Player Matchup

Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AJSWRLD777
Scylla
Level 27
God Stats
2W - 1L
1,555 SR
Queue Stats
21W - 16L
1,458 Elo+
Party 1
Bellona
Bellona
TheDreadFrost
Bellona
Level 145
God Stats
3W - 1L
1,377 SR
Queue Stats
94W - 84L
1,515 Elo+
Party 1
Team Averages
Level 94
1,477 SR
1,491 Elo+

VS

Team Averages
Level 131
1,593 SR
1,398 Elo+
Olorun
Olorun
Cpt__Insano
Olorun
Level 103
God Stats
1W - 5L
1,420 SR
Queue Stats
32W - 45L
1,241 Elo+
Solo
Ganesha
Ganesha
Goliath331
Ganesha
Level 145
God Stats
15W - 17L
1,583 SR
Queue Stats
199W - 139L
1,522 Elo+
Party 2
Bakasura
Bakasura
iB x KageRyu
Bakasura
Level 146
God Stats
1W - 1L
1,777 SR
Queue Stats
46W - 59L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 1 / 13
8,626
863
9,197
9,714
7,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
AJSWRLD777
Scylla
13
5 / 0 / 9
8,269
827
5,828
2,959
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
9 / 0 / 5
8,807
881
10,856
11,982
7,461
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 6 / 1
6,374
637
5,972
9,852
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Goliath331
Ganesha
10
0 / 4 / 0
6,393
639
4,622
10,210
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
iB x KageRyu
Bakasura
11
1 / 6 / 0
6,740
674
5,036
10,851
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
16
Kills
1
1
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
13
8.5
W
Scylla
AJSWRLD777
Scylla
5
0
9
9.5
L
Olorun
0
6
1
0.08
L
Ganesha
Goliath331
Ganesha
0
4
0
0
W
Bellona
9
0
5
11.5
L
Bakasura
iB x KageRyu
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
15,630
24,655
Taken
30,913
16,300
Mitigated
16,953
8,122
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,197
1,316
1,846
4,212
9,714
7,970
415
4,548
4,793
0
26,010
W
Scylla
AJSWRLD777
Scylla
5,828
712
0
880
2,959
869
748
2,160
799
18,874
0
L
Olorun
5,972
2,191
694
1,612
9,852
4,044
68
1,641
8,127
19,655
2,398
L
Ganesha
Goliath331
Ganesha
4,622
499
520
1,659
10,210
9,336
0
2,641
7,359
17,380
0
W
Bellona
10,856
3,027
0
1,184
11,982
7,461
1,196
3,557
7,769
0
29,667
L
Bakasura
iB x KageRyu
Bakasura
5,036
3,514
259
1,801
10,851
3,573
0
1,641
9,114
0
11,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
19,507
117
Minions Killed
87
6
Camps Cleared
3
586,625
Distance Traveled
474,493
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,626
863
25
3
1
197,466
2
W
Scylla
8,269
827
39
4
1
185,736
0
L
Olorun
6,374
637
43
4
1
145,387
2
L
Ganesha
6,393
639
0
0
0
162,801
1
W
Bellona
8,807
881
53
5
4
203,423
0
L
Bakasura
6,740
674
44
4
2
166,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role