Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
AllanD_23
Tiamat
Level 72
God Stats
4W - 5L
1,591 SR
Queue Stats
18W - 16L
1,526 Elo+
Party 3
Thor
Thor
JoZi6
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,299 Elo+
Solo
Hades
Hades
PiuGrave
Hades
Level 156
God Stats
148W - 108L
1,534 SR
Queue Stats
574W - 568L
1,522 Elo+
Solo
Medusa
Medusa
xMahni
Medusa
Level 103
God Stats
0W - 2L
1,608 SR
Queue Stats
22W - 26L
1,262 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,422 Elo+

VS

Team Averages
Level 100
1,626 SR
1,432 Elo+
Cthulhu
Cthulhu
Aquyre
Cthulhu
Level 123
God Stats
39W - 37L
1,537 SR
Queue Stats
227W - 254L
1,466 Elo+
Party 2
Bellona
Bellona
BigEsmol
Bellona
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 42L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
GuccBuckets
Danzaburou
Level 56
God Stats
4W - 2L
1,672 SR
Queue Stats
11W - 17L
1,473 Elo+
Party 1
Ra
Ra
Narsheena
Ra
Level 107
God Stats
7W - 2L
1,788 SR
Queue Stats
220W - 248L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
PapaCilantro
Aphrodite
Level 125
God Stats
5W - 2L
1,633 SR
Queue Stats
46W - 60L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 1 / 6
10,175
1,018
6,045
15,411
19,256
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
AllanD_23
Tiamat
16
4 / 5 / 4
11,654
1,165
19,161
15,135
10,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
JoZi6
Thor
16
4 / 4 / 7
11,096
1,110
13,936
10,858
4,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
PiuGrave
Hades
17
1 / 4 / 9
10,960
1,096
15,176
19,252
10,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
xMahni
Medusa
16
3 / 0 / 7
11,153
1,115
6,600
3,336
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

195

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquyre
Cthulhu
17
5 / 0 / 7
11,714
1,171
12,536
10,873
10,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
BigEsmol
Bellona
17
2 / 5 / 8
11,345
1,135
11,877
21,015
18,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
GuccBuckets
Danzaburou
17
6 / 5 / 4
12,224
1,222
13,042
13,055
4,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 1 / 12
11,221
1,122
11,647
9,096
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
PapaCilantro
Aphrodite
17
0 / 1 / 12
10,476
1,048
11,284
11,793
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
12
Kills
14
14
Deaths
12
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
6
3
L
Tiamat
AllanD_23
Tiamat
4
5
4
1.2
W
Cthulhu
Aquyre
Cthulhu
5
0
7
8.5
W
Bellona
BigEsmol
Bellona
2
5
8
1.2
W
Danzaburou
GuccBuckets
Danzaburou
6
5
4
1.6
L
Thor
JoZi6
Thor
4
4
7
1.88
W
1
1
12
7
W
Aphrodite
PapaCilantro
Aphrodite
0
1
12
6
L
Hades
PiuGrave
Hades
1
4
9
1.38
L
Medusa
xMahni
Medusa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,918
Damage
60,386
63,992
Taken
65,832
45,873
Mitigated
44,293
13,087
Healing
27,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,045
1,001
2,781
4,767
15,411
19,256
0
9,277
6,134
17,407
0
L
Tiamat
AllanD_23
Tiamat
19,161
798
0
1,450
15,135
10,467
0
7,273
7,862
41,115
0
W
Cthulhu
Aquyre
Cthulhu
12,536
398
1,863
771
10,873
10,252
0
7,278
3,312
25,866
0
W
Bellona
BigEsmol
Bellona
11,877
1,390
1,904
1,969
21,015
18,659
0
12,961
7,718
0
19,792
W
Danzaburou
GuccBuckets
Danzaburou
13,042
5,952
0
1,905
13,055
4,367
0
7,632
5,205
0
43,352
L
Thor
JoZi6
Thor
13,936
2,893
0
0
10,858
4,165
0
6,953
3,905
0
21,197
W
11,647
428
4,979
2,283
9,096
3,178
0
3,551
5,369
45,709
0
W
Aphrodite
PapaCilantro
Aphrodite
11,284
1,660
6,145
5,687
11,793
7,837
0
7,725
3,846
19,065
0
L
Hades
PiuGrave
Hades
15,176
492
318
2,979
19,252
10,495
0
9,824
9,428
33,673
0
L
Medusa
xMahni
Medusa
6,600
2,615
0
792
3,336
1,490
0
2,140
1,196
0
29,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
56,980
188
Minions Killed
226
8
Camps Cleared
6
888,480
Distance Traveled
1,057,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,175
1,018
13
1
1
160,968
1
L
Tiamat
11,654
1,165
50
5
5
197,145
3
W
Cthulhu
11,714
1,171
25
3
1
218,097
2
W
Bellona
11,345
1,135
18
2
0
212,674
1
W
Danzaburou
12,224
1,222
77
8
2
191,481
1
L
Thor
11,096
1,110
18
2
0
148,231
0
W
Ra
11,221
1,122
84
8
3
226,924
1
W
Aphrodite
10,476
1,048
22
2
0
208,725
0
L
Hades
10,960
1,096
54
5
0
200,493
1
L
Medusa
11,153
1,115
53
5
2
181,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role