
455
8,508
17,017
12,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 4 / 7
12,873
613
32,309
15,176
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 3
8,638
411
8,983
14,943
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
HealMain
Shiva
17
5 / 9 / 2
10,731
511
21,035
22,736
8,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 0
8,259
393
4,113
13,271
9,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 4
8,431
401
9,834
20,226
13,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Westutto
Skadi
14
1 / 7 / 6
9,179
437
12,507
16,384
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
34
Kills
11
11
Deaths
34
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
Shiva
HealMain
Shiva
5
9
2
0.67
L
1
2
0
0.5
W
Neith
ImLegion7
Neith
6
2
8
5
W
Shiva
LyteKrame
Shiva
6
0
12
12
W
Athena
1
3
17
3.17
L
2
6
4
0.67
L
Skadi
Westutto
Skadi
1
7
6
0.57
W
Amaterasu
Young Drip4311
Amaterasu
4
2
8
4
W
17
4
7
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,168
Damage
56,472
83,505
Taken
87,560
51,527
Mitigated
40,342
30,920
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,983
2,272
0
251
14,943
2,941
0
11,134
3,809
31,181
0
L
Shiva
HealMain
Shiva
21,035
2,511
512
6,255
22,736
8,965
0
9,900
12,836
0
76,152
L
4,113
843
0
950
13,271
9,707
0
4,001
9,270
0
32,864
W
Neith
ImLegion7
Neith
12,687
7,716
0
6,504
13,512
5,138
1,095
2,227
11,149
0
82,557
W
Shiva
LyteKrame
Shiva
10,370
2,360
1,712
7,937
16,478
7,526
50
3,062
13,141
0
63,287
W
Athena
8,294
2,190
841
3,321
21,322
20,099
93
4,006
17,082
21,368
2,381
L
9,834
1,963
3,817
7,960
20,226
13,981
70
8,350
11,876
53,300
0
L
Skadi
Westutto
Skadi
12,507
5,615
0
1,086
16,384
4,748
949
6,529
9,855
0
56,524
W
Amaterasu
Young Drip4311
Amaterasu
8,508
3,940
0
5,676
17,017
12,385
1,490
4,791
12,014
0
40,358
W
32,309
1,966
537
4,392
15,176
6,379
693
3,707
11,302
120,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,964
Gold Earned
45,238
520
Minions Killed
385
0
Camps Cleared
0
1,986,104
Distance Traveled
1,791,553
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,638
411
53
3
0
300,521
5
L
Shiva
10,731
511
97
5
0
384,984
2
L
Odin
8,259
393
66
3
0
400,263
1
W
Neith
10,671
508
134
6
0
361,627
0
W
Shiva
10,666
508
91
4
0
469,926
0
W
Athena
9,197
438
26
1
0
365,125
3
L
Hel
8,431
401
74
4
0
366,365
5
L
Skadi
9,179
437
95
5
0
339,420
5
W
Amaterasu
9,557
455
81
4
0
404,895
4
W
Agni
12,873
613
188
9
0
384,531
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role