Player Matchup

Shiva
Shiva
FarmerJordan
Shiva
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,366 Elo+
Solo
Merlin
Merlin
Katastremeno
Merlin
Level 123
God Stats
1W - 2L
1,881 SR
Queue Stats
203W - 177L
1,612 Elo+
Party 1
Cernunnos
Cernunnos
SHATT3R3DHAND
Cernunnos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 49L
1,413 Elo+
Party 1
Raijin
Raijin
T0xicN0va
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 150L
1,547 Elo+
Party 1
Nox
Nox
WoodedSheet8340
Nox
Level 157
God Stats
23W - 33L
1,374 SR
Queue Stats
1,692W - 1,846L
1,472 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,482 Elo+

VS

Team Averages
Level 111
1,497 SR
1,511 Elo+
Charybdis
Charybdis
FEAR X NEXUS
Charybdis
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 63L
1,553 Elo+
Party 2
Nox
Nox
FMFaithful
Nox
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
341W - 347L
1,501 Elo+
Solo
Olorun
Olorun
OROZCO GAMER
Olorun
Level 160
God Stats
7W - 10L
1,715 SR
Queue Stats
771W - 821L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pear_Time
Kumbhakarna
Level 57
God Stats
1W - 1L
1,268 SR
Queue Stats
22W - 31L
1,464 Elo+
Solo
Chronos
Chronos
SneakiestNinja3
Chronos
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 14
10,417
744
11,947
15,510
16,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
18
5 / 5 / 9
10,562
754
13,117
11,158
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SHATT3R3DHAND
Cernunnos
17
5 / 3 / 8
10,369
741
16,777
10,615
3,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
T0xicN0va
Raijin
19
7 / 5 / 12
12,060
861
13,339
10,671
3,806
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 12
9,992
714
10,586
13,035
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FEAR X NEXUS
Charybdis
18
6 / 6 / 11
11,268
805
7,815
16,057
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 4 / 13
10,628
759
12,065
10,093
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
18
4 / 4 / 13
10,893
778
11,457
16,528
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Pear_Time
Kumbhakarna
19
4 / 3 / 13
11,307
808
8,687
18,216
23,807
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 6 / 14
10,799
771
12,944
17,828
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
89
22
Kills
25
25
Deaths
23
55
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FEAR X NEXUS
Charybdis
6
6
11
1.92
W
5
4
13
2.88
L
3
5
14
2
L
Merlin
5
5
9
1.9
W
Olorun
4
4
13
2.63
W
Kumbhakarna
Pear_Time
Kumbhakarna
4
3
13
3.5
L
Cernunnos
SHATT3R3DHAND
Cernunnos
5
3
8
3
W
6
6
14
2.17
L
Raijin
T0xicN0va
Raijin
7
5
12
2.6
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,766
Damage
52,968
60,989
Taken
78,722
33,459
Mitigated
45,046
19,125
Healing
31,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FEAR X NEXUS
Charybdis
7,815
3,985
2,860
2,995
16,057
4,534
2,037
9,154
6,903
0
16,658
W
12,065
187
1,212
960
10,093
3,638
186
3,261
6,832
22,469
0
L
11,947
857
2,658
4,598
15,510
16,871
280
8,994
6,516
0
19,790
L
Merlin
13,117
345
610
2,322
11,158
4,085
726
9,496
1,662
33,818
0
W
Olorun
11,457
5,057
5,926
7,023
16,528
6,190
2,341
6,901
9,627
34,782
0
W
Kumbhakarna
Pear_Time
Kumbhakarna
8,687
623
1,552
4,379
18,216
23,807
139
8,822
9,394
17,725
0
L
Cernunnos
SHATT3R3DHAND
Cernunnos
16,777
6,467
368
2,657
10,615
3,490
1,462
6,371
4,244
0
26,282
W
12,944
3,238
1,799
2,911
17,828
6,877
2,127
8,904
8,924
27,865
2,794
L
Raijin
T0xicN0va
Raijin
13,339
1,296
1,243
1,519
10,671
3,806
822
8,189
2,482
26,497
0
L
10,586
124
683
2,467
13,035
5,207
186
10,999
2,036
22,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
54,895
146
Minions Killed
143
0
Camps Cleared
0
1,219,531
Distance Traveled
1,166,427
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,268
805
22
2
0
224,695
0
W
Nox
10,628
759
33
2
0
243,667
0
L
Shiva
10,417
744
15
1
0
254,297
0
L
Merlin
10,562
754
42
3
0
222,368
5
W
Olorun
10,893
778
42
3
0
211,069
0
W
Kumbhakarna
11,307
808
10
1
0
273,176
0
L
Cernunnos
10,369
741
20
1
0
239,630
1
W
Chronos
10,799
771
36
3
0
213,820
0
L
Raijin
12,060
861
33
2
0
250,601
0
L
Nox
9,992
714
36
3
0
252,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role