Player Matchup

Cernunnos
Cernunnos
BuckJ2322
Cernunnos
Level 60
God Stats
12W - 2L
1,656 SR
Queue Stats
190W - 173L
1,499 Elo+
Party 2
Kali
Kali
FatherFireball
Kali
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,463 Elo+
Party 2
Thoth
Thoth
Marty_Mar_1
Thoth
Level 125
God Stats
3W - 8L
1,288 SR
Queue Stats
355W - 312L
1,491 Elo+
Party 2
Terra
Terra
MereTrinity
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
hoset56
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 2
Team Averages
Level 51
1,489 SR
1,487 Elo+

VS

Team Averages
Level 80
1,477 SR
1,541 Elo+
Izanami
Izanami
Digital1997
Izanami
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
188W - 160L
1,554 Elo+
Party 1
Bakasura
Bakasura
MUT4
Bakasura
Level 12
God Stats
6W - 4L
1,484 SR
Queue Stats
59W - 54L
1,563 Elo+
Party 3
Shiva
Shiva
Papoose225
Shiva
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
192W - 195L
1,516 Elo+
Party 3
Cthulhu
Cthulhu
SylvieQuinn
Cthulhu
Level 17
God Stats
3W - 1L
1,556 SR
Queue Stats
19W - 17L
1,459 Elo+
Party 1
Ra
Ra
dtony80
Ra
Level 143
God Stats
1W - 0L
1,347 SR
Queue Stats
35W - 31L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuckJ2322
Cernunnos
14
0 / 2 / 0
8,126
478
5,001
7,655
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 2
7,541
444
6,072
14,715
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 0
9,396
553
11,000
7,842
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
6,859
403
3,426
13,401
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
hoset56
Odin
11
0 / 4 / 0
6,849
403
3,110
12,257
8,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Digital1997
Izanami
17
6 / 0 / 0
10,726
631
13,038
10,836
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
MUT4
Bakasura
16
3 / 0 / 5
9,921
584
5,619
11,275
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
17
6 / 0 / 5
10,817
636
9,658
10,993
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SylvieQuinn
Cthulhu
14
0 / 0 / 4
8,845
520
2,057
6,958
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 4 / 1
10,706
630
7,495
10,660
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BuckJ2322
Cernunnos
0
2
0
0
W
Izanami
Digital1997
Izanami
6
0
0
6
L
0
5
2
0.2
W
Bakasura
MUT4
Bakasura
3
0
5
5.5
L
4
4
0
1
L
0
3
0
0
W
Shiva
6
0
5
8.5
W
Cthulhu
SylvieQuinn
Cthulhu
0
0
4
2
W
3
4
1
0.88
L
Odin
hoset56
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
37,867
55,870
Taken
50,722
32,756
Mitigated
27,092
13,751
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BuckJ2322
Cernunnos
5,001
1,228
0
3,114
7,655
2,082
0
576
7,079
0
71,195
W
Izanami
Digital1997
Izanami
13,038
10,376
0
7,983
10,836
3,419
2,592
2,421
8,345
0
107,011
L
6,072
2,066
0
5,318
14,715
5,847
0
2,825
11,321
0
39,560
W
Bakasura
MUT4
Bakasura
5,619
3,675
0
1,474
11,275
3,845
855
1,830
9,392
0
64,678
L
11,000
574
0
231
7,842
2,989
0
2,340
5,148
68,117
0
L
3,426
679
982
2,501
13,401
13,178
0
1,624
11,603
5,539
2,804
W
Shiva
9,658
1,802
222
2,456
10,993
11,071
754
2,682
8,200
0
58,778
W
Cthulhu
SylvieQuinn
Cthulhu
2,057
339
39
2,318
6,958
6,373
0
671
6,239
14,121
0
W
7,495
582
280
3,199
10,660
2,384
1,660
5,610
4,713
80,710
0
L
Odin
hoset56
Odin
3,110
1,086
0
1,605
12,257
8,660
0
1,728
9,803
0
30,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
51,015
422
Minions Killed
608
0
Camps Cleared
0
1,639,929
Distance Traveled
1,779,343
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,126
478
151
9
0
326,246
6
W
Izanami
10,726
631
182
11
0
331,279
4
L
Kali
7,541
444
75
4
0
338,156
4
W
Bakasura
9,921
584
119
7
0
450,970
3
L
Thoth
9,396
553
124
7
0
321,817
5
L
Terra
6,859
403
13
1
0
338,260
3
W
Shiva
10,817
636
119
7
0
338,154
5
W
Cthulhu
8,845
520
20
1
0
314,940
5
W
Ra
10,706
630
168
10
0
344,000
3
L
Odin
6,849
403
59
3
0
315,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role