Player Matchup

Fenrir
Fenrir
BenettonM
Fenrir
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
97W - 97L
1,529 Elo+
Party 2
Hachiman
Hachiman
FONTEBAS
Hachiman
Level 123
God Stats
7W - 5L
1,645 SR
Queue Stats
103W - 110L
1,510 Elo+
Party 2
Scylla
Scylla
Khαℓєssy
Scylla
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 64L
1,667 Elo+
Solo
Ganesha
Ganesha
Sr nice8997
Ganesha
Level 123
God Stats
17W - 19L
1,441 SR
Queue Stats
654W - 738L
1,478 Elo+
Solo
Shiva
Shiva
netherCalm
Shiva
Level 123
God Stats
1W - 5L
1,124 SR
Queue Stats
40W - 41L
1,480 Elo+
Solo
Team Averages
Level 105
1,402 SR
1,533 Elo+

VS

Team Averages
Level 46
1,377 SR
1,489 Elo+
Medusa
Medusa
Balanzera
Medusa
Level 21
God Stats
1W - 3L
1,375 SR
Queue Stats
26W - 15L
1,566 Elo+
Party 1
Poseidon
Poseidon
Ferrijit
Poseidon
Level 47
God Stats
1W - 0L
1,191 SR
Queue Stats
56W - 42L
1,558 Elo+
Party 1
Mulan
Mulan
juakox1999
Mulan
Level 47
God Stats
4W - 1L
1,547 SR
Queue Stats
42W - 58L
1,303 Elo+
Solo
Sobek
Sobek
lucasfaoliva
Sobek
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
173W - 142L
1,500 Elo+
Solo
Loki
Loki
peukiller22
Loki
Level 68
God Stats
1W - 3L
1,270 SR
Queue Stats
57W - 41L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BenettonM
Fenrir
13
4 / 5 / 4
7,338
524
8,466
10,821
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
FONTEBAS
Hachiman
13
2 / 1 / 2
7,161
512
6,074
8,106
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
10
0 / 6 / 1
6,266
448
2,075
7,819
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Sr nice8997
Ganesha
8
0 / 3 / 2
5,827
416
1,741
8,038
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
13
3 / 2 / 2
7,810
558
9,107
13,391
11,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Balanzera
Medusa
13
1 / 2 / 1
7,405
529
3,365
5,849
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Ferrijit
Poseidon
15
7 / 0 / 6
9,246
660
11,921
6,173
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
13
1 / 5 / 1
7,713
551
9,080
16,565
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 3
6,805
486
1,606
9,335
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 1 / 4
9,353
668
6,970
8,177
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
17
17
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Balanzera
Medusa
1
2
1
0.75
L
Fenrir
BenettonM
Fenrir
4
5
4
1.2
L
Hachiman
FONTEBAS
Hachiman
2
1
2
3
W
Poseidon
Ferrijit
Poseidon
7
0
6
10
L
Scylla
0
6
1
0.08
L
Ganesha
Sr nice8997
Ganesha
0
3
2
0.33
W
Mulan
1
5
1
0.3
W
0
2
3
0.75
L
Shiva
3
2
2
2
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
32,942
48,175
Taken
46,099
23,171
Mitigated
25,025
13,221
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Balanzera
Medusa
3,365
2,140
0
2,680
5,849
1,512
2,445
224
5,625
0
49,106
L
Fenrir
BenettonM
Fenrir
8,466
2,089
0
1,552
10,821
3,160
0
4,107
6,634
0
43,088
L
Hachiman
FONTEBAS
Hachiman
6,074
3,667
0
3,145
8,106
2,275
0
1,852
6,226
0
49,395
W
Poseidon
Ferrijit
Poseidon
11,921
2,281
0
880
6,173
1,894
466
2,461
3,359
62,301
0
L
Scylla
2,075
98
0
1,876
7,819
1,928
0
3,263
4,366
35,365
0
L
Ganesha
Sr nice8997
Ganesha
1,741
142
0
1,943
8,038
4,173
0
3,851
4,031
13,450
0
W
Mulan
9,080
1,509
0
6,160
16,565
10,423
0
56
15,772
2,373
41,231
W
1,606
233
0
2,298
9,335
8,317
422
61
9,274
14,309
0
L
Shiva
9,107
2,127
52
4,653
13,391
11,635
214
544
12,199
56
41,705
W
6,970
2,050
0
3,359
8,177
2,879
0
742
7,310
0
48,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
40,522
341
Minions Killed
434
0
Camps Cleared
0
1,299,158
Distance Traveled
1,397,113
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,405
529
96
7
0
274,700
2
L
Fenrir
7,338
524
64
5
0
288,097
2
L
Hachiman
7,161
512
94
7
0
262,460
1
W
Poseidon
9,246
660
114
8
0
301,597
2
L
Scylla
6,266
448
84
6
0
254,605
5
L
Ganesha
5,827
416
4
0
0
233,635
4
W
Mulan
7,713
551
103
7
0
245,379
4
W
Sobek
6,805
486
32
2
0
236,380
1
L
Shiva
7,810
558
95
7
0
260,361
1
W
Loki
9,353
668
89
6
0
339,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role