Player Matchup

Anhur
Anhur
ForeverrLSU
Anhur
Level 128
God Stats
1W - 2L
1,655 SR
Queue Stats
83W - 77L
1,513 Elo+
Party 1
Merlin
Merlin
GeauxPro
Merlin
Level 121
God Stats
3W - 7L
1,822 SR
Queue Stats
31W - 38L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
H0RYZIN
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,522 Elo+
Party 1
Khepri
Khepri
LABATMAN17
Khepri
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 29L
1,608 Elo+
Party 1
Thor
Thor
Wammoo
Thor
Level 126
God Stats
5W - 2L
1,780 SR
Queue Stats
139W - 130L
1,545 Elo+
Solo
Team Averages
Level 134
1,651 SR
1,563 Elo+

VS

Team Averages
Level 137
1,572 SR
1,587 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ArtForce01
Hou Yi
Level 148
God Stats
11W - 12L
1,641 SR
Queue Stats
285W - 277L
1,623 Elo+
Solo
Merlin
Merlin
Lazuli2507
Merlin
Level 143
God Stats
3W - 2L
1,717 SR
Queue Stats
180W - 172L
1,623 Elo+
Solo
Hercules
Hercules
yRichard
Hercules
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 96L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 3
14,712
525
18,511
26,029
9,511
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
GeauxPro
Merlin
18
5 / 8 / 2
12,569
449
21,202
21,026
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
H0RYZIN
Gilgamesh
20
4 / 6 / 5
13,932
498
17,134
26,608
21,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
LABATMAN17
Khepri
16
0 / 5 / 11
11,265
402
7,008
28,157
38,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thor
Wammoo
Thor
19
2 / 9 / 8
12,480
446
13,120
24,639
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
13 / 3 / 6
15,822
565
18,611
26,211
11,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
 
Shiva
17
2 / 5 / 16
12,437
444
14,140
35,404
36,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
ArtForce01
Hou Yi
20
10 / 6 / 1
15,771
563
20,080
26,520
10,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
Lazuli2507
Merlin
20
4 / 2 / 16
14,178
506
26,592
16,734
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
yRichard
Hercules
20
5 / 3 / 10
14,037
501
15,476
33,836
40,627
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
17
Kills
34
34
Deaths
19
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
3
6
5.33
W
Shiva
 
Shiva
2
5
16
2
W
Hou Yi
ArtForce01
Hou Yi
10
6
1
1.75
L
6
6
3
1.25
L
Merlin
GeauxPro
Merlin
5
8
2
0.75
L
Gilgamesh
H0RYZIN
Gilgamesh
4
6
5
1.08
L
Khepri
LABATMAN17
Khepri
0
5
11
1.1
W
Merlin
Lazuli2507
Merlin
4
2
16
6
L
Thor
Wammoo
Thor
2
9
8
0.67
W
Hercules
yRichard
Hercules
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,975
Damage
94,899
126,459
Taken
138,705
82,407
Mitigated
106,795
26,335
Healing
64,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,611
2,260
0
28,658
26,211
11,803
0
4,940
21,271
0
102,134
W
Shiva
 
Shiva
14,140
1,998
1,437
5,117
35,404
36,811
0
9,492
25,912
0
46,620
W
Hou Yi
ArtForce01
Hou Yi
20,080
12,894
0
10,600
26,520
10,324
6,461
4,422
22,098
0
151,607
L
18,511
8,229
0
9,378
26,029
9,511
412
5,092
20,937
0
117,071
L
Merlin
GeauxPro
Merlin
21,202
927
255
2,100
21,026
5,461
0
5,994
15,032
81,115
0
L
Gilgamesh
H0RYZIN
Gilgamesh
17,134
3,238
761
5,879
26,608
21,427
904
6,328
20,280
12,558
88,398
L
Khepri
LABATMAN17
Khepri
7,008
475
244
2,577
28,157
38,020
0
8,592
19,565
28,489
479
W
Merlin
Lazuli2507
Merlin
26,592
823
0
5,672
16,734
7,230
1,487
5,627
11,107
125,981
0
L
Thor
Wammoo
Thor
13,120
2,495
0
5,141
24,639
7,988
0
6,869
17,770
0
88,789
W
Hercules
yRichard
Hercules
15,476
4,977
0
13,075
33,836
40,627
436
6,221
27,615
0
77,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,958
Gold Earned
72,245
622
Minions Killed
679
0
Camps Cleared
0
2,541,115
Distance Traveled
2,570,026
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,822
565
137
5
0
587,233
7
W
Shiva
12,437
444
48
2
0
512,121
10
W
Hou Yi
15,771
563
192
7
0
432,098
4
L
Anhur
14,712
525
196
7
0
466,013
6
L
Merlin
12,569
449
113
4
0
497,898
4
L
Gilgamesh
13,932
498
152
5
0
523,062
9
L
Khepri
11,265
402
39
1
0
561,798
7
W
Merlin
14,178
506
170
6
0
513,108
3
L
Thor
12,480
446
122
4
0
492,344
2
W
Hercules
14,037
501
132
5
0
525,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role