Player Matchup

Chernobog
Chernobog
CJtheDemonSlaya
Chernobog
Level 16
God Stats
6W - 11L
1,426 SR
Queue Stats
12W - 20L
1,416 Elo+
Party 1
Pele
Pele
Oni_AlphaXOmega
Pele
Level 28
God Stats
0W - 4L
1,138 SR
Queue Stats
35W - 30L
1,592 Elo+
Party 1
Scylla
Scylla
Sync_Thoughts
Scylla
Level 119
God Stats
0W - 4L
1,124 SR
Queue Stats
35W - 28L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
arightousfury
Morgan Le Fay
Level 69
God Stats
10W - 14L
1,507 SR
Queue Stats
94W - 86L
1,544 Elo+
Party 1
Shiva
Shiva
blueexo13
Shiva
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
95W - 74L
1,556 Elo+
Party 1
Team Averages
Level 63
1,339 SR
1,532 Elo+

VS

Team Averages
Level 95
1,412 SR
1,437 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CPT ACHILLIES
Gilgamesh
Level 47
God Stats
13W - 24L
1,314 SR
Queue Stats
26W - 47L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
RavenShadow
Nu Wa
Level 145
God Stats
1W - 0L
1,218 SR
Queue Stats
20W - 12L
1,356 Elo+
Party 3
Fenrir
Fenrir
TestedChutoy
Fenrir
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 167L
1,536 Elo+
Party 2
Raijin
Raijin
Trapglizzy7561
Raijin
Level 45
God Stats
40W - 36L
1,526 SR
Queue Stats
51W - 50L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CJtheDemonSlaya
Chernobog
13
0 / 2 / 5
6,809
681
1,909
7,055
2,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 4
6,965
697
3,861
7,737
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 3
7,942
794
5,174
5,767
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
arightousfury
Morgan Le Fay
14
2 / 3 / 2
7,480
748
7,490
7,428
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
blueexo13
Shiva
15
4 / 2 / 3
8,194
819
7,865
9,131
5,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 1 / 3
7,750
775
7,277
7,994
8,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
CPT ACHILLIES
Gilgamesh
13
1 / 2 / 2
7,022
702
1,942
8,258
5,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 4
8,216
822
10,201
5,313
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
4 / 3 / 4
8,591
859
7,789
12,395
9,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 3
7,897
790
4,791
5,530
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
8
Kills
11
11
Deaths
8
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
3
3.5
L
Chernobog
CJtheDemonSlaya
Chernobog
0
2
5
1.25
W
Gilgamesh
CPT ACHILLIES
Gilgamesh
1
2
2
1
L
0
3
4
0.67
W
2
1
4
4
L
2
1
3
3.5
W
Fenrir
4
3
4
2
W
2
1
3
3.5
L
Morgan Le Fay
arightousfury
Morgan Le Fay
2
3
2
1
L
Shiva
blueexo13
Shiva
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,299
Damage
32,000
37,118
Taken
39,490
14,927
Mitigated
26,760
5,184
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,277
664
461
769
7,994
8,294
0
2,286
5,570
0
25,526
L
Chernobog
CJtheDemonSlaya
Chernobog
1,909
1,093
0
779
7,055
2,198
0
4,442
2,489
0
17,262
W
Gilgamesh
CPT ACHILLIES
Gilgamesh
1,942
81
287
727
8,258
5,215
0
2,800
5,374
0
15,979
L
3,861
1,003
0
520
7,737
2,584
0
1,762
5,933
0
18,156
W
10,201
3,924
287
1,193
5,313
1,856
778
2,570
2,679
39,188
0
L
5,174
437
0
650
5,767
1,927
246
2,062
3,665
25,022
0
W
Fenrir
7,789
983
1,028
2,815
12,395
9,630
124
2,631
9,646
0
14,812
W
4,791
225
142
452
5,530
1,765
551
1,903
3,557
18,109
0
L
Morgan Le Fay
arightousfury
Morgan Le Fay
7,490
226
0
1,073
7,428
2,771
0
3,561
3,673
33,941
0
L
Shiva
blueexo13
Shiva
7,865
1,277
814
1,348
9,131
5,447
0
2,598
6,366
0
25,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
39,476
205
Minions Killed
183
0
Camps Cleared
0
1,064,381
Distance Traveled
1,037,697
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,750
775
36
4
0
206,901
0
L
Chernobog
6,809
681
27
3
0
186,190
0
W
Gilgamesh
7,022
702
20
2
0
180,050
1
L
Pele
6,965
697
23
2
0
217,215
0
W
Nu Wa
8,216
822
65
7
0
216,504
2
L
Scylla
7,942
794
56
6
0
210,485
3
W
Fenrir
8,591
859
20
2
0
224,610
0
W
Raijin
7,897
790
42
4
0
209,632
2
L
Morgan Le Fay
7,480
748
58
6
0
213,954
2
L
Shiva
8,194
819
41
4
0
236,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role