Player Matchup

Pele
Pele
HineNui-TePo
Pele
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 86L
1,497 Elo+
Party 1
Shiva
Shiva
xDarkLung
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 106L
1,647 Elo+
Party 1
Janus
Janus
xSlipzz--
Janus
Level 26
God Stats
2W - 0L
1,918 SR
Queue Stats
29W - 18L
1,599 Elo+
Party 1
Team Averages
Level 72
1,639 SR
1,581 Elo+

VS

Team Averages
Level 69
1,429 SR
1,460 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Parizival
Ares
Level 45
God Stats
0W - 1L
1,288 SR
Queue Stats
11W - 17L
1,381 Elo+
Solo
Merlin
Merlin
tjbot77
Merlin
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 106L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
9,382
722
6,274
8,469
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Shiva
xDarkLung
Shiva
15
6 / 2 / 5
10,417
801
15,454
13,242
10,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
xSlipzz--
Janus
13
1 / 4 / 4
9,135
703
9,802
6,796
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 5 / 1
9,085
699
11,173
15,457
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
1 / 2 / 5
7,853
604
7,152
15,643
8,949
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
tjbot77
Merlin
11
0 / 4 / 5
7,683
591
3,703
8,129
3,085
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
11
Kills
8
8
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
5
1
1.5
W
4
2
4
3
L
Ares
1
2
5
1.75
L
Merlin
tjbot77
Merlin
0
4
5
0.63
W
Shiva
xDarkLung
Shiva
6
2
5
4.25
W
Janus
xSlipzz--
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
22,028
28,507
Taken
39,229
18,733
Mitigated
19,391
5,721
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,173
8,279
0
3,937
15,457
7,357
0
3,603
11,656
0
25,653
W
6,274
1,167
0
1,394
8,469
6,351
41
3,525
4,944
0
33,887
L
Ares
7,152
455
0
94
15,643
8,949
454
2,858
12,461
15,620
0
L
Merlin
tjbot77
Merlin
3,703
1,085
0
960
8,129
3,085
400
2,829
5,102
17,089
0
W
Shiva
xDarkLung
Shiva
15,454
2,942
369
3,378
13,242
10,157
170
4,517
8,725
0
37,649
W
Janus
xSlipzz--
Janus
9,802
144
0
580
6,796
2,225
374
3,372
3,424
40,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
24,621
189
Minions Killed
71
9
Camps Cleared
1
739,505
Distance Traveled
614,231
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,085
699
38
3
1
213,156
1
W
Pele
9,382
722
53
4
4
264,433
3
L
Ares
7,853
604
8
1
0
229,123
1
L
Merlin
7,683
591
25
2
0
171,952
0
W
Shiva
10,417
801
52
4
3
243,384
3
W
Janus
9,135
703
84
6
2
231,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role