Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Hoggut
Medusa
Level 97
God Stats
20W - 12L
1,517 SR
Queue Stats
487W - 492L
1,456 Elo+
Party 2
Da Ji
Da Ji
JeInGzZa
Da Ji
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 264L
1,441 Elo+
Solo
Shiva
Shiva
SpectureSn4ke23
Shiva
Level 100
God Stats
9W - 2L
1,733 SR
Queue Stats
138W - 127L
1,479 Elo+
Party 3
Poseidon
Poseidon
TJUnlimited
Poseidon
Level 89
God Stats
2W - 3L
1,706 SR
Queue Stats
49W - 48L
1,443 Elo+
Party 3
Team Averages
Level 109
1,591 SR
1,464 Elo+

VS

Team Averages
Level 98
1,559 SR
1,544 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KillerT9897
Bacchus
Level 67
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 4
Mulan
Mulan
MinecraftFan666
Mulan
Level 88
God Stats
2W - 3L
1,541 SR
Queue Stats
134W - 137L
1,568 Elo+
Party 1
Medusa
Medusa
NotSoMonsterousD
Medusa
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 99L
1,743 Elo+
Party 4
Cliodhna
Cliodhna
TheCrack1nator
Cliodhna
Level 122
God Stats
5W - 3L
1,974 SR
Queue Stats
81W - 80L
1,635 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 8
6,255
569
2,143
5,612
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Medusa
Hoggut
Medusa
12
7 / 0 / 4
7,032
639
8,818
4,430
1,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
JeInGzZa
Da Ji
11
5 / 2 / 3
6,967
633
5,278
7,939
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 2
7,250
659
6,570
6,852
4,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
TJUnlimited
Poseidon
12
3 / 3 / 1
6,980
635
4,824
5,131
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 2 / 2
6,474
589
3,432
5,987
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KillerT9897
Bacchus
8
1 / 5 / 1
5,358
487
2,667
10,245
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 0
5,984
544
2,375
7,905
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 1
5,406
491
3,678
6,199
1,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
10
2 / 4 / 3
6,153
559
4,061
9,431
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
7
8
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
8
2.5
L
Baron Samedi
 
Baron Samedi
2
2
2
1.5
W
Medusa
Hoggut
Medusa
7
0
4
9
W
Da Ji
JeInGzZa
Da Ji
5
2
3
3.25
L
Bacchus
KillerT9897
Bacchus
1
5
1
0.3
L
1
4
0
0.25
L
1
5
1
0.3
W
4
1
2
5
W
Poseidon
TJUnlimited
Poseidon
3
3
1
1.17
L
Cliodhna
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
16,213
29,964
Taken
39,767
12,874
Mitigated
20,317
6,853
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,143
709
407
1,884
5,612
2,295
180
994
4,588
13,068
0
L
Baron Samedi
 
Baron Samedi
3,432
225
197
1,845
5,987
4,658
0
2,861
3,126
30,208
0
W
Medusa
Hoggut
Medusa
8,818
4,949
0
303
4,430
1,382
52
1,332
3,098
0
43,073
W
Da Ji
JeInGzZa
Da Ji
5,278
1,206
0
1,847
7,939
3,177
0
683
7,256
0
35,496
L
Bacchus
KillerT9897
Bacchus
2,667
368
78
1,308
10,245
7,558
0
1,414
8,831
15,941
0
L
2,375
51
0
1,497
7,905
3,711
0
141
7,764
0
26,557
L
3,678
898
0
603
6,199
1,676
0
1,110
5,089
0
26,790
W
6,570
1,880
0
1,759
6,852
4,494
0
810
5,805
0
39,323
W
Poseidon
TJUnlimited
Poseidon
4,824
1,072
0
653
5,131
1,526
305
2,280
2,851
38,126
0
L
Cliodhna
4,061
269
0
947
9,431
2,714
0
1,441
7,990
0
34,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
29,375
321
Minions Killed
274
0
Camps Cleared
0
1,110,022
Distance Traveled
1,094,596
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,255
569
28
3
0
203,389
6
L
Baron Samedi
6,474
589
63
6
0
213,051
3
W
Medusa
7,032
639
69
6
0
227,478
3
W
Da Ji
6,967
633
64
6
0
233,354
2
L
Bacchus
5,358
487
25
2
0
208,709
3
L
Mulan
5,984
544
71
6
0
239,646
0
L
Medusa
5,406
491
53
5
0
198,944
3
W
Shiva
7,250
659
79
7
0
225,831
6
W
Poseidon
6,980
635
81
7
0
219,970
2
L
Cliodhna
6,153
559
62
6
0
234,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role