Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LetsGoBrandonFJB
Khepri
Level 35
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 2L
1,393 Elo+
Solo
Freya
Freya
TheBlueMoose
Freya
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 101L
1,500 Elo+
Solo
Team Averages
Level 114
1,406 SR
1,464 Elo+

VS

Team Averages
Level 94
1,626 SR
1,482 Elo+
Xing Tian
Xing Tian
AwldBoi
Xing Tian
Level 49
God Stats
35W - 13L
1,759 SR
Queue Stats
54W - 53L
1,511 Elo+
Party 1
Vulcan
Vulcan
BubbadoFC
Vulcan
Level 103
God Stats
28W - 9L
1,665 SR
Queue Stats
64W - 60L
1,520 Elo+
Party 1
Vamana
Vamana
wizjay
Vamana
Level 129
God Stats
33W - 26L
1,454 SR
Queue Stats
131W - 128L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 2 / 1
8,507
608
9,043
9,829
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
8,327
595
5,136
11,493
11,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 6 / 3
8,462
604
7,017
11,602
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AwldBoi
Xing Tian
16
7 / 0 / 4
11,207
801
9,791
17,832
20,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
BubbadoFC
Vulcan
14
2 / 4 / 6
9,487
678
8,237
5,589
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
wizjay
Vamana
14
3 / 1 / 6
9,795
700
8,400
11,768
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
12
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
1
1.75
W
Xing Tian
AwldBoi
Xing Tian
7
0
4
9
W
Vulcan
BubbadoFC
Vulcan
2
4
6
1.25
L
2
4
1
0.63
L
0
6
3
0.25
W
Vamana
wizjay
Vamana
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,196
Damage
26,428
32,924
Taken
35,189
22,666
Mitigated
31,549
5,525
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,043
1,408
0
3,402
9,829
5,529
0
4,171
5,467
0
27,073
W
Xing Tian
AwldBoi
Xing Tian
9,791
1,224
122
2,177
17,832
20,297
0
5,542
11,484
33,518
0
W
Vulcan
BubbadoFC
Vulcan
8,237
2,482
0
103
5,589
1,991
1,234
1,729
3,702
41,837
0
L
5,136
362
0
250
11,493
11,984
0
7,212
4,119
21,357
0
L
7,017
2,537
0
1,873
11,602
5,153
0
6,806
4,483
27,953
2,980
W
Vamana
wizjay
Vamana
8,400
2,423
0
3,244
11,768
9,261
1,467
4,779
6,704
86
30,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
30,489
125
Minions Killed
155
5
Camps Cleared
7
682,903
Distance Traveled
823,660
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,507
608
42
3
2
221,197
0
W
Xing Tian
11,207
801
44
3
1
276,670
2
W
Vulcan
9,487
678
76
5
3
265,945
0
L
Khepri
8,327
595
25
2
0
234,241
4
L
Freya
8,462
604
58
4
3
227,465
3
W
Vamana
9,795
700
35
3
3
281,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role