Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BuffaloTerror
Atlas
Level 155
God Stats
17W - 15L
1,299 SR
Queue Stats
100W - 109L
1,525 Elo+
Party 1
Loki
Loki
TortillaConSal99
Loki
Level 149
God Stats
8W - 7L
1,822 SR
Queue Stats
427W - 438L
1,555 Elo+
Solo
Medusa
Medusa
buddysword1
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 141L
1,521 Elo+
Solo
Team Averages
Level 143
1,524 SR
1,520 Elo+

VS

Team Averages
Level 99
1,524 SR
1,516 Elo+
Nemesis
Nemesis
CrossCanine
Nemesis
Level 125
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 24L
1,470 Elo+
Solo
Fenrir
Fenrir
Cz WarriorPig
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Shiva
Shiva
ImmortalizdK
Shiva
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 140L
1,579 Elo+
Solo
Freya
Freya
TyrelMcLovin
Freya
Level 112
God Stats
8W - 5L
1,540 SR
Queue Stats
72W - 65L
1,467 Elo+
Solo
Artemis
Artemis
ZingLoL
Artemis
Level 112
God Stats
4W - 10L
1,355 SR
Queue Stats
160W - 158L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 2 / 8
8,459
846
11,406
6,054
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
 
Shiva
14
3 / 0 / 14
8,066
807
7,746
12,251
11,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 15
8,213
821
8,357
12,354
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 11
7,836
784
5,734
9,220
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
11 / 0 / 8
9,246
925
13,555
8,873
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrossCanine
Nemesis
13
2 / 5 / 2
7,001
700
6,031
9,146
3,200
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 7 / 1
7,382
738
5,689
12,431
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 6
6,958
696
10,165
13,750
12,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 4
6,858
686
5,333
11,411
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ZingLoL
Artemis
13
0 / 4 / 2
6,665
667
6,606
6,996
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
27
Kills
7
7
Deaths
27
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
8
5
W
Shiva
 
Shiva
3
0
14
10
W
4
1
15
11.5
L
Nemesis
CrossCanine
Nemesis
2
5
2
0.6
L
4
7
1
0.64
L
1
5
6
0.8
W
3
4
11
2.13
L
0
6
4
0.33
L
Artemis
ZingLoL
Artemis
0
4
2
0.25
W
Medusa
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,798
Damage
33,824
48,752
Taken
53,734
34,975
Mitigated
29,785
9,246
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,406
860
41
1,902
6,054
2,451
24
398
5,656
32,580
0
W
Shiva
 
Shiva
7,746
1,266
795
1,780
12,251
11,419
294
983
11,268
0
17,663
W
8,357
3,605
0
1,457
12,354
13,538
34
2,533
9,821
14,276
0
L
Nemesis
CrossCanine
Nemesis
6,031
1,189
0
839
9,146
3,200
0
4,103
5,043
0
16,857
L
5,689
902
446
1,200
12,431
8,595
0
4,224
8,207
0
14,183
L
10,165
1,321
539
2,217
13,750
12,054
0
3,934
9,816
0
22,415
W
5,734
1,994
0
768
9,220
3,423
0
501
8,719
0
27,379
L
5,333
1,507
0
2,003
11,411
3,482
0
3,683
7,728
19,639
0
L
Artemis
ZingLoL
Artemis
6,606
1,902
0
196
6,996
2,454
0
3,819
3,177
0
26,419
W
Medusa
13,555
6,777
0
2,503
8,873
4,144
453
918
7,955
0
34,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,820
Gold Earned
34,864
203
Minions Killed
159
0
Camps Cleared
0
1,026,488
Distance Traveled
932,150
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,459
846
61
6
0
193,717
1
W
Shiva
8,066
807
25
3
0
207,120
0
W
Atlas
8,213
821
12
1
0
218,159
1
L
Nemesis
7,001
700
31
3
0
203,564
1
L
Fenrir
7,382
738
21
2
0
194,037
0
L
Shiva
6,958
696
25
3
0
196,231
2
W
Loki
7,836
784
44
4
0
194,464
3
L
Freya
6,858
686
37
4
0
161,603
0
L
Artemis
6,665
667
45
5
0
176,715
0
W
Medusa
9,246
925
61
6
0
213,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role