Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EpicDabKing
Cthulhu
Level 67
God Stats
10W - 2L
1,795 SR
Queue Stats
38W - 50L
1,537 Elo+
Party 2
Bakasura
Bakasura
HeyIntro
Bakasura
Level 18
God Stats
2W - 0L
1,805 SR
Queue Stats
10W - 3L
1,834 Elo+
Party 2
Charybdis
Charybdis
MorseCode127
Charybdis
Level 70
God Stats
19W - 12L
1,604 SR
Queue Stats
48W - 57L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
den5000
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 180L
1,528 Elo+
Party 2
Team Averages
Level 89
1,641 SR
1,595 Elo+

VS

Team Averages
Level 92
1,437 SR
1,545 Elo+
Camazotz
Camazotz
MysticArts-_-
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
SeeMyAura
Cthulhu
Level 157
God Stats
1W - 3L
1,535 SR
Queue Stats
148W - 153L
1,590 Elo+
Party 1
Freya
Freya
SoloOcean
Freya
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 26L
1,573 Elo+
Party 1
Shiva
Shiva
SpiralLaw
Shiva
Level 155
God Stats
31W - 22L
1,321 SR
Queue Stats
156W - 141L
1,582 Elo+
Party 1
Thoth
Thoth
smitegodtucker
Thoth
Level 22
God Stats
2W - 5L
1,327 SR
Queue Stats
20W - 32L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 1 / 9
11,590
773
20,891
8,010
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EpicDabKing
Cthulhu
16
2 / 1 / 10
10,093
673
8,225
16,300
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
HeyIntro
Bakasura
19
2 / 1 / 7
11,453
764
7,515
10,929
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
MorseCode127
Charybdis
16
2 / 5 / 6
10,315
688
5,714
12,256
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
den5000
Morgan Le Fay
19
6 / 3 / 7
11,689
779
18,728
10,190
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MysticArts-_-
Camazotz
17
3 / 3 / 5
10,361
691
5,517
13,839
3,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SeeMyAura
Cthulhu
17
3 / 2 / 4
10,491
699
12,452
18,859
18,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
SoloOcean
Freya
17
3 / 4 / 3
10,561
704
9,779
14,996
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
SpiralLaw
Shiva
17
2 / 2 / 6
10,095
673
7,135
14,877
11,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 6 / 2
9,342
623
8,687
12,093
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
16
Kills
11
11
Deaths
17
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
9
8.5
W
Cthulhu
EpicDabKing
Cthulhu
2
1
10
7
W
Bakasura
HeyIntro
Bakasura
2
1
7
5.5
W
Charybdis
MorseCode127
Charybdis
2
5
6
1
L
Camazotz
MysticArts-_-
Camazotz
3
3
5
1.83
L
Cthulhu
SeeMyAura
Cthulhu
3
2
4
2.5
L
Freya
SoloOcean
Freya
3
4
3
1.13
L
Shiva
SpiralLaw
Shiva
2
2
6
2.5
W
Morgan Le Fay
den5000
Morgan Le Fay
6
3
7
3.17
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,073
Damage
43,570
57,685
Taken
74,664
34,790
Mitigated
40,476
9,204
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,891
2,960
0
522
8,010
3,020
3,047
4,853
3,157
53,464
0
W
Cthulhu
EpicDabKing
Cthulhu
8,225
260
424
1,196
16,300
18,591
238
8,491
7,809
13,682
0
W
Bakasura
HeyIntro
Bakasura
7,515
4,337
0
3,130
10,929
4,736
1,029
4,779
6,150
0
44,988
W
Charybdis
MorseCode127
Charybdis
5,714
2,300
0
2,520
12,256
4,061
780
7,362
4,894
0
26,283
L
Camazotz
MysticArts-_-
Camazotz
5,517
480
0
1,959
13,839
3,806
0
8,171
4,938
0
35,300
L
Cthulhu
SeeMyAura
Cthulhu
12,452
256
1,601
3,195
18,859
18,184
0
9,992
7,110
38,529
0
L
Freya
SoloOcean
Freya
9,779
3,142
0
5,016
14,996
4,437
0
8,558
5,943
44,172
0
L
Shiva
SpiralLaw
Shiva
7,135
1,227
115
3,482
14,877
11,167
0
9,981
4,032
0
37,528
W
Morgan Le Fay
den5000
Morgan Le Fay
18,728
674
0
1,412
10,190
4,382
1,401
5,433
4,757
54,487
0
L
8,687
89
0
347
12,093
2,882
0
8,907
1,880
33,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
50,850
297
Minions Killed
287
0
Camps Cleared
0
1,597,598
Distance Traveled
1,486,779
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,590
773
86
6
0
311,868
8
W
Cthulhu
10,093
673
16
1
0
316,115
4
W
Bakasura
11,453
764
90
6
0
381,928
8
W
Charybdis
10,315
688
40
3
0
268,886
0
L
Camazotz
10,361
691
63
4
0
329,734
1
L
Cthulhu
10,491
699
51
3
0
313,705
8
L
Freya
10,561
704
59
4
0
259,148
3
L
Shiva
10,095
673
66
4
0
304,523
1
W
Morgan Le Fay
11,689
779
65
4
0
318,801
3
L
Thoth
9,342
623
48
3
0
279,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role