Player Matchup

Zhong Kui
Zhong Kui
Neon_Rancor
Zhong Kui
Level 129
God Stats
4W - 0L
1,884 SR
Queue Stats
244W - 196L
1,715 Elo+
Party 1
Shiva
Shiva
TianYu
Shiva
Level 49
God Stats
2W - 1L
1,844 SR
Queue Stats
20W - 20L
1,525 Elo+
Party 2
Geb
Geb
Vetrx
Geb
Level 125
God Stats
2W - 3L
1,274 SR
Queue Stats
37W - 35L
1,557 Elo+
Solo
Fafnir
Fafnir
ga501063
Fafnir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
ragingblast12
Artemis
Level 157
God Stats
7W - 2L
1,760 SR
Queue Stats
321W - 214L
1,766 Elo+
Party 1
Team Averages
Level 95
1,652 SR
1,613 Elo+

VS

Team Averages
Level 62
1,352 SR
1,427 Elo+
Shiva
Shiva
Botbual
Shiva
Level 99
God Stats
15W - 11L
1,500 SR
Queue Stats
119W - 112L
1,578 Elo+
Solo
Anubis
Anubis
CaspaseIII
Anubis
Level 33
God Stats
7W - 11L
1,473 SR
Queue Stats
239W - 276L
1,419 Elo+
Party 3
Ra
Ra
ItsKaazi
Ra
Level 66
God Stats
2W - 4L
1,360 SR
Queue Stats
100W - 145L
1,386 Elo+
Party 3
Nemesis
Nemesis
Ridxh
Nemesis
Level 86
God Stats
29W - 39L
1,464 SR
Queue Stats
204W - 239L
1,378 Elo+
Party 3
King Arthur
King Arthur
Trcik34
King Arthur
Level 26
God Stats
0W - 8L
963 SR
Queue Stats
89W - 122L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Neon_Rancor
Zhong Kui
20
12 / 6 / 6
12,591
899
17,127
15,017
9,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
TianYu
Shiva
19
9 / 4 / 12
12,007
858
15,341
17,771
16,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Geb
Vetrx
Geb
16
0 / 4 / 19
10,459
747
10,570
18,816
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
ga501063
Fafnir
17
3 / 2 / 22
10,982
784
7,147
17,961
22,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
19
6 / 1 / 18
11,703
836
18,322
11,008
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Botbual
Shiva
18
4 / 5 / 7
10,879
777
20,351
18,791
20,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
CaspaseIII
Anubis
16
2 / 6 / 6
10,109
722
9,891
12,817
6,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 10
10,045
718
10,919
11,903
4,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ridxh
Nemesis
20
10 / 5 / 3
12,784
913
10,691
13,908
6,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Trcik34
King Arthur
15
0 / 8 / 7
9,036
645
6,687
21,268
12,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
30
Kills
17
17
Deaths
30
77
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Shiva
Botbual
Shiva
4
5
7
1.5
L
Anubis
CaspaseIII
Anubis
2
6
6
0.83
L
1
6
10
1
W
Zhong Kui
Neon_Rancor
Zhong Kui
12
6
6
2.5
L
Nemesis
Ridxh
Nemesis
10
5
3
2.3
W
Shiva
TianYu
Shiva
9
4
12
3.75
L
King Arthur
Trcik34
King Arthur
0
8
7
0.44
W
Geb
Vetrx
Geb
0
4
19
2.38
W
Fafnir
ga501063
Fafnir
3
2
22
7
W
Artemis
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,507
Damage
58,539
80,573
Taken
78,687
74,586
Mitigated
50,763
16,848
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Botbual
Shiva
20,351
2,905
633
3,789
18,791
20,346
474
9,553
9,238
0
44,917
L
Anubis
CaspaseIII
Anubis
9,891
206
142
3,562
12,817
6,307
0
6,395
6,422
36,555
0
L
10,919
1,000
3,537
1,863
11,903
4,548
66
4,405
7,498
29,567
0
W
Zhong Kui
Neon_Rancor
Zhong Kui
17,127
1,713
0
2,821
15,017
9,790
1,985
5,175
9,573
43,969
0
L
Nemesis
Ridxh
Nemesis
10,691
4,154
0
1,053
13,908
6,898
3,981
5,704
8,204
0
36,510
W
Shiva
TianYu
Shiva
15,341
1,353
0
1,629
17,771
16,730
1,188
4,193
13,272
0
51,950
L
King Arthur
Trcik34
King Arthur
6,687
1,840
256
814
21,268
12,664
0
8,787
12,481
0
12,873
W
Geb
Vetrx
Geb
10,570
433
526
4,217
18,816
20,304
218
3,882
14,695
24,942
0
W
Fafnir
ga501063
Fafnir
7,147
1,724
0
3,950
17,961
22,222
85
5,742
11,667
12,049
0
W
Artemis
18,322
7,125
0
3,705
11,008
5,540
3,863
1,818
9,118
0
64,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,742
Gold Earned
52,853
263
Minions Killed
233
0
Camps Cleared
0
1,350,804
Distance Traveled
1,424,877
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,879
777
62
4
0
295,929
1
L
Anubis
10,109
722
41
3
0
253,098
5
L
Ra
10,045
718
55
4
0
281,819
7
W
Zhong Kui
12,591
899
72
5
0
264,771
1
L
Nemesis
12,784
913
66
5
0
323,861
1
W
Shiva
12,007
858
84
6
0
312,731
2
L
King Arthur
9,036
645
9
1
0
270,170
1
W
Geb
10,459
747
13
1
0
266,157
0
W
Fafnir
10,982
784
6
0
0
259,164
2
W
Artemis
11,703
836
88
6
0
247,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role