Player Matchup

Discordia
Discordia
Bronze III
Calga
Discordia
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
Multicrysis
Da Ji
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,498 MMR
Solo
Ganesha
Ganesha
Gold IV
Māku
Ganesha
Gold IV
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
312W - 321L
1,503 MMR
Solo
Cernunnos
Cernunnos
Gold IV
rocka1
Cernunnos
Gold IV
Level 57
God Stats
5W - 3L
1,431 SR
Queue Stats
147W - 159L
1,493 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
theziggles
Gilgamesh
Gold III
Level 66
God Stats
11W - 10L
1,646 SR
Queue Stats
135W - 129L
1,511 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,515 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,555 SR
1,498 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Daymaree
Sun Wukong
Bronze III
Level 129
God Stats
5W - 1L
1,774 SR
Queue Stats
36W - 31L
1,492 MMR
Solo
Hercules
Hercules
Bronze IV
OverlordBacon
Hercules
Bronze IV
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 45L
1,500 MMR
Party 2
Tyr
Tyr
Bronze IV
siddique
Tyr
Bronze IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Calga
Discordia
15
5 / 1 / 6
9,463
591
7,933
5,237
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 5
8,510
532
6,599
10,216
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Māku
Ganesha
14
0 / 0 / 11
8,681
543
4,255
7,374
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
rocka1
Cernunnos
14
1 / 1 / 5
8,144
509
7,730
8,923
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
theziggles
Gilgamesh
15
5 / 2 / 1
8,990
562
6,426
11,307
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasArachneBastetFenrir

VS

Bans
ThanatosCliodhnaNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 5 / 3
8,554
535
8,411
9,882
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
 
Tsukuyomi
13
4 / 2 / 2
8,158
510
3,841
9,395
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Daymaree
Sun Wukong
12
1 / 2 / 2
7,751
484
7,226
9,483
9,165
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
OverlordBacon
Hercules
11
1 / 3 / 1
7,272
455
2,758
10,094
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
7,272
455
1,957
9,328
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
14
Kills
7
7
Deaths
14
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
3
0.5
L
Tsukuyomi
 
Tsukuyomi
4
2
2
2.5
W
Discordia
Calga
Discordia
5
1
6
8
L
Sun Wukong
Daymaree
Sun Wukong
1
2
2
1
W
3
3
5
1.83
W
Ganesha
Māku
Ganesha
0
0
11
5.5
L
Hercules
OverlordBacon
Hercules
1
3
1
0.5
W
Cernunnos
rocka1
Cernunnos
1
1
5
3.5
L
0
2
1
0.25
W
Gilgamesh
theziggles
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
24,193
43,057
Taken
48,182
27,548
Mitigated
23,714
15,858
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,411
644
0
2,855
9,882
2,418
0
3,647
6,235
65,628
729
L
Tsukuyomi
 
Tsukuyomi
3,841
994
0
3,750
9,395
2,688
0
1,674
7,721
0
47,605
W
Discordia
Calga
Discordia
7,933
703
0
577
5,237
2,706
0
1,854
3,383
70,372
0
L
Sun Wukong
Daymaree
Sun Wukong
7,226
1,293
0
1,013
9,483
9,165
687
671
8,812
0
41,023
W
6,599
1,332
0
4,212
10,216
3,413
0
2,071
8,145
0
60,218
W
Ganesha
Māku
Ganesha
4,255
527
0
2,406
7,374
8,165
0
1,603
5,771
24,061
0
L
Hercules
OverlordBacon
Hercules
2,758
497
0
1,941
10,094
5,963
0
4,442
5,652
0
23,301
W
Cernunnos
rocka1
Cernunnos
7,730
3,907
0
5,410
8,923
3,734
530
1,799
7,124
0
64,212
L
1,957
482
0
2,259
9,328
3,480
0
1,754
7,574
0
31,843
W
Gilgamesh
theziggles
Gilgamesh
6,426
2,547
0
3,253
11,307
9,530
0
1,084
10,223
0
52,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,788
Gold Earned
39,007
489
Minions Killed
440
0
Camps Cleared
0
1,589,352
Distance Traveled
1,597,186
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,554
535
127
8
0
288,702
4
L
Tsukuyomi
8,158
510
93
6
0
389,031
3
W
Discordia
9,463
591
151
9
0
317,313
6
L
Sun Wukong
7,751
484
86
5
0
311,223
6
W
Da Ji
8,510
532
102
6
0
349,638
5
W
Ganesha
8,681
543
2
0
0
320,098
4
L
Hercules
7,272
455
45
3
0
314,142
5
W
Cernunnos
8,144
509
136
9
0
290,836
4
L
Tyr
7,272
455
89
6
0
294,088
4
W
Gilgamesh
8,990
562
98
6
0
311,467
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role