Player Matchup

Xbalanque
Xbalanque
FreeMUMBO MAn
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2
Sol
Sol
GatorDiq
Sol
Level 47
God Stats
4W - 2L
1,445 SR
Queue Stats
9W - 9L
1,517 Elo+
Party 3
Ah Puch
Ah Puch
Novachrono6598
Ah Puch
Level 44
God Stats
21W - 23L
1,786 SR
Queue Stats
32W - 49L
1,673 Elo+
Party 2
Ganesha
Ganesha
Zestfuls
Ganesha
Level 122
God Stats
30W - 18L
1,599 SR
Queue Stats
110W - 98L
1,499 Elo+
Party 3
Shiva
Shiva
bnasti97
Shiva
Level 129
God Stats
14W - 10L
1,599 SR
Queue Stats
153W - 136L
1,570 Elo+
Party 3
Team Averages
Level 74
1,586 SR
1,530 Elo+

VS

Team Averages
Level 64
1,371 SR
1,414 Elo+
Thanatos
Thanatos
AtticSalad
Thanatos
Level 48
God Stats
0W - 6L
1,112 SR
Queue Stats
67W - 81L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Leo Matioli
Kukulkan
Level 7
God Stats
5W - 7L
1,412 SR
Queue Stats
5W - 10L
1,297 Elo+
Party 4
Ares
Ares
PiranhudoRJ
Ares
Level 155
God Stats
6W - 10L
1,330 SR
Queue Stats
251W - 317L
1,418 Elo+
Party 4
Shiva
Shiva
Syclones
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,464 Elo+
Party 1
Chang'e
Chang'e
Valkurion
Chang'e
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 45L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FreeMUMBO MAn
Xbalanque
20
4 / 2 / 9
12,916
760
9,527
10,629
4,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 1 / 7
13,241
779
20,511
9,903
4,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 16
12,139
714
10,884
7,445
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Zestfuls
Ganesha
20
0 / 1 / 26
13,448
791
14,546
14,444
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
bnasti97
Shiva
20
10 / 2 / 12
13,444
791
15,409
19,141
18,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtticSalad
Thanatos
18
4 / 8 / 1
11,757
692
8,645
16,494
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Leo Matioli
Kukulkan
16
1 / 5 / 1
10,235
602
4,655
8,057
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 1
10,120
595
8,461
18,824
24,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Syclones
Shiva
19
2 / 6 / 4
11,765
692
11,906
22,848
21,210
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Valkurion
Chang'e
18
0 / 6 / 1
10,581
622
1,725
16,389
9,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
31
Kills
8
8
Deaths
31
70
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AtticSalad
Thanatos
4
8
1
0.56
W
Xbalanque
FreeMUMBO MAn
Xbalanque
4
2
9
4.25
W
13
1
7
16.5
L
Kukulkan
Leo Matioli
Kukulkan
1
5
1
0.3
W
4
2
16
6
L
1
6
1
0.25
L
Shiva
Syclones
Shiva
2
6
4
0.67
L
Chang'e
Valkurion
Chang'e
0
6
1
0.08
W
Ganesha
Zestfuls
Ganesha
0
1
26
13
W
Shiva
bnasti97
Shiva
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,877
Damage
35,392
61,562
Taken
82,612
50,897
Mitigated
64,197
19,156
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AtticSalad
Thanatos
8,645
2,121
0
5,339
16,494
6,896
0
7,694
8,324
0
29,389
W
Xbalanque
FreeMUMBO MAn
Xbalanque
9,527
4,789
138
3,732
10,629
4,610
3,537
2,005
8,624
0
62,496
W
20,511
7,328
0
4,430
9,903
4,575
4,177
2,161
7,742
47,409
0
L
Kukulkan
Leo Matioli
Kukulkan
4,655
517
0
0
8,057
2,303
0
5,790
2,189
20,389
0
W
10,884
745
694
1,237
7,445
3,094
1,425
3,373
4,072
29,288
0
L
8,461
49
0
542
18,824
24,128
0
12,448
6,015
18,791
0
L
Shiva
Syclones
Shiva
11,906
439
615
4,192
22,848
21,210
0
13,772
8,439
0
40,539
L
Chang'e
Valkurion
Chang'e
1,725
150
1,502
1,546
16,389
9,660
294
8,229
7,905
32,716
0
W
Ganesha
Zestfuls
Ganesha
14,546
1,436
0
3,668
14,444
20,175
532
3,824
10,620
42,585
0
W
Shiva
bnasti97
Shiva
15,409
2,115
781
4,476
19,141
18,443
291
3,400
15,663
8,471
52,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,188
Gold Earned
54,458
326
Minions Killed
212
0
Camps Cleared
0
1,723,832
Distance Traveled
1,379,213
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,757
692
45
3
0
310,252
0
W
Xbalanque
12,916
760
103
6
0
329,180
1
W
Sol
13,241
779
77
5
0
344,588
0
L
Kukulkan
10,235
602
41
2
0
210,187
0
W
Ah Puch
12,139
714
56
3
0
312,870
3
L
Ares
10,120
595
10
1
0
262,393
2
L
Shiva
11,765
692
57
3
0
335,241
0
L
Chang'e
10,581
622
59
3
0
261,140
0
W
Ganesha
13,448
791
5
0
0
357,459
4
W
Shiva
13,444
791
85
5
0
379,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role